Rust Server TrendsSeismic network · station log
Recording Stations11,689 Players52,794 Active3,085 Wipes · 3 h112 48 h

Station EU-9821 · recording

[EU] PvE Mad | Zombies, Events & More

Online EU 145.239.255.44:28015 checked 12m ago

monthly wipes moddedcarbonpve
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 2
Rank
#9,821
top 44% · #2236 in EU
Last wipe
7d ago
monthly schedule
Next wipe
6d 17h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EU-9821 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+0into Wed 12:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75102:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020002:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct24 Oct25 Oct27 Oct28 Oct30 Oct

Top 44% of all ranked servers, top 77% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 33 on average
5/ 200
[PvE] Relic Europe | No Killing | No Raiding | No Decay EU · groups of 30+ · monthly · 31 on average
15/ 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events EU · groups of 15+ · monthly · 28 on average
5/ 140
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet EU · no group limit · 1x · monthly · 26 on average
24/ 100
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 25 on average
8/ 150
Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ] EU · groups of 8+ · monthly · 17 on average
3/ 75
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on [EU] PvE Mad | Zombies, Events & More?

[EU] PvE Mad | Zombies, Events & More runs a procedural map of size 4,500 with seed 805547930, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on [EU] PvE Mad | Zombies, Events & More?

You will find no gather rate in the name of [EU] PvE Mad | Zombies, Events & More. The group limit is 8 players, the game's default. It plays in pve mode, no player-versus-player fighting. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Carbon. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on [EU] PvE Mad | Zombies, Events & More?

A reading taken now shows 0 players on [EU] PvE Mad | Zombies, Events & More, which has 100 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 2. Averaged over the last 48 hours, the busiest hour was 12:00 UTC at 0 players.

How does [EU] PvE Mad | Zombies, Events & More rank against other Rust servers?

The last seven days of player hours place [EU] PvE Mad | Zombies, Events & More at #9,821, in the top 44% of all ranked servers and #2,236 in Europe.

Server facts

How reliably does [EU] PvE Mad | Zombies, Events & More stay online?

[EU] PvE Mad | Zombies, Events & More is up at the moment. Its reported uptime points to a restart about 7 days 5 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. 22 October 2026 is when Rust Server Trends first recorded it.

How well does [EU] PvE Mad | Zombies, Events & More perform under load?

Its average server fps over the last 48 hours was 106, and it never dropped below 89. The world held up to 119,674 entities at its peak, buildings and deployables included. Memory use peaked at 6,637 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does [EU] PvE Mad | Zombies, Events & More run from?

With its EU tag, [EU] PvE Mad | Zombies, Events & More lists itself in Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 145.239.255.44:28015.

What build of Rust does [EU] PvE Mad | Zombies, Events & More use?

On Linux, [EU] PvE Mad | Zombies, Events & More runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

On what timetable does [EU] PvE Mad | Zombies, Events & More run its wipes?

An estimate from the force wipe gives [EU] PvE Mad | Zombies, Events & More's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 7 days 7 hours is how long the current world has been running. A monthly wipe schedule is published in its tags.

Tags

What do the server tags on [EU] PvE Mad | Zombies, Events & More mean?

The game's server browser reads the tags [EU] PvE Mad | Zombies, Events & More publishes: gmvanilla (Game mode): You'll find vanilla survival here; mp100 (Max players): Slots: 100; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^p (PvE): You won't fight other players here; the world is what threatens you; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here; EU (Europe): In the server browser it appears under Europe. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does [EU] PvE Mad | Zombies, Events & More appear?

You will find [EU] PvE Mad | Zombies, Events & More on the following Rust Server Trends lists: EU Rust servers, Modded Rust servers, tracked live, Rust PvE servers and Rust zombie servers, by recorded population. On the server list, the filters it matches are: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Join the server

How do you connect to [EU] PvE Mad | Zombies, Events & More?

To join, enter client.connect 145.239.255.44:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,EU,^p,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp100
Max players Slots: 100.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.