Rust Server TrendsSeismic network · station log
Recording Stations11,672 Players34,284 Active2,842 Wipes · 3 h85 48 h

Station AU-6858 · recording

[AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1

Online 139.99.161.27:28010 checked 10m ago

official moddedoxide
Connect
Players now
0/ 200
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 3
Rank
#6,858
top 31%
No wipes
resets
7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Seismic record · station AU-6858 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 200 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+0into Tue 19:00 UTC
Peak · 48 h
1most players in any hour
Events picked
2wipes on this record, in red
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75104:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

01020304004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Event catalogue

World resets

a new world every few hours; none of these counts as a wipe
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 28 Oct, 20:02 UTC7h ago – – – – – 0
Tue 27 Oct, 20:01 UTC1d ago – – – – – 0
Mon 26 Oct, 20:01 UTC2d ago – – – – – 0
Sun 25 Oct, 20:01 UTC3d ago – – – – – 0
Sat 24 Oct, 20:01 UTC4d ago – – – – – 0
Fri 23 Oct, 20:01 UTC5d ago – – – – – 0
Thu 22 Oct, 20:01 UTC6d ago – – – – – 0
Wed 21 Oct, 20:01 UTC7d ago – – – – – 0
Tue 20 Oct, 20:01 UTC8d ago – – – – – 0
Mon 19 Oct, 20:01 UTC9d ago – – – – – 0
Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Raid Simulator 2.0 (Raidsim) EU · groups of 100+ · 222 on average
121/ 500
66/ 300
158/ 300
UKN.GG - EU Training Grounds - Main EU · groups of 500+ · 56 on average
43/ 250
EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets EU · groups of 10+ · 36 on average
7/ 200
[NA] Raid Simulator 2.0 (Raidsim) NA · groups of 100+ · 26 on average
57/ 150
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1?

[AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 runs a procedural map of size 5,500 with seed 1337, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page. You will find the map named MiniBattleArenas-UKNTrainingMod.

Which settings and rules apply on [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1?

You will find no gather rate in the name of [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1. The group limit is 90 players. minigames & battle royale is the game mode, battle royale, arenas, parkour and Bedwars. It appears in the Official tab in the game. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.

Live population

How many players are recorded on [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 right now?

At this moment, [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 records 0 players across 200 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 3. The last 48 hours show their highest activity at 19:00 UTC, averaging 0 players.

How does [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 rank against other Rust servers?

The last seven days of player hours place [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 at #6,858, in the top 31% of all ranked servers.

Server facts

How reliably does [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 stay online?

As recorded now, [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 is running. The uptime it reports puts its last restart about 5 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. 13 September 2026 is when Rust Server Trends first recorded it.

Does [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 hold a steady tick rate?

Its average server fps over the last 48 hours was 30, and it never dropped below 15. Buildings, deployables and all the rest of the world's entities brought it to a high of 7,876. Memory use peaked at 2,021 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 run from?

The name of [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 points to Oceania though it publishes no region tag, and its region code is au1. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 139.99.161.27:28010 is the address it uses.

What build of Rust does [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 use?

[AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 is running Rust network protocol 2634 and build 167781 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

How often does [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 wipe, and on which days?

None of the resets at [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 counts as a wipe. It keeps no wipe schedule, since a new world is made every few hours.

Lists and tags

What do the server tags on [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 mean?

These are the tags [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 publishes for the browser to read: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): 200 slots are available; ts90 (Group limit): Teams are capped at 90 players; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $rau1 (Region code): The region code for this server is au1; ^e (Minigames): This server hosts minigames: arenas, Bedwars, parkour and more; ^d (Combat training): You get loot handed to you to practise aim and PvP; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 appear?

The Rust Server Trends lists that take in [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 are: Oceania Rust servers, live, Modded Rust servers, tracked live, Official Rust servers and Rust aim training servers, live. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Boxes: Official only.

Who is behind [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1?

Both [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 and 4 other servers we track publish a rustoria.asia hostname, so the same operator most likely runs them.

Connecting

What steps get you onto [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1?

Enter client.connect 139.99.161.27:28010 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp200,ptrak,$rau1,v2634,^e,^d,gmrust,cs167781,ts90,^o^z

On Rust Server Trends

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode The game mode is standard Rust survival.
mp200
Max players 200 slots are available.
ts90
Group limit Teams are capped at 90 players.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167781
Build Game build: 167781.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$rau1
Region code The region code for this server is au1.

Gameplay

^e
Minigames This server hosts minigames: arenas, Bedwars, parkour and more.
^d
Combat training You get loot handed to you to practise aim and PvP.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.