Station EU-16966 · no signal
ZaW3's Private Server - Whitelisted
Offline EU 136.243.36.106:28065 checked 29d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #16,966
- top 71% · #2579 in EU
- Last wipe
- 54d ago
- monthly schedule
- Next wipe
- 8d 15h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 87% in EU, and #207 of the solo servers (top 93%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 15h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on ZaW3's Private Server - Whitelisted?
The procedural map on ZaW3's Private Server - Whitelisted is size 4,400 with seed 834331157, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on ZaW3's Private Server - Whitelisted?
No gather rate appears in the name of ZaW3's Private Server - Whitelisted. Teams are not allowed here; it is solo only. In pve mode, no player-versus-player fighting. The server browser lists it under Modded, where plugins or settings change the game. Carbon is the plugin framework it runs. Joining is limited to players who have Rust's premium status. Anti-cheat is on: VAC, from Valve.
Player counts
How many players are recorded on ZaW3's Private Server - Whitelisted right now?
No players are recorded on ZaW3's Private Server - Whitelisted at this moment; it is offline, and the last sighting was 29 days 9 hours ago.
How does ZaW3's Private Server - Whitelisted rank against other Rust servers?
ZaW3's Private Server - Whitelisted is #2,579 in Europe and #16,966 worldwide on the past week's player hours, within the top 71% of ranked servers. Within solo, it places #207.
Server details
How reliably does ZaW3's Private Server - Whitelisted stay online?
As recorded now, ZaW3's Private Server - Whitelisted is not reachable, the last contact having been 29 days 9 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is ZaW3's Private Server - Whitelisted hosted?
In Europe ZaW3's Private Server - Whitelisted lists itself, with the tag EU. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 136.243.36.106:28065.
What build of Rust does ZaW3's Private Server - Whitelisted use?
Rust network protocol 2633 and build 165217 on Linux is what ZaW3's Private Server - Whitelisted runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
On what timetable does ZaW3's Private Server - Whitelisted run its wipes?
An estimate from the force wipe gives ZaW3's Private Server - Whitelisted's next wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 54 days 8 hours. A monthly wipe schedule is published in its tags.
Server tags
What do the server tags on ZaW3's Private Server - Whitelisted mean?
These are the tags ZaW3's Private Server - Whitelisted publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): 50 slots are available; ts1 (Group limit): Teams are capped at 1 players; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs165217 (Build): The game build is 165217; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^p (PvE): You won't fight other players here; the world is what threatens you; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here; ^q (Premium): Joining is limited to players who have Rust's premium status; EU (Europe): The server browser files it under Europe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does ZaW3's Private Server - Whitelisted appear?
These Rust Server Trends lists include ZaW3's Private Server - Whitelisted: EU Rust servers, Modded Rust servers, tracked live, Rust PvE servers and Solo Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE and Premium; Server tag: Monthly ^m, PvE ^p, Premium ^q, Modded ^z and Carbon ^y; Group limit: Solo; Wipe schedule: Monthly.
Join the server
How do you connect to ZaW3's Private Server - Whitelisted?
To join, enter client.connect 136.243.36.106:28065 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. Joining is limited to players who have Rust's premium status.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
