Station EU-1542 · recording
PVE Land [EU]|SkillTree|Raidable Bases|EVENTS
Online EU 136.243.51.246:28028 checked 1h ago
- Players now
- 6/ 70
- 9% full
- Motion · 24 h
- M0.2▼falling
- −2 players on the day
- 7-day average
- 4
- peak 13
- Rank
- #1,542
- top 7% · #613 in EU
- Last wipe
- 13d ago
- biweekly schedule
- Next wipe
- 8d 0h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 6of 70 slots
- Motion · 24 h
- M0.2▼falling−2 players
- Sharpest hour
- −3into Mon 20:00 UTC
- Peak · 48 h
- 10most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 7% of all ranked servers, top 21% in EU. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence
- usual gap
- 28 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 14players, last three wipes
- crowd held
- 50%else halves by day 10
Coming wipes
- 8d 0hThu 5 Nov, 19:00 UTCFW
- 14d 18hThu 12 Nov, 13:16 UTC
- 36d 0hThu 3 Dec, 19:00 UTCFW
- 42d 18hThu 10 Dec, 13:16 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 15 Oct, 13:16 UTC13d ago | M0.8▲rising | 11 | – | running | 5 | |
| Thu 1 Oct, 18:13 UTC FW27d ago | M1.1▲rising | 17 | halved by day 10 | 13.8 days | 5 | |
| Thu 17 Sep, 13:28 UTC41d ago | M1.1▲rising | 13 | held half | 14.2 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on PVE Land [EU]|SkillTree|Raidable Bases|EVENTS?
The procedural map on PVE Land [EU]|SkillTree|Raidable Bases|EVENTS is size 4,096 with seed 58744231, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. Its map carries the name Custom Map.
Which settings and rules apply on PVE Land [EU]|SkillTree|Raidable Bases|EVENTS?
No gather rate appears in the name of PVE Land [EU]|SkillTree|Raidable Bases|EVENTS. Up to 16 players can be in a group. In pve mode, no combat against other players. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.
Population
How many players are recorded on PVE Land [EU]|SkillTree|Raidable Bases|EVENTS right now?
6 of the 70 slots on PVE Land [EU]|SkillTree|Raidable Bases|EVENTS are filled right now. Averaged across the last seven days the population was 4 players, reaching a peak of 13. The last 48 hours show their highest activity at 17:00 UTC, averaging 8 players.
How does PVE Land [EU]|SkillTree|Raidable Bases|EVENTS rank against other Rust servers?
PVE Land [EU]|SkillTree|Raidable Bases|EVENTS is #613 in Europe and #1,542 worldwide on the past week's player hours, within the top 7% of ranked servers.
Operator and location
How reliably does PVE Land [EU]|SkillTree|Raidable Bases|EVENTS stay online?
PVE Land [EU]|SkillTree|Raidable Bases|EVENTS is up at the moment. Its reported uptime points to a restart about 9 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
How well does PVE Land [EU]|SkillTree|Raidable Bases|EVENTS perform under load?
Its average server fps over the last 48 hours was 58, and it never dropped below 17. The world held up to 117,469 entities at its peak, buildings and deployables included. It reached a ceiling of 4,825 MB of memory. Low fps together with a growing entity count is what players experience as lag.
Which region does PVE Land [EU]|SkillTree|Raidable Bases|EVENTS run from?
With its EU tag, PVE Land [EU]|SkillTree|Raidable Bases|EVENTS lists itself in Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 136.243.51.246:28028.
What build of Rust does PVE Land [EU]|SkillTree|Raidable Bases|EVENTS use?
PVE Land [EU]|SkillTree|Raidable Bases|EVENTS is running Rust network protocol 2635 and build 168909 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on PVE Land [EU]|SkillTree|Raidable Bases|EVENTS?
The recent wipes averaged a busiest count of 14 players. The peak on the most recent wipe came 1 hours after the wipe. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 10.
On what timetable does PVE Land [EU]|SkillTree|Raidable Bases|EVENTS run its wipes?
The wipe rhythm at PVE Land [EU]|SkillTree|Raidable Bases|EVENTS is every 4 weeks on Thursday at 13:16 UTC. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 13 days 5 hours is how long the current world has been running. Its tags state that it wipes every two weeks.
Lists and tags
What do the server tags on PVE Land [EU]|SkillTree|Raidable Bases|EVENTS mean?
Tags published by PVE Land [EU]|SkillTree|Raidable Bases|EVENTS and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp70 (Max players): Slots: 70; ts16 (Group limit): The team limit is 16; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): In the server browser it appears under Europe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does PVE Land [EU]|SkillTree|Raidable Bases|EVENTS appear?
The Rust Server Trends lists that take in PVE Land [EU]|SkillTree|Raidable Bases|EVENTS are: EU Rust servers, Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Who is behind PVE Land [EU]|SkillTree|Raidable Bases|EVENTS?
Both PVE Land [EU]|SkillTree|Raidable Bases|EVENTS and 4 other servers we track publish a rustedmaster.eu hostname, so the same operator most likely runs them.
Join the server
How do you connect to PVE Land [EU]|SkillTree|Raidable Bases|EVENTS?
Enter client.connect 136.243.51.246:28028 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You can find its website at https://rustedmaster.eu.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
