Station EU-883 · recording
[EU] Uclezia PvE - Events | Raid | Skins | Convoy | Kits
Online EU 136.243.33.183:28000 checked 9m ago
- Players now
- 4/ 100
- 4% full
- Motion · 24 h
- M0.4▼falling
- −2 players on the day
- 7-day average
- 11
- peak 39
- Rank
- #883
- top 4% · #388 in EU
- Last wipe
- 11d ago
- monthly schedule
- Next wipe
- 7d 16h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 4of 100 slots
- Motion · 24 h
- M0.4▼falling−2 players
- Sharpest hour
- +9into Tue 16:00 UTC
- Peak · 48 h
- 25most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 4% of all ranked servers, top 13% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence
- usual gap
- 7.7 daysbetween real wipes
- on rhythm
- 50%of its recent wipes
- wipe-day peak
- 34players, last three wipes
- crowd held
- 67%else halves by day 8
Coming wipes
- 7d 16hThu 5 Nov, 19:00 UTCFW
- 35d 16hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 31, 12 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sat 17 Oct, 04:01 UTC11d ago | M1.4▲rising | 31 | – | running | 4 | |
| Fri 9 Oct, 04:06 UTC19d ago | M1.5▲rising | 33 | held half | 8 days | 4 | |
| Thu 1 Oct, 18:01 UTC FW27d ago | M1.6▲rising | 39 | held half | 7.4 days | 3 | |
| Wed 30 Sep, 18:00 UTC28d ago | M1.5▲rising | 39 | – | 1 days | 8 | |
| Sun 20 Sep, 04:03 UTC38d ago | M1.3▲rising | 20 | halved by day 8 | 10.6 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on [EU] Uclezia PvE - Events | Raid | Skins | Convoy | Kits?
Generated by the game, the map on [EU] Uclezia PvE - Events | Raid | Skins | Convoy | Kits is procedural, size 4,250 with seed 1337. Size and seed produce the same map, so RustMaps can show it from this page. The name of its map is Uclezia Generated Maps.
Which settings and rules apply on [EU] Uclezia PvE - Events | Raid | Skins | Convoy | Kits?
You will find no gather rate in the name of [EU] Uclezia PvE - Events | Raid | Skins | Convoy | Kits. 50 players is the most a group can hold. In roleplay mode, roleplay rules with towns and jobs. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Carbon. VAC, Valve's anti-cheat, is switched on.
Player counts
What is the current population on [EU] Uclezia PvE - Events | Raid | Skins | Convoy | Kits?
4 of the 100 slots on [EU] Uclezia PvE - Events | Raid | Skins | Convoy | Kits are filled right now. Averaged across the last seven days the population was 11 players, reaching a peak of 39. The last 48 hours show their highest activity at 17:00 UTC, averaging 24 players.
How does [EU] Uclezia PvE - Events | Raid | Skins | Convoy | Kits rank against other Rust servers?
The last seven days of player hours place [EU] Uclezia PvE - Events | Raid | Skins | Convoy | Kits at #883, in the top 4% of all ranked servers and #388 in Europe.
Operator and location
How reliably does [EU] Uclezia PvE - Events | Raid | Skins | Convoy | Kits stay online?
Right now, you can reach [EU] Uclezia PvE - Events | Raid | Skins | Convoy | Kits. The uptime it reports puts its last restart about 10 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
How well does [EU] Uclezia PvE - Events | Raid | Skins | Convoy | Kits perform under load?
Its average server fps over the last 48 hours was 39, and it never dropped below 32. At its highest, it carried 241,445 entities: buildings, deployables and the world's other contents. It reached a ceiling of 6,891 MB of memory. Low fps together with a growing entity count is what players experience as lag.
Which region does [EU] Uclezia PvE - Events | Raid | Skins | Convoy | Kits run from?
The EU tag is how [EU] Uclezia PvE - Events | Raid | Skins | Convoy | Kits lists itself in Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 136.243.33.183:28000 is the address it uses.
Which Rust version is [EU] Uclezia PvE - Events | Raid | Skins | Convoy | Kits running?
[EU] Uclezia PvE - Events | Raid | Skins | Convoy | Kits is running Rust network protocol 2635 and build 168909 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on [EU] Uclezia PvE - Events | Raid | Skins | Convoy | Kits?
34 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 12 hours after the wipe. Half that peak was held until the next wipe in 67% of its recent wipes. By day 8 it fell below half in the wipes where it didn't hold.
On what timetable does [EU] Uclezia PvE - Events | Raid | Skins | Convoy | Kits run its wipes?
Once a month [EU] Uclezia PvE - Events | Raid | Skins | Convoy | Kits wipes, at the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has run its current world for 11 days 22 hours. Its tags state a monthly wipe schedule.
Lists and tags
What do the server tags on [EU] Uclezia PvE - Events | Raid | Skins | Convoy | Kits mean?
Tags published by [EU] Uclezia PvE - Events | Raid | Skins | Convoy | Kits and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts50 (Group limit): Teams are capped at 50 players; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^r (Roleplay): A server for roleplay; ^p (PvE): The danger comes from the world, not from other players; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here; EU (Europe): In the server browser it appears under Europe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does [EU] Uclezia PvE - Events | Raid | Skins | Convoy | Kits appear?
The Rust Server Trends lists that take in [EU] Uclezia PvE - Events | Raid | Skins | Convoy | Kits are: EU Rust servers, Modded Rust servers, tracked live, Rust PvE servers and Rust roleplay server trends. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Average players: 10+ on average.
Who is behind [EU] Uclezia PvE - Events | Raid | Skins | Convoy | Kits?
The uclezia.com hostname [EU] Uclezia PvE - Events | Raid | Skins | Convoy | Kits publishes is used by no other server we track.
Connecting
How do you connect to [EU] Uclezia PvE - Events | Raid | Skins | Convoy | Kits?
You can connect by pressing F1 in Rust and typing client.connect 136.243.33.183:28000 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. https://discord.com/invite/u4pkx7QCaK is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.