Station NA-1835 · recording
PVE Land [US]|SkillTree|Raidable Bases|EVENTS
Online NA 66.51.99.151:28080 checked 2h ago
- Players now
- 3/ 100
- 3% full
- Motion · 24 h
- M0.3▲rising
- +2 players on the day
- 7-day average
- 3
- peak 12
- Rank
- #1,835
- top 8% · #283 in NA
- Last wipe
- 13d ago
- biweekly schedule
- Next wipe
- 7d 23h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 3of 100 slots
- Motion · 24 h
- M0.3▲rising+2 players
- Sharpest hour
- +3into Wed 03:00 UTC
- Peak · 48 h
- 7most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 8% of all ranked servers, top 15% in NA. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence
- usual gap
- 28 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 11players, last three wipes
- crowd held
- 0%else halves by day 9
Coming wipes
- 7d 23hThu 5 Nov, 19:00 UTCFW
- 14d 17hThu 12 Nov, 13:16 UTC
- 35d 23hThu 3 Dec, 19:00 UTCFW
- 42d 17hThu 10 Dec, 13:16 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 12 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 15 Oct, 13:16 UTC13d ago | M0.9▲rising | 10 | – | running | 2 | |
| Thu 1 Oct, 18:15 UTC FW27d ago | M1.0▲rising | 11 | halved by day 12 | 13.8 days | 2 | |
| Thu 17 Sep, 13:44 UTC41d ago | M1.1▲rising | 12 | halved by day 6 | 14.2 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on PVE Land [US]|SkillTree|Raidable Bases|EVENTS?
Generated by the game, the map on PVE Land [US]|SkillTree|Raidable Bases|EVENTS is procedural, size 4,096 with seed 58744231. From this page you can look at it on RustMaps, since the same size and seed give the same map. The name of its map is Custom Map.
Which settings and rules apply on PVE Land [US]|SkillTree|Raidable Bases|EVENTS?
The name of PVE Land [US]|SkillTree|Raidable Bases|EVENTS gives no gather rate. Up to 16 players can be in a group. It plays in pve mode, no player-versus-player fighting. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.
Player counts
How many players are recorded on PVE Land [US]|SkillTree|Raidable Bases|EVENTS right now?
A reading taken now shows 3 players on PVE Land [US]|SkillTree|Raidable Bases|EVENTS, which has 100 slots. Averaged across the last seven days the population was 3 players, reaching a peak of 12. The last 48 hours show their highest activity at 04:00 UTC, averaging 6 players.
How does PVE Land [US]|SkillTree|Raidable Bases|EVENTS rank against other Rust servers?
The last seven days of player hours place PVE Land [US]|SkillTree|Raidable Bases|EVENTS at #1,835, in the top 8% of all ranked servers and #283 in North America.
Operator and location
How reliably does PVE Land [US]|SkillTree|Raidable Bases|EVENTS stay online?
Right now, you can reach PVE Land [US]|SkillTree|Raidable Bases|EVENTS. The uptime it reports puts its last restart about 5 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Does PVE Land [US]|SkillTree|Raidable Bases|EVENTS hold a steady tick rate?
Its average server fps over the last 48 hours was 59, and it never dropped below 53. Buildings, deployables and all the rest of the world's entities brought it to a high of 111,145. Its highest memory use was 4,703 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does PVE Land [US]|SkillTree|Raidable Bases|EVENTS run from?
With its NA tag, PVE Land [US]|SkillTree|Raidable Bases|EVENTS lists itself in North America. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 66.51.99.151:28080.
What build of Rust does PVE Land [US]|SkillTree|Raidable Bases|EVENTS use?
PVE Land [US]|SkillTree|Raidable Bases|EVENTS is running Rust network protocol 2635 and build 168909 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on PVE Land [US]|SkillTree|Raidable Bases|EVENTS?
The recent wipes averaged a busiest count of 11 players. 12 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. By day 9 it fell below half in the wipes where it didn't hold.
How often does PVE Land [US]|SkillTree|Raidable Bases|EVENTS wipe, and on which days?
The wipe rhythm at PVE Land [US]|SkillTree|Raidable Bases|EVENTS is every 4 weeks on Thursday at 13:16 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has run its current world for 13 days 6 hours. Every two weeks it wipes, according to the schedule in its tags.
Server tags
What do the server tags on PVE Land [US]|SkillTree|Raidable Bases|EVENTS mean?
The game's server browser reads the tags PVE Land [US]|SkillTree|Raidable Bases|EVENTS publishes: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts16 (Group limit): The team limit is 16; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^b (Biweekly): The wipe cycle is two weeks; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): North America is the region it's listed under in the browser. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does PVE Land [US]|SkillTree|Raidable Bases|EVENTS appear?
You will find PVE Land [US]|SkillTree|Raidable Bases|EVENTS on the following Rust Server Trends lists: Modded Rust servers, tracked live, Rust PvE servers and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Which person or group runs PVE Land [US]|SkillTree|Raidable Bases|EVENTS?
One operator most likely runs these: PVE Land [US]|SkillTree|Raidable Bases|EVENTS and 4 other servers we track, all publishing a rustedmaster.eu hostname.
Connecting
What steps get you onto PVE Land [US]|SkillTree|Raidable Bases|EVENTS?
To join, enter client.connect 66.51.99.151:28080 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. You can find its website at https://rustedmaster.eu.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
