Rust Server TrendsSeismic network · station log
Recording Stations11,716 Players52,540 Active3,337 Wipes · 3 h139 48 h

Station EU-6753 · no signal

[GER] PVE | Rust in Peace | Event u. Testserver

Offline EU 147.93.162.127:28015 checked 1d ago

monthly wipes moddedoxidepve
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0falling
−1 players on the day
7-day average
0
peak 1
Rank
#6,753
top 30% · #1961 in EU
Last wipe
26d ago
monthly schedule
Next wipe
8d 18h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EU-6753 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0falling−1 players
Sharpest hour
−1into Mon 06:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75105:0007:0009:0020:0022:0000:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608005:0007:0009:0020:0022:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 30% of all ranked servers, top 67% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 18h. The force wipe · high confidence

usual gap
0.8 daysbetween real wipes
on rhythm
38%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
50%else halves by day 5

Coming wipes

  1. 8d 18hThu 5 Nov, 19:00 UTCFW
  2. 36d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Tue 20 OctTue 20 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 20 Oct, 14:30 UTC7d ago M0.0steady 1 – running 1
Tue 20 Oct, 07:18 UTC7d ago M0.0rising 1 – 0.3 days 0
Thu 8 Oct, 13:16 UTC19d ago M0.0steady 1 halved by day 5 11.8 days 1
Mon 5 Oct, 00:21 UTC22d ago M0.0rising 1 held half 3.5 days 0
Sat 3 Oct, 05:28 UTC24d ago M0.0rising 1 – 1.8 days 0
Fri 2 Oct, 08:42 UTC25d ago M0.0rising 1 – 0.9 days 0
Thu 1 Oct, 15:16 UTC26d ago M0.0rising 1 – 0.7 days 0
Wed 30 Sep, 19:19 UTC27d ago M0.0rising 1 – 0.8 days 0
Wed 30 Sep, 07:45 UTC27d ago M0.0rising 1 – 0.5 days 0
Tue 29 Sep, 22:54 UTC28d ago M0.0steady 1 – 0.4 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 37 on average
16/ 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events EU · groups of 15+ · monthly · 31 on average
20/ 140
[PvE] Relic Europe | No Killing | No Raiding | No Decay EU · groups of 30+ · monthly · 30 on average
24/ 200
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 28 on average
24/ 150
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet EU · no group limit · 1x · monthly · 25 on average
12/ 100
Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ] EU · groups of 8+ · monthly · 16 on average
9/ 75
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on [GER] PVE | Rust in Peace | Event u. Testserver?

[GER] PVE | Rust in Peace | Event u. Testserver runs a procedural map of size 4,500 with seed 1337, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on [GER] PVE | Rust in Peace | Event u. Testserver?

You will find no gather rate in the name of [GER] PVE | Rust in Peace | Event u. Testserver. At the game's default, groups can have up to 8 players. It plays in pve mode, no player-versus-player fighting. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.

Population

How many players are recorded on [GER] PVE | Rust in Peace | Event u. Testserver right now?

A reading taken now finds [GER] PVE | Rust in Peace | Event u. Testserver offline; the most recent activity was 24 hours ago. The seven-day average is 0 players, with a peak of 1. The busiest point in the last 48 hours came at 05:00 UTC, averaging 1 players.

How does [GER] PVE | Rust in Peace | Event u. Testserver rank against other Rust servers?

The last seven days of player hours place [GER] PVE | Rust in Peace | Event u. Testserver at #6,753, in the top 30% of all ranked servers and #1,961 in Europe.

Operator and location

How reliably does [GER] PVE | Rust in Peace | Event u. Testserver stay online?

As recorded now, [GER] PVE | Rust in Peace | Event u. Testserver is not reachable, the last contact having been 24 hours ago. Its reported uptime points to a restart about 1 hours ago. 129 of 168 hours in the last 7 full days were up time, 77% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Does [GER] PVE | Rust in Peace | Event u. Testserver hold a steady tick rate?

The 48-hour average is 27 server fps; 7 is the lowest observed. The world held up to 182,883 entities at its peak, buildings and deployables included. It reached a ceiling of 3,880 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is [GER] PVE | Rust in Peace | Event u. Testserver hosted?

The EU tag is how [GER] PVE | Rust in Peace | Event u. Testserver lists itself in Europe. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 147.93.162.127:28015.

What build of Rust does [GER] PVE | Rust in Peace | Event u. Testserver use?

On Windows, [GER] PVE | Rust in Peace | Event u. Testserver runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on [GER] PVE | Rust in Peace | Event u. Testserver?

The recent wipes averaged a busiest count of 1 players. 0 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 50% of its recent wipes. By day 5 it fell below half in the wipes where it didn't hold.

On what timetable does [GER] PVE | Rust in Peace | Event u. Testserver run its wipes?

The force wipe is the only wipe [GER] PVE | Rust in Peace | Event u. Testserver takes, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has run its current world for 26 days 5 hours. The tags it publishes carry a monthly wipe schedule.

Tags

What do the server tags on [GER] PVE | Rust in Peace | Event u. Testserver mean?

Tags published by [GER] PVE | Rust in Peace | Event u. Testserver and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): In the server browser it appears under Europe. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does [GER] PVE | Rust in Peace | Event u. Testserver appear?

The Rust Server Trends lists that take in [GER] PVE | Rust in Peace | Event u. Testserver are: EU Rust servers, Modded Rust servers, tracked live and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Join the server

How do you connect to [GER] PVE | Rust in Peace | Event u. Testserver?

Enter client.connect 147.93.162.127:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. https://rustinpeace.de is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players 50 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.