Rust Server TrendsSeismic network · station log
Recording Stations11,601 Players32,197 Active2,849 Wipes · 3 h68 48 h

Station FR-546 · recording

[ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME

Online EU · fra 5.135.90.65:28015 checked 5m ago

biweekly wipes moddedoxidepve
Connect
Players now
6/ 50
12% full
Motion · 24 h
M0.0rising
+1 players on the day
7-day average
28
peak 66
Rank
#546
top 2% · #259 in EU
Last wipe
12d ago
biweekly schedule
Next wipe
8d 13h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station FR-546 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
6of 50 slots
Motion · 24 h
M0.0rising+1 players
Sharpest hour
+15into Mon 17:00 UTC
Peak · 48 h
55most players in any hour
Channel 1 · calibrated

Players

AveragePeak
02040608006:0015:0000:0009:0018:0003:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

01020304006:0015:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 2% of all ranked servers, top 9% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 8d 13h. The force wipe · high confidence

usual gap
28 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
95players, last three wipes
crowd held
50%else halves by day 12

Coming wipes

  1. 8d 13hThu 5 Nov, 19:00 UTCFW
  2. 15d 11hThu 12 Nov, 17:08 UTC
  3. 36d 13hThu 3 Dec, 19:00 UTCFW
  4. 43d 11hThu 10 Dec, 17:08 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 110, 2 hours in, with 1 in the queue.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 15 Oct, 17:08 UTC12d ago M2.0rising 110+1 queue – running 13
Thu 1 Oct, 17:36 UTC FW26d ago M2.0rising 112+19 queue halved by day 12 14 days 18
Thu 17 Sep, 17:09 UTC40d ago M1.7rising 62 held half 14 days 11

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 235 on average
81/ 2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 53 on average
16/ 100
RustAria#4 [Мирный / PVE / SKINDROPS] EU · groups of 100+ · biweekly · 31 on average
10/ 200
[EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid EU · groups of 10+ · biweekly · 28 on average
4/ 100
PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events EU · groups of 8+ · biweekly · 26 on average
6/ 100
[ESP/Ñ] BANDOLEROS PvE | PvE Avanzado | Mundo Vivo EU · groups of 12+ · biweekly · 16 on average
0/ 40
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME?

Generated by the game, the map on [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME is procedural, size 4,000 with seed 1337. From this page you can look at it on RustMaps, since the same size and seed give the same map. You will find the map named dsc.gg/tiesoland.

Which settings and rules apply on [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME?

You will find no gather rate in the name of [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME. The group limit is 8 players, the game's default. pve is the game mode, no player-versus-player fighting. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME right now?

A reading taken now shows 6 players on [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME, which has 50 slots. The seven-day average is 28 players, with a peak of 66. The last 48 hours show their highest activity at 18:00 UTC, averaging 51 players.

How does [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME rank against other Rust servers?

The last seven days of player hours place [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME at #546, in the top 2% of all ranked servers and #259 in Europe.

Server facts

How reliably does [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME stay online?

[ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME is up at the moment. Going by the uptime figure it reports, it restarted about 11 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Does [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME hold a steady tick rate?

Across the last 48 hours it averaged 27 server fps, with a floor of 5. Buildings, deployables and all the rest of the world's entities brought it to a high of 337,296. Its highest memory use was 7,078 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME run from?

Its region code is fra, and [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME lists itself in Europe with the EU tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 5.135.90.65:28015.

What build of Rust does [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME use?

Rust network protocol 2635 and build 168909 on Linux is what [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME?

95 players, on average, was the busiest crowd at its recent wipes. With 1 more in the queue, the crowd on the latest wipe peaked 2 hours after the wipe. Until the next wipe the crowd remained above half that peak in 50% of its recent wipes. It fell under half by day 12 in the wipes where it didn't hold.

How often does [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME wipe, and on which days?

The wipe rhythm at [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME is every 4 weeks on Thursday at 17:08 UTC. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 12 days 12 hours. In its tags it sets out a wipe schedule of every two weeks.

Tags

What do the server tags on [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME mean?

Tags published by [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME and read by the game's server browser include gmvanilla (Game mode): Survival in vanilla mode; mp50 (Max players): Slots: 50; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $rfra (Region code): Region code: fra; ^b (Biweekly): The wipe cycle is two weeks; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): The server browser files it under Europe. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME appear?

You will find [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME on the following Rust Server Trends lists: EU Rust servers, Modded Rust servers, tracked live and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Average players: 25+ on average.

How to join

How do you connect to [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME?

To join, enter client.connect 5.135.90.65:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. You can find its website at https://discord.com/invite/PtHBASpHZ2.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$rfra,v2635,^b,EU,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla mode.
mp50
Max players Slots: 50.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$rfra
Region code Region code: fra.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.