Station EU-15426 · recording
Play Rough PVE
Online EU 136.243.12.168:28015 checked 1h ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,426
- top 69% · #2579 in EU
- Last wipe
- 25d ago
- monthly schedule
- Next wipe
- 8d 0h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence
- wipe-day peak
- 1players, last three wipes
Coming wipes
- 8d 0hThu 5 Nov, 19:00 UTCFW
- 36d 0hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 2 Oct, 19:37 UTC25d ago | M0.0▲rising | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Play Rough PVE?
Play Rough PVE runs a procedural map of size 4,500 with seed 317670913, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on Play Rough PVE?
You will find no gather rate in the name of Play Rough PVE. The group limit is 8 players, the game's default. pve is the game mode, no combat against other players. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Carbon. The server has VAC on, Valve's anti-cheat.
Population
What is the current population on Play Rough PVE?
0 of the 100 slots on Play Rough PVE are filled right now. The population averaged 0 players over the past week.
How does Play Rough PVE rank against other Rust servers?
Play Rough PVE is #2,579 in Europe and #15,426 worldwide on the past week's player hours, within the top 69% of ranked servers.
Server facts
How reliably does Play Rough PVE stay online?
Play Rough PVE is up at the moment. Its reported uptime points to a restart about 11 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. 1 October 2026 is when Rust Server Trends first recorded it.
How well does Play Rough PVE perform under load?
The 48-hour average is 60 server fps; 58 is the lowest observed. The world held up to 144,059 entities at its peak, buildings and deployables included. It reached a ceiling of 3,932 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.
Which region does Play Rough PVE run from?
In Europe Play Rough PVE lists itself, with the tag EU. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 136.243.12.168:28015.
Which Rust version is Play Rough PVE running?
On Windows, Play Rough PVE runs Rust network protocol 2634 and build 167781. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on Play Rough PVE?
1 players, on average, was the busiest crowd at its recent wipes. 0 hours after the latest wipe, the crowd peaked.
On what timetable does Play Rough PVE run its wipes?
The force wipe is the only wipe Play Rough PVE takes, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has run its current world for 25 days 22 hours. The tags it publishes carry a monthly wipe schedule.
Lists and tags
What do the server tags on Play Rough PVE mean?
The game's server browser reads the tags Play Rough PVE publishes: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^p (PvE): The danger comes from the world, not from other players; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here; EU (Europe): Europe is the region it's listed under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Play Rough PVE appear?
You will find Play Rough PVE on the following Rust Server Trends lists: EU Rust servers, Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
How to join
How do you connect to Play Rough PVE?
To join, enter client.connect 136.243.12.168:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.