Rust Server TrendsSeismic network · station log
Recording Stations11,663 Players33,677 Active2,838 Wipes · 3 h84 48 h

Station EU-3002 · recording

CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests

Online EU 138.201.33.101:28045 checked 12m ago

1x biweekly wipes moddedoxidepve
Connect
Players now
0/ 77
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
1
peak 5
Rank
#3,002
top 13% · #1125 in EU
Last wipe
13d ago
biweekly schedule
Next wipe
14h
Thu 29 Oct, 18:04 UTC
Seismic record · station EU-3002 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 77 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+2into Tue 16:00 UTC
Peak · 48 h
3most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0123404:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 13% of all ranked servers, top 38% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 18:04 UTC, in 14h. Its biweekly schedule tag · low confidence

usual gap
6.8 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
6players, last three wipes
crowd held
50%else halves by day 6

Coming wipes

  1. 14hThu 29 Oct, 18:04 UTC
  2. 7d 15hThu 5 Nov, 19:00 UTCFW
  3. 14d 14hThu 12 Nov, 18:04 UTC
  4. 28d 14hThu 26 Nov, 18:04 UTC
  5. 35d 15hThu 3 Dec, 19:00 UTCFW
  6. 42d 14hThu 10 Dec, 18:04 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctFri 18 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 3 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 15 Oct, 18:04 UTC13d ago M0.3rising 6 – running 4
Thu 1 Oct, 18:37 UTC FW27d ago M0.8rising 6 held half 14 days 0
Fri 18 Sep, 22:16 UTC40d ago M0.7rising 5 halved by day 6 12.8 days 0
Fri 18 Sep, 13:06 UTC40d ago M0.0steady 5 – 0.4 days 5
Thu 17 Sep, 20:03 UTC41d ago M0.6rising 5 – 0.7 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 241 on average
94/ 2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 51 on average
8/ 100
RustAria#4 [Мирный / PVE / SKINDROPS] EU · groups of 100+ · biweekly · 29 on average
7/ 200
[ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME EU · groups of 8+ · biweekly · 27 on average
2/ 50
[EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid EU · groups of 10+ · biweekly · 27 on average
5/ 100
PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events EU · groups of 8+ · biweekly · 25 on average
8/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests?

Generated by the game, the map on CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests is procedural, size 4,000 with seed 1927441030. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests?

1x gather is what CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests runs, judging by its name. The group limit is 8 players, the game's default. pve is the game mode, no player-versus-player fighting. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests right now?

At this moment, CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests records 0 players across 77 slots. Across seven days this server recorded an average of 1 players and a peak of 5. The busiest point in the last 48 hours came at 16:00 UTC, averaging 3 players.

How does CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests rank against other Rust servers?

The last seven days of player hours place CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests at #3,002, in the top 13% of all ranked servers and #1,125 in Europe.

Server facts

How reliably does CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests stay online?

Right now, you can reach CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests. Going by the uptime figure it reports, it restarted about 13 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests perform under load?

Its average server fps over the last 48 hours was 107, and it never dropped below 3. The world held up to 118,778 entities at its peak, buildings and deployables included. Its highest memory use was 3,549 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests run from?

In Europe CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests lists itself, with the tag EU. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 138.201.33.101:28045.

Which Rust version is CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests running?

CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests is running Rust network protocol 2635 and build 168909 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests?

On average, the busiest point of its recent wipes drew 6 players. The peak on the most recent wipe came 3 hours after the wipe. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. It fell under half by day 6 in the wipes where it didn't hold.

How often does CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests wipe, and on which days?

The prediction is taken from its tag, since CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests has too few wipes on record to confirm the schedule. The date of its next wipe is Thursday 29 October at 18:04 UTC. The present world dates from 13 days 9 hours. In its tags it sets out a wipe schedule of every two weeks.

Lists and tags

What do the server tags on CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests mean?

These are the tags CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp77 (Max players): The server has 77 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): Europe is the region it's listed under in the browser. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests appear?

These Rust Server Trends lists include CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests: EU Rust servers, Modded Rust servers, tracked live and Rust PvE servers. You will find it under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 1x.

Who is behind CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests?

The same operator most likely runs CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests and the 2 other servers we track that also publish a cobaltcove.io hostname.

How to join

What steps get you onto CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests?

To join, enter client.connect 138.201.33.101:28045 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://cobaltcove.io is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp77,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp77
Max players The server has 77 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

EU
Europe Europe is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.