Rust Server TrendsSeismic network · station log
Recording Stations11,752 Players57,724 Active3,422 Wipes · 3 h129 48 h

Station EU-1282 · recording

CobaltCove.io PvE x5 | Skills | Bots | Raid Bases | Quests

Online EU 138.201.33.101:28015 checked 6m ago

5x biweekly wipes moddedoxidepve
Connect
Players now
11/ 77
14% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
6
peak 18
Rank
#1,282
top 6% · #521 in EU
Last wipe
13d ago
biweekly schedule
Next wipe
19h
Thu 29 Oct, 18:00 UTC
Seismic record · station EU-1282 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
11of 77 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−6into Tue 21:00 UTC
Peak · 48 h
12most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0510152023:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 6% of all ranked servers, top 18% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 18:00 UTC, in 19h. Its biweekly schedule tag · low confidence

usual gap
6.8 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
26players, last three wipes
crowd held
0%else halves by day 7.5

Coming wipes

  1. 19hThu 29 Oct, 18:00 UTC
  2. 7d 20hThu 5 Nov, 19:00 UTCFW
  3. 14d 19hThu 12 Nov, 18:00 UTC
  4. 28d 19hThu 26 Nov, 18:00 UTC
  5. 35d 20hThu 3 Dec, 19:00 UTCFW
  6. 42d 19hThu 10 Dec, 18:00 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctFri 18 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 26, 47 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 15 Oct, 18:00 UTC13d ago M1.2rising 26 – running 10
Thu 1 Oct, 18:34 UTC FW27d ago M1.4rising 27 halved by day 11 14 days 2
Fri 18 Sep, 22:13 UTC40d ago M1.3rising 24 halved by day 4 12.8 days 2
Fri 18 Sep, 13:03 UTC40d ago M1.1rising 19 – 0.4 days 7
Thu 17 Sep, 20:00 UTC41d ago M1.3rising 19 – 0.7 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Spoon EU PVE 5x [Events|Raid|Quests|Zombies|SkillTree] EU · groups of 8+ · 5x · biweekly · 33 on average
37/ 150
FOG PVE 5X | Raidable Bases | Convoy's EU · groups of 12+ · 5x · biweekly · 4 on average
2/ 200
PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| EU · groups of 8+ · 5x · biweekly · 2 on average
0/ 200
SPARTAN 5X PvE/PvP|Zombie|PET|RaiD|MeT|LegenD|JET|Just WIPED EU · groups of 8+ · 5x · biweekly · 2 on average
2/ 150
Afterlife Survival Horror PVE 1-5x Events-Raids EU · groups of 8+ · 5x · biweekly · 1 on average
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[EU] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases| EU · groups of 15+ · 10x · biweekly · 54 on average
66/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on CobaltCove.io PvE x5 | Skills | Bots | Raid Bases | Quests?

Generated by the game, the map on CobaltCove.io PvE x5 | Skills | Bots | Raid Bases | Quests is procedural, size 4,500 with seed 18072024. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on CobaltCove.io PvE x5 | Skills | Bots | Raid Bases | Quests?

Going by its name, CobaltCove.io PvE x5 | Skills | Bots | Raid Bases | Quests runs 5x gather. Groups hold up to 8 players, which is the default for the game. In pve mode, no combat against other players. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on CobaltCove.io PvE x5 | Skills | Bots | Raid Bases | Quests right now?

A reading taken now shows 11 players on CobaltCove.io PvE x5 | Skills | Bots | Raid Bases | Quests, which has 77 slots. The seven-day average is 6 players, with a peak of 18. The busiest point in the last 48 hours came at 17:00 UTC, averaging 12 players.

How does CobaltCove.io PvE x5 | Skills | Bots | Raid Bases | Quests rank against other Rust servers?

CobaltCove.io PvE x5 | Skills | Bots | Raid Bases | Quests is #521 in Europe and #1,282 worldwide on the past week's player hours, within the top 6% of ranked servers.

Server details

How reliably does CobaltCove.io PvE x5 | Skills | Bots | Raid Bases | Quests stay online?

As recorded now, CobaltCove.io PvE x5 | Skills | Bots | Raid Bases | Quests is running. The uptime it reports puts its last restart about 8 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Does CobaltCove.io PvE x5 | Skills | Bots | Raid Bases | Quests hold a steady tick rate?

The 48-hour average is 81 server fps; 30 is the lowest observed. The world held up to 214,910 entities at its peak, buildings and deployables included. Memory use peaked at 6,484 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is CobaltCove.io PvE x5 | Skills | Bots | Raid Bases | Quests hosted?

With its EU tag, CobaltCove.io PvE x5 | Skills | Bots | Raid Bases | Quests lists itself in Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 138.201.33.101:28015 is the address it uses.

What build of Rust does CobaltCove.io PvE x5 | Skills | Bots | Raid Bases | Quests use?

Rust network protocol 2635 and build 168909 on Windows is what CobaltCove.io PvE x5 | Skills | Bots | Raid Bases | Quests runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on CobaltCove.io PvE x5 | Skills | Bots | Raid Bases | Quests?

The recent wipes averaged a busiest count of 26 players. 47 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 7.5 it fell below half in the wipes where it didn't hold.

How often does CobaltCove.io PvE x5 | Skills | Bots | Raid Bases | Quests wipe, and on which days?

The prediction follows its tag, because too few of CobaltCove.io PvE x5 | Skills | Bots | Raid Bases | Quests's wipes are on record to confirm its schedule. Thursday 29 October at 18:00 UTC is when its next wipe is due. 13 days 4 hours is how long the current world has been running. Every two weeks it wipes, according to the schedule in its tags.

Tags

What do the server tags on CobaltCove.io PvE x5 | Skills | Bots | Raid Bases | Quests mean?

These are the tags CobaltCove.io PvE x5 | Skills | Bots | Raid Bases | Quests publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp77 (Max players): 77 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): The server browser files it under Europe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does CobaltCove.io PvE x5 | Skills | Bots | Raid Bases | Quests appear?

You will find CobaltCove.io PvE x5 | Skills | Bots | Raid Bases | Quests on the following Rust Server Trends lists: 5x Rust servers, EU Rust servers, Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 5x; Players now: At least 10.

Who is behind CobaltCove.io PvE x5 | Skills | Bots | Raid Bases | Quests?

Both CobaltCove.io PvE x5 | Skills | Bots | Raid Bases | Quests and 2 other servers we track publish a cobaltcove.io hostname, so the same operator most likely runs them.

Join the server

How do you connect to CobaltCove.io PvE x5 | Skills | Bots | Raid Bases | Quests?

To join, enter client.connect 138.201.33.101:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. For the website, go to https://cobaltcove.io.

Instrument codes

Server tags

what each one means

Published as mp77,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp77
Max players 77 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.