Rust Server TrendsSeismic network · station log
Recording Stations11,668 Players44,124 Active3,047 Wipes · 3 h101 48 h

Station OC-14610 · recording

[AU] All-Star Rust 2x

Online OC 14.201.22.45:28015 checked 10m ago

2x monthly wipes vanillamoddedoxide
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#14,610
top 66% · #172 in OC
Last wipe
26d ago
monthly schedule
Next wipe
8d 17h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station OC-14610 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123402:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct23 Oct25 Oct26 Oct28 Oct

Top 66% of all ranked servers, top 83% in OC. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 17h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[AU] Winterust - 2x Monthly OC · groups of 16+ · 2x · monthly · 8 on average
5/ 75
[AU/NZ] RustAU - 2x Solo / Duo / Trio (Monthly) OC · groups of 8+ · 2x · monthly · 1 on average
2/ 100
[AU] Winterust - 2x Main OC · groups of 10+ · 2x · weekly · 79 on average
3/ 75
[AU] AshRust 3x Monthly | QoL/Loot+ | Full Wiped OC · groups of 10+ · 3x · monthly · 9 on average
1/ 100
[AU] AshRust 3x Monthly Main | QoL/Loot+ | Full Wiped OC · groups of 10+ · 3x · monthly · 4 on average
1/ 100
[AU] Sandgropers Paradise 3X | PvPvE | Perth | Modded OC · groups of 8+ · 3x · monthly · 3 on average
2/ 50
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [AU] All-Star Rust 2x?

[AU] All-Star Rust 2x runs a procedural map of size 4,500 with seed 2119410940, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on [AU] All-Star Rust 2x?

Its name points to a gather rate of 2x on [AU] All-Star Rust 2x. At the game's default, groups can have up to 8 players. It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. It describes itself as vanilla, which means rates, kits and rules are as Facepunch ships them. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on [AU] All-Star Rust 2x right now?

A reading taken now shows 0 players on [AU] All-Star Rust 2x, which has 100 slots. The seven-day average is 0 players, with a peak of 1.

How does [AU] All-Star Rust 2x rank against other Rust servers?

For player hours across the last seven days, [AU] All-Star Rust 2x takes #14,610 overall and #172 in Oceania, inside the top 66% of all ranked servers.

Operator and location

How reliably does [AU] All-Star Rust 2x stay online?

As recorded now, [AU] All-Star Rust 2x is running. Going by the uptime figure it reports, it restarted about 6 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. 20 October 2026 is when Rust Server Trends first recorded it.

How well does [AU] All-Star Rust 2x perform under load?

The 48-hour average is 133 server fps; 99 is the lowest observed. At its highest, it carried 110,581 entities: buildings, deployables and the world's other contents. It reached a ceiling of 3,390 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Which region does [AU] All-Star Rust 2x run from?

With its OC tag, [AU] All-Star Rust 2x lists itself in Oceania. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 14.201.22.45:28015.

What build of Rust does [AU] All-Star Rust 2x use?

Rust network protocol 2635 and build 168909 on Linux is what [AU] All-Star Rust 2x runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

On what timetable does [AU] All-Star Rust 2x run its wipes?

An estimate from the force wipe gives [AU] All-Star Rust 2x's next wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 26 days 7 hours is how long the current world has been running. A monthly wipe schedule is published in its tags.

Lists and tags

What do the server tags on [AU] All-Star Rust 2x mean?

The game's server browser reads the tags [AU] All-Star Rust 2x publishes: gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; OC (Oceania): In the server browser it appears under Oceania. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [AU] All-Star Rust 2x appear?

These Rust Server Trends lists include [AU] All-Star Rust 2x: 2x Rust servers, listed live, Oceania Rust servers, live and Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Oceania; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Which person or group runs [AU] All-Star Rust 2x?

Both [AU] All-Star Rust 2x and 2 other servers we track publish a 91169420.xyz hostname, so the same operator most likely runs them.

How to join

How do you connect to [AU] All-Star Rust 2x?

Enter client.connect 14.201.22.45:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. https://discord.com/invite/727U5r3FCb is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,OC,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp100
Max players 100 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

OC
Oceania In the server browser it appears under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.