Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players89,289 Active4,008 Wipes · 3 h14 48 h

Station NA-1835 · recording

PVE Land [US]|SkillTree|Raidable Bases|EVENTS

Online NA 66.51.99.151:28080 checked 2h ago

biweekly wipes moddedoxidepve
Connect
Players now
3/ 100
3% full
Motion · 24 h
M0.3rising
+2 players on the day
7-day average
3
peak 12
Rank
#1,835
top 8% · #283 in NA
Last wipe
13d ago
biweekly schedule
Next wipe
7d 23h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-1835 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
3of 100 slots
Motion · 24 h
M0.3rising+2 players
Sharpest hour
+3into Wed 03:00 UTC
Peak · 48 h
7most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0246820:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 8% of all ranked servers, top 15% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence

usual gap
28 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
11players, last three wipes
crowd held
0%else halves by day 9

Coming wipes

  1. 7d 23hThu 5 Nov, 19:00 UTCFW
  2. 14d 17hThu 12 Nov, 13:16 UTC
  3. 35d 23hThu 3 Dec, 19:00 UTCFW
  4. 42d 17hThu 10 Dec, 13:16 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 12 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 15 Oct, 13:16 UTC13d ago M0.9rising 10 – running 2
Thu 1 Oct, 18:15 UTC FW27d ago M1.0rising 11 halved by day 12 13.8 days 2
Thu 17 Sep, 13:44 UTC41d ago M1.1rising 12 halved by day 6 14.2 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 246 on average
203/ 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 102 on average
75/ 200
Orange Dream | Cozy PvE/RP | No KOS NA · groups of 8+ · biweekly · 36 on average
18/ 200
LuffyRust Texas USA - 10xPvE|NoBP|Kits|Skins|Backpacks|Purge No NA · groups of 12+ · biweekly · 15 on average
12/ 30
ZOMBZ SPOOKY PVE|Hawk Ridge Island|Zombies|Kits|Backpack|No Los NA · groups of 12+ · biweekly · 12 on average
9/ 100
[US]Braz20x PvE |LEGENDARY GUNS|LEGENDARY ARMOR| NA · groups of 8+ · biweekly · 6 on average
3/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on PVE Land [US]|SkillTree|Raidable Bases|EVENTS?

Generated by the game, the map on PVE Land [US]|SkillTree|Raidable Bases|EVENTS is procedural, size 4,096 with seed 58744231. From this page you can look at it on RustMaps, since the same size and seed give the same map. The name of its map is Custom Map.

Which settings and rules apply on PVE Land [US]|SkillTree|Raidable Bases|EVENTS?

The name of PVE Land [US]|SkillTree|Raidable Bases|EVENTS gives no gather rate. Up to 16 players can be in a group. It plays in pve mode, no player-versus-player fighting. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on PVE Land [US]|SkillTree|Raidable Bases|EVENTS right now?

A reading taken now shows 3 players on PVE Land [US]|SkillTree|Raidable Bases|EVENTS, which has 100 slots. Averaged across the last seven days the population was 3 players, reaching a peak of 12. The last 48 hours show their highest activity at 04:00 UTC, averaging 6 players.

How does PVE Land [US]|SkillTree|Raidable Bases|EVENTS rank against other Rust servers?

The last seven days of player hours place PVE Land [US]|SkillTree|Raidable Bases|EVENTS at #1,835, in the top 8% of all ranked servers and #283 in North America.

Operator and location

How reliably does PVE Land [US]|SkillTree|Raidable Bases|EVENTS stay online?

Right now, you can reach PVE Land [US]|SkillTree|Raidable Bases|EVENTS. The uptime it reports puts its last restart about 5 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Does PVE Land [US]|SkillTree|Raidable Bases|EVENTS hold a steady tick rate?

Its average server fps over the last 48 hours was 59, and it never dropped below 53. Buildings, deployables and all the rest of the world's entities brought it to a high of 111,145. Its highest memory use was 4,703 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does PVE Land [US]|SkillTree|Raidable Bases|EVENTS run from?

With its NA tag, PVE Land [US]|SkillTree|Raidable Bases|EVENTS lists itself in North America. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 66.51.99.151:28080.

What build of Rust does PVE Land [US]|SkillTree|Raidable Bases|EVENTS use?

PVE Land [US]|SkillTree|Raidable Bases|EVENTS is running Rust network protocol 2635 and build 168909 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on PVE Land [US]|SkillTree|Raidable Bases|EVENTS?

The recent wipes averaged a busiest count of 11 players. 12 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. By day 9 it fell below half in the wipes where it didn't hold.

How often does PVE Land [US]|SkillTree|Raidable Bases|EVENTS wipe, and on which days?

The wipe rhythm at PVE Land [US]|SkillTree|Raidable Bases|EVENTS is every 4 weeks on Thursday at 13:16 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has run its current world for 13 days 6 hours. Every two weeks it wipes, according to the schedule in its tags.

Server tags

What do the server tags on PVE Land [US]|SkillTree|Raidable Bases|EVENTS mean?

The game's server browser reads the tags PVE Land [US]|SkillTree|Raidable Bases|EVENTS publishes: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts16 (Group limit): The team limit is 16; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^b (Biweekly): The wipe cycle is two weeks; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): North America is the region it's listed under in the browser. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does PVE Land [US]|SkillTree|Raidable Bases|EVENTS appear?

You will find PVE Land [US]|SkillTree|Raidable Bases|EVENTS on the following Rust Server Trends lists: Modded Rust servers, tracked live, Rust PvE servers and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Which person or group runs PVE Land [US]|SkillTree|Raidable Bases|EVENTS?

One operator most likely runs these: PVE Land [US]|SkillTree|Raidable Bases|EVENTS and 4 other servers we track, all publishing a rustedmaster.eu hostname.

Connecting

What steps get you onto PVE Land [US]|SkillTree|Raidable Bases|EVENTS?

To join, enter client.connect 66.51.99.151:28080 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. You can find its website at https://rustedmaster.eu.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,NA,^p,gmrust,cs168909,ts16,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots are available.
ts16
Group limit The team limit is 16.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

NA
North America North America is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.