Rust Server TrendsSeismic network · station log
Recording Stations11,811 Players72,496 Active3,745 Wipes · 3 h142 48 h

Station XX-15459 · no signal

TFM Digital Twin [DEV ONLY]

Offline 136.46.73.211:28025 checked 34d ago

weekly wipes moddedcarbonpve
Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,459
top 71%
Last wipe
116d ago
weekly schedule
Next wipe
2d 18h
Fri 30 Oct, 16:20 UTC
Seismic record · station XX-15459 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Friday 30 October, 16:20 UTC, in 2d 18h. Weekly: 7 days after its last wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
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[SEA]Singapore PVEx20 10/23/26 SkillTree Events EA · groups of 8+ · weekly · 6 on average
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RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | Events NA · groups of 150+ · weekly · 5 on average
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TRINUM.RU PVE NoKill NoRaid Skills Artifacts Boss Zombie EU · groups of 8+ · weekly · 4 on average
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Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] OC · groups of 8+ · weekly · 4 on average
1/ 30
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on TFM Digital Twin [DEV ONLY]?

The name of TFM Digital Twin [DEV ONLY] gives no gather rate. At the game's default, groups can have up to 8 players. In pve mode, no player-versus-player fighting. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Carbon. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on TFM Digital Twin [DEV ONLY]?

TFM Digital Twin [DEV ONLY] is not responding at this moment and is offline, last seen 34 days 4 hours ago.

How does TFM Digital Twin [DEV ONLY] rank against other Rust servers?

On player hours for the past week, TFM Digital Twin [DEV ONLY] sits at #15,459, which puts it inside the top 71% of every ranked server.

Operator and location

How reliably does TFM Digital Twin [DEV ONLY] stay online?

No contact with TFM Digital Twin [DEV ONLY] right now, and the last recorded contact was 34 days 4 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Which region does TFM Digital Twin [DEV ONLY] run from?

A region is not published by TFM Digital Twin [DEV ONLY]. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 136.46.73.211:28025.

Which Rust version is TFM Digital Twin [DEV ONLY] running?

On Linux, TFM Digital Twin [DEV ONLY] runs Rust network protocol 2631 and build 156658. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

How often does TFM Digital Twin [DEV ONLY] wipe, and on which days?

An estimate from weekly: 7 days after its last wipe gives TFM Digital Twin [DEV ONLY]'s next wipe. Friday 30 October at 16:20 UTC is when its next wipe is due. It has run its current world for 116 days 5 hours. The tags it publishes carry a weekly wipe schedule.

Tags

What do the server tags on TFM Digital Twin [DEV ONLY] mean?

The game's server browser reads the tags TFM Digital Twin [DEV ONLY] publishes: gmvanilla (Game mode): You'll find vanilla survival here; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2631 (Protocol): Your game needs to be on protocol 2631 to join; cs156658 (Build): Game build: 156658; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^w (Weekly): Wipes happen weekly; ^p (PvE): You won't fight other players here; the world is what threatens you; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does TFM Digital Twin [DEV ONLY] appear?

You will find TFM Digital Twin [DEV ONLY] on the following Rust Server Trends lists: Modded Rust servers, tracked live and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.

How to join

What steps get you onto TFM Digital Twin [DEV ONLY]?

Enter client.connect 136.46.73.211:28025 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2631,^z,^y,^w,^p,gmvanilla,cs156658,ts8

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp10
Max players The server has 10 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2631
Protocol Your game needs to be on protocol 2631 to join.
cs156658
Build Game build: 156658.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Wipe schedule

^w
Weekly Wipes happen weekly.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.