Rust Server TrendsSeismic network · station log
Recording Stations11,698 Players44,070 Active3,087 Wipes · 3 h100 48 h

Station EU-574 · recording

[EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid

Online EU 81.19.214.35:28026 checked 14m ago

biweekly wipes moddedoxidepve
Connect
Players now
16/ 100
16% full
Motion · 24 h
M0.0falling
−1 players on the day
7-day average
27
peak 68
Rank
#574
top 3% · #273 in EU
Last wipe
13d ago
biweekly schedule
Next wipe
7d 17h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EU-574 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
16of 100 slots
Motion · 24 h
M0.0falling−1 players
Sharpest hour
−14into Tue 22:00 UTC
Peak · 48 h
46most players in any hour
Channel 1 · calibrated

Players

AveragePeak
02040608002:0011:0020:0004:0013:0023:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608002:0011:0020:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 3% of all ranked servers, top 9% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence

usual gap
28 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
96players, last three wipes
crowd held
0%else halves by day 11

Coming wipes

  1. 7d 17hThu 5 Nov, 19:00 UTCFW
  2. 14d 16hThu 12 Nov, 18:08 UTC
  3. 35d 17hThu 3 Dec, 19:00 UTCFW
  4. 42d 16hThu 10 Dec, 18:08 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
0255075100+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 93, 2 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 15 Oct, 18:08 UTC13d ago M1.7rising 93 – running 44
Thu 1 Oct, 17:55 UTC FW27d ago M1.8rising 101+13 queue halved by day 10 14 days 40
Thu 17 Sep, 18:10 UTC41d ago M1.8rising 94 halved by day 12 14 days 24

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 240 on average
143/ 2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 51 on average
14/ 100
RustAria#4 [Мирный / PVE / SKINDROPS] EU · groups of 100+ · biweekly · 29 on average
5/ 200
[ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME EU · groups of 8+ · biweekly · 27 on average
19/ 50
PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events EU · groups of 8+ · biweekly · 25 on average
9/ 100
[ESP/Ñ] BANDOLEROS PvE | PvE Avanzado | Mundo Vivo EU · groups of 12+ · biweekly · 15 on average
4/ 40
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid?

Generated by the game, the map on [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid is procedural, size 4,096 with seed 1337. Size and seed produce the same map, so RustMaps can show it from this page. Its map carries the name Monsters Land.

Which settings and rules apply on [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid?

No gather rate appears in the name of [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid. 10 players is the most a group can hold. It plays in pve mode, no player-versus-player fighting. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.

Population

How many players are recorded on [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid right now?

16 of the 100 slots on [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid are filled right now. Across seven days this server recorded an average of 27 players and a peak of 68. The last 48 hours show their highest activity at 19:00 UTC, averaging 41 players.

How does [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid rank against other Rust servers?

For player hours across the last seven days, [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid takes #574 overall and #273 in Europe, inside the top 3% of all ranked servers.

Server details

How reliably does [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid stay online?

As recorded now, [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid is running. Going by the uptime figure it reports, it restarted about 58 minutes ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid perform under load?

The 48-hour average is 52 server fps; 34 is the lowest observed. The world held up to 203,706 entities at its peak, buildings and deployables included. Its highest memory use was 5,847 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid run from?

The EU tag is how [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid lists itself in Europe. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 81.19.214.35:28026.

What build of Rust does [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid use?

On Windows, [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid?

The recent wipes averaged a busiest count of 96 players. The peak on the most recent wipe came 2 hours after the wipe. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. By day 11 it fell below half in the wipes where it didn't hold.

How often does [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid wipe, and on which days?

every 4 weeks on Thursday at 18:08 UTC is how [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 13 days 7 hours. Its tags state that it wipes every two weeks.

Server tags

What do the server tags on [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid mean?

These are the tags [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): Slots: 100; ts10 (Group limit): Teams are capped at 10 players; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^b (Biweekly): The wipe cycle is two weeks; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): Europe is the region it's listed under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid appear?

The Rust Server Trends lists that take in [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid are: EU Rust servers, Modded Rust servers, tracked live, Rust PvE servers and Rust zombie servers, by recorded population. On the server list, the filters it matches are: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 25+ on average.

Connecting

How do you connect to [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid?

To join, enter client.connect 81.19.214.35:28026 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. You can find its website at http://www.rustywasteland.eu.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp100
Max players Slots: 100.
ts10
Group limit Teams are capped at 10 players.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EU
Europe Europe is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.