Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players89,289 Active4,008 Wipes · 3 h103 48 h

Station EU-1542 · recording

PVE Land [EU]|SkillTree|Raidable Bases|EVENTS

Online EU 136.243.51.246:28028 checked 1h ago

biweekly wipes moddedoxidepve
Connect
Players now
6/ 70
9% full
Motion · 24 h
M0.2falling
−2 players on the day
7-day average
4
peak 13
Rank
#1,542
top 7% · #613 in EU
Last wipe
13d ago
biweekly schedule
Next wipe
8d 0h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EU-1542 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
6of 70 slots
Motion · 24 h
M0.2falling−2 players
Sharpest hour
−3into Mon 20:00 UTC
Peak · 48 h
10most players in any hour
Channel 1 · calibrated

Players

AveragePeak
02.557.51019:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 7% of all ranked servers, top 21% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence

usual gap
28 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
14players, last three wipes
crowd held
50%else halves by day 10

Coming wipes

  1. 8d 0hThu 5 Nov, 19:00 UTCFW
  2. 14d 18hThu 12 Nov, 13:16 UTC
  3. 36d 0hThu 3 Dec, 19:00 UTCFW
  4. 42d 18hThu 10 Dec, 13:16 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 15 Oct, 13:16 UTC13d ago M0.8rising 11 – running 5
Thu 1 Oct, 18:13 UTC FW27d ago M1.1rising 17 halved by day 10 13.8 days 5
Thu 17 Sep, 13:28 UTC41d ago M1.1rising 13 held half 14.2 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 237 on average
296/ 2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 51 on average
82/ 100
RustAria#4 [Мирный / PVE / SKINDROPS] EU · groups of 100+ · biweekly · 29 on average
37/ 200
[EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid EU · groups of 10+ · biweekly · 27 on average
28/ 100
[ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME EU · groups of 8+ · biweekly · 27 on average
39/ 50
PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events EU · groups of 8+ · biweekly · 25 on average
33/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on PVE Land [EU]|SkillTree|Raidable Bases|EVENTS?

The procedural map on PVE Land [EU]|SkillTree|Raidable Bases|EVENTS is size 4,096 with seed 58744231, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. Its map carries the name Custom Map.

Which settings and rules apply on PVE Land [EU]|SkillTree|Raidable Bases|EVENTS?

No gather rate appears in the name of PVE Land [EU]|SkillTree|Raidable Bases|EVENTS. Up to 16 players can be in a group. In pve mode, no combat against other players. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.

Population

How many players are recorded on PVE Land [EU]|SkillTree|Raidable Bases|EVENTS right now?

6 of the 70 slots on PVE Land [EU]|SkillTree|Raidable Bases|EVENTS are filled right now. Averaged across the last seven days the population was 4 players, reaching a peak of 13. The last 48 hours show their highest activity at 17:00 UTC, averaging 8 players.

How does PVE Land [EU]|SkillTree|Raidable Bases|EVENTS rank against other Rust servers?

PVE Land [EU]|SkillTree|Raidable Bases|EVENTS is #613 in Europe and #1,542 worldwide on the past week's player hours, within the top 7% of ranked servers.

Operator and location

How reliably does PVE Land [EU]|SkillTree|Raidable Bases|EVENTS stay online?

PVE Land [EU]|SkillTree|Raidable Bases|EVENTS is up at the moment. Its reported uptime points to a restart about 9 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

How well does PVE Land [EU]|SkillTree|Raidable Bases|EVENTS perform under load?

Its average server fps over the last 48 hours was 58, and it never dropped below 17. The world held up to 117,469 entities at its peak, buildings and deployables included. It reached a ceiling of 4,825 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Which region does PVE Land [EU]|SkillTree|Raidable Bases|EVENTS run from?

With its EU tag, PVE Land [EU]|SkillTree|Raidable Bases|EVENTS lists itself in Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 136.243.51.246:28028.

What build of Rust does PVE Land [EU]|SkillTree|Raidable Bases|EVENTS use?

PVE Land [EU]|SkillTree|Raidable Bases|EVENTS is running Rust network protocol 2635 and build 168909 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on PVE Land [EU]|SkillTree|Raidable Bases|EVENTS?

The recent wipes averaged a busiest count of 14 players. The peak on the most recent wipe came 1 hours after the wipe. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 10.

On what timetable does PVE Land [EU]|SkillTree|Raidable Bases|EVENTS run its wipes?

The wipe rhythm at PVE Land [EU]|SkillTree|Raidable Bases|EVENTS is every 4 weeks on Thursday at 13:16 UTC. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 13 days 5 hours is how long the current world has been running. Its tags state that it wipes every two weeks.

Lists and tags

What do the server tags on PVE Land [EU]|SkillTree|Raidable Bases|EVENTS mean?

Tags published by PVE Land [EU]|SkillTree|Raidable Bases|EVENTS and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp70 (Max players): Slots: 70; ts16 (Group limit): The team limit is 16; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): In the server browser it appears under Europe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does PVE Land [EU]|SkillTree|Raidable Bases|EVENTS appear?

The Rust Server Trends lists that take in PVE Land [EU]|SkillTree|Raidable Bases|EVENTS are: EU Rust servers, Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Who is behind PVE Land [EU]|SkillTree|Raidable Bases|EVENTS?

Both PVE Land [EU]|SkillTree|Raidable Bases|EVENTS and 4 other servers we track publish a rustedmaster.eu hostname, so the same operator most likely runs them.

Join the server

How do you connect to PVE Land [EU]|SkillTree|Raidable Bases|EVENTS?

Enter client.connect 136.243.51.246:28028 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You can find its website at https://rustedmaster.eu.

Instrument codes

Server tags

what each one means

Published as mp70,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts16,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp70
Max players Slots: 70.
ts16
Group limit The team limit is 16.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.