Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players89,289 Active4,008 Wipes · 3 h73 48 h

Station XX-1867 · recording

[GER] ZUFLUCHT [PVE]

Online 136.243.93.125:28055 checked 1h ago

monthly wipes moddedcarbonpve
Connect
Players now
1/ 100
1% full
Motion · 24 h
M0.5falling
−3 players on the day
7-day average
3
peak 11
Rank
#1,867
top 8%
Last wipe
27d ago
monthly schedule
Next wipe
8d 0h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-1867 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 100 slots
Motion · 24 h
M0.5falling−3 players
Sharpest hour
−3into Mon 20:00 UTC
Peak · 48 h
8most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0246819:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 8% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence

wipe-day peak
11players, last three wipes

Coming wipes

  1. 8d 0hThu 5 Nov, 19:00 UTCFW
  2. 36d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 2 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 17:42 UTC FW27d ago M1.0rising 11 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 35 on average
45/ 200
[PvE] Relic Europe | No Killing | No Raiding | No Decay EU · groups of 30+ · monthly · 31 on average
34/ 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events EU · groups of 15+ · monthly · 30 on average
30/ 140
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 26 on average
32/ 150
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet EU · no group limit · 1x · monthly · 24 on average
35/ 100
Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ] EU · groups of 8+ · monthly · 17 on average
39/ 75
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [GER] ZUFLUCHT [PVE]?

The procedural map on [GER] ZUFLUCHT [PVE] is size 5,000 with seed 1337, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. The name of its map is Skull-Factory.

Which settings and rules apply on [GER] ZUFLUCHT [PVE]?

You will find no gather rate in the name of [GER] ZUFLUCHT [PVE]. Groups hold up to 8 players, which is the default for the game. pve is the game mode, no player-versus-player fighting. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Carbon. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on [GER] ZUFLUCHT [PVE]?

At this moment, [GER] ZUFLUCHT [PVE] records 1 players across 100 slots. The seven-day average is 3 players, with a peak of 11. Averaged over the last 48 hours, the busiest hour was 19:00 UTC at 8 players.

How does [GER] ZUFLUCHT [PVE] rank against other Rust servers?

On player hours for the past week, [GER] ZUFLUCHT [PVE] sits at #1,867, which puts it inside the top 8% of every ranked server.

Server facts

How reliably does [GER] ZUFLUCHT [PVE] stay online?

As recorded now, [GER] ZUFLUCHT [PVE] is running. Going by the uptime figure it reports, it restarted about 53 minutes ago. It was up 98% of the time across the last 7 full days: 164 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.

How well does [GER] ZUFLUCHT [PVE] perform under load?

Its average server fps over the last 48 hours was 56, and it never dropped below 26. Buildings, deployables and all the rest of the world's entities brought it to a high of 108,672. Memory use peaked at 4,726 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is [GER] ZUFLUCHT [PVE] hosted?

Its name points to Europe, but [GER] ZUFLUCHT [PVE] publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 136.243.93.125:28055.

What build of Rust does [GER] ZUFLUCHT [PVE] use?

On Windows, [GER] ZUFLUCHT [PVE] runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on [GER] ZUFLUCHT [PVE]?

11 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 2 hours after the wipe.

How often does [GER] ZUFLUCHT [PVE] wipe, and on which days?

At the force wipe each month [GER] ZUFLUCHT [PVE] wipes, and at no other time. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 27 days 1 hours. The tags it publishes carry a monthly wipe schedule.

Tags

What do the server tags on [GER] ZUFLUCHT [PVE] mean?

These are the tags [GER] ZUFLUCHT [PVE] publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): Slots: 100; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^p (PvE): You won't fight other players here; the world is what threatens you; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [GER] ZUFLUCHT [PVE] appear?

These Rust Server Trends lists include [GER] ZUFLUCHT [PVE]: EU Rust servers, Modded Rust servers, tracked live and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Join the server

How do you connect to [GER] ZUFLUCHT [PVE]?

To join, enter client.connect 136.243.93.125:28055 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://zuflucht-rust.de/ is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp100
Max players Slots: 100.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.