Rust Server TrendsSeismic network · station log
Recording Stations11,696 Players36,352 Active2,907 Wipes · 3 h94 48 h

Station NA-14559 · recording

DFAM Server

Online NA 144.48.104.42:28085 checked 9m ago

weekly wipes vanillamoddedoxidepve
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#14,559
top 65% · #1461 in NA
Last wipe
13d ago
weekly schedule
Next wipe
15h
Thu 29 Oct, 18:22 UTC
Seismic record · station NA-14559 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123403:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

025507510003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct21 Oct25 Oct29 Oct

Top 65% of all ranked servers, top 78% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 18:22 UTC, in 15h. Its weekly schedule tag · low confidence

wipe-day peak
1players, last three wipes

Coming wipes

  1. 15hThu 29 Oct, 18:22 UTC
  2. 7d 16hThu 5 Nov, 19:00 UTCFW
  3. 14d 15hThu 12 Nov, 18:22 UTC
  4. 21d 15hThu 19 Nov, 18:22 UTC
  5. 28d 15hThu 26 Nov, 18:22 UTC
  6. 35d 16hThu 3 Dec, 19:00 UTCFW
  7. 42d 15hThu 10 Dec, 18:22 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 33 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 15 Oct, 18:22 UTC13d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | Events NA · groups of 150+ · weekly · 4 on average
1/ 50
[US] Northnet 1x PVE | Events | Raids | No Tech Tree | Custom W NA · groups of 8+ · 1x · weekly · 2 on average
0/ 75
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 250 on average
284/ 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 104 on average
151/ 200
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 50 on average
55/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 39 on average
44/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on DFAM Server?

Generated by the game, the map on DFAM Server is procedural, size 3,500 with seed 417976064. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on DFAM Server?

No gather rate appears in the name of DFAM Server. At the game's default, groups can have up to 8 players. pve is the game mode, no player-versus-player fighting. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. Vanilla is the label it uses for itself: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on DFAM Server right now?

0 of the 100 slots on DFAM Server are filled right now. Across seven days this server recorded an average of 0 players and a peak of 1.

How does DFAM Server rank against other Rust servers?

For player hours across the last seven days, DFAM Server takes #14,559 overall and #1,461 in North America, inside the top 65% of all ranked servers.

Operator and location

How reliably does DFAM Server stay online?

DFAM Server is up at the moment. Going by the uptime figure it reports, it restarted about 6 days 3 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. 8 October 2026 is when Rust Server Trends first recorded it.

How well does DFAM Server perform under load?

Its average server fps over the last 48 hours was 81, and it never dropped below 48. At its highest, it carried 72,380 entities: buildings, deployables and the world's other contents. It reached a ceiling of 3,071 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does DFAM Server run from?

The NA tag is how DFAM Server lists itself in North America. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 144.48.104.42:28085.

Which Rust version is DFAM Server running?

DFAM Server is running Rust network protocol 2635 and build 167781 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on DFAM Server?

On average, the busiest point of its recent wipes drew 1 players. 33 hours after the latest wipe, the crowd peaked.

How often does DFAM Server wipe, and on which days?

The prediction is taken from its tag, since DFAM Server has too few wipes on record to confirm the schedule. The date of its next wipe is Thursday 29 October at 18:22 UTC. It has run its current world for 13 days 8 hours. The tags it publishes carry a weekly wipe schedule.

Lists and tags

What do the server tags on DFAM Server mean?

These are the tags DFAM Server publishes for the browser to read: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^w (Weekly): Wipes happen weekly; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): The server browser files it under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does DFAM Server appear?

You will find DFAM Server on the following Rust Server Trends lists: Modded Rust servers, tracked live, Rust PvE servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Weekly ^w, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.

Join the server

How do you connect to DFAM Server?

Enter client.connect 144.48.104.42:28085 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,^v,NA,^p,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players 100 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Wipe schedule

^w
Weekly Wipes happen weekly.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.