Rust Server TrendsSeismic network · station log
Recording Stations11,846 Players84,816 Active3,802 Wipes · 3 h288 48 h

Station XX-15960 · no signal

Rustoria.co - SEA Main Preview Server (Map #6)

Offline 135.181.207.161:28010 checked 22d ago

moddedpve
Connect
Players now
0/ ?
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,960
top 71%
Last wipe
23d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-15960 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of ? slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep30 Sep4 Oct7 Oct11 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1 daysbetween real wipes
on rhythm
50%of its recent wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Tue 6 OctSat 3 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 6 Oct, 00:13 UTC23d ago M0.0rising 1 – running 0
Sat 3 Oct, 14:15 UTC26d ago M0.0steady 0 – 2.4 days 0
Thu 1 Oct, 09:34 UTC28d ago M0.3rising 2 – 2.2 days 0
Wed 30 Sep, 09:45 UTC29d ago M0.3rising 2 – 1 days 0
Wed 30 Sep, 02:41 UTC29d ago M0.3rising 2 – 0.3 days 0
Tue 29 Sep, 01:26 UTC30d ago M0.0falling 0 – 1.1 days 1
Mon 28 Sep, 00:40 UTC31d ago M0.0rising 1 – 1 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 58 on average
82/ 200
QS『鱼山路』pve|耐玩|升级|突袭 EA · groups of 8+ · 37 on average
7/ 100
[坚果PVE]原倍养老/打怪升级/合成强化/召唤副本 EA · groups of 8+ · monthly · 35 on average
38/ 100
Japan Tokyo - Vanilla PvE|JP|Beginner EA · groups of 16+ · 33 on average
65/ 100
Japan Tokyo - Chill PvE|JP EA · groups of 16+ · 21 on average
25/ 100
爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 EA · groups of 8+ · monthly · 20 on average
18/ 88
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Rustoria.co - SEA Main Preview Server (Map #6)?

The procedural map on Rustoria.co - SEA Main Preview Server (Map #6) is size 4,000 with seed 1337, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. Its map carries the name Custom Map.

Which settings and rules apply on Rustoria.co - SEA Main Preview Server (Map #6)?

You will find no gather rate in the name of Rustoria.co - SEA Main Preview Server (Map #6). Groups hold up to 8 players, which is the default for the game. In pve mode, no player-versus-player fighting. The server browser lists it under Modded, where plugins or settings change the game. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on Rustoria.co - SEA Main Preview Server (Map #6)?

A reading taken now finds Rustoria.co - SEA Main Preview Server (Map #6) offline; the most recent activity was 22 days 5 hours ago.

How does Rustoria.co - SEA Main Preview Server (Map #6) rank against other Rust servers?

Over the last seven days, Rustoria.co - SEA Main Preview Server (Map #6) recorded enough player hours to reach #15,960 worldwide, placing it in the top 71% of all ranked servers.

Operator and location

How reliably does Rustoria.co - SEA Main Preview Server (Map #6) stay online?

As recorded now, Rustoria.co - SEA Main Preview Server (Map #6) is not reachable, the last contact having been 22 days 5 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 27 September 2026.

Which region does Rustoria.co - SEA Main Preview Server (Map #6) run from?

No region tag comes from Rustoria.co - SEA Main Preview Server (Map #6), though the name points to Asia. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 135.181.207.161:28010.

What build of Rust does Rustoria.co - SEA Main Preview Server (Map #6) use?

Rust network protocol 2634 and build 166652 on Linux is what Rustoria.co - SEA Main Preview Server (Map #6) runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on Rustoria.co - SEA Main Preview Server (Map #6)?

1 players, on average, was the busiest crowd at its recent wipes. 1 hours after the latest wipe, the crowd peaked.

On what timetable does Rustoria.co - SEA Main Preview Server (Map #6) run its wipes?

There is no next wipe to predict at Rustoria.co - SEA Main Preview Server (Map #6), since its wipes fall at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 23 days 14 hours.

Tags

What do the server tags on Rustoria.co - SEA Main Preview Server (Map #6) mean?

Tags published by Rustoria.co - SEA Main Preview Server (Map #6) and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp0 (Max players): Slots: 0; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^p (PvE): There's no player combat; the world provides the threat; builds (Build server): A place to design and practise bases; creative (Creative): No gathering here: it's sandbox building, so build what you want; training (Combat training): Loot is handed to you for aim and PvP practice; modded (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Rustoria.co - SEA Main Preview Server (Map #6) appear?

You will find Rustoria.co - SEA Main Preview Server (Map #6) on the following Rust Server Trends lists: Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Join the server

How do you connect to Rustoria.co - SEA Main Preview Server (Map #6)?

Enter client.connect 135.181.207.161:28010 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8,modded,builds,creative,training

Game

gmrust
Game mode You'll find standard Rust survival here.
mp0
Max players Slots: 0.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs166652
Build The game build is 166652.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Gameplay

^p
PvE There's no player combat; the world provides the threat.
builds
Build server A place to design and practise bases.
creative
Creative No gathering here: it's sandbox building, so build what you want.
training
Combat training Loot is handed to you for aim and PvP practice.

Mods and access

modded
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.