Rust Server TrendsSeismic network · station log
Recording Stations11,749 Players74,551 Active3,731 Wipes · 3 h142 48 h

Station XX-15432 · recording

Rust Training Grounds (No PvP & No Raids)

Online 135.148.151.8:60425 checked 10m ago

monthly wipes moddedoxidepve
Connect
Players now
0/ 20
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,432
top 69%
Last wipe
23d ago
monthly schedule
Next wipe
8d 5h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-15432 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 20 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123414:0023:0008:0018:0003:0012:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020014:0023:0008:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct18 Oct23 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 5h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

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8/ 200
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BroinRust [PVE CLASSIC EU/EA] EU · groups of 8+ · monthly · 3 on average
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CZ/SK RELAX PVE groups of 8+ · monthly · 3 on average
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BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY groups of 10+ · monthly · 2 on average
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Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL] EU · groups of 10+ · monthly · 2 on average
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Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Rust Training Grounds (No PvP & No Raids)?

Generated by the game, the map on Rust Training Grounds (No PvP & No Raids) is procedural, size 6,000 with seed 811061009. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on Rust Training Grounds (No PvP & No Raids)?

No gather rate appears in the name of Rust Training Grounds (No PvP & No Raids). Groups hold up to 8 players, which is the default for the game. combat training is the game mode, training in aim and PvP, loot supplied. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on Rust Training Grounds (No PvP & No Raids)?

0 of the 20 slots on Rust Training Grounds (No PvP & No Raids) are filled right now. The seven-day average for this server is 0 players.

How does Rust Training Grounds (No PvP & No Raids) rank against other Rust servers?

The last seven days of player hours place Rust Training Grounds (No PvP & No Raids) at #15,432, in the top 69% of all ranked servers.

Operator and location

How reliably does Rust Training Grounds (No PvP & No Raids) stay online?

As recorded now, Rust Training Grounds (No PvP & No Raids) is running. The uptime it reports puts its last restart about 4 days 21 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. On 4 October 2026 it was recorded for the first time by Rust Server Trends.

How well does Rust Training Grounds (No PvP & No Raids) perform under load?

Its average server fps over the last 48 hours was 140, and it never dropped below 74. At its highest, it carried 204,587 entities: buildings, deployables and the world's other contents. Memory use peaked at 5,203 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does Rust Training Grounds (No PvP & No Raids) run from?

Nothing about a region comes from Rust Training Grounds (No PvP & No Raids). Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 135.148.151.8:60425.

What build of Rust does Rust Training Grounds (No PvP & No Raids) use?

On Linux, Rust Training Grounds (No PvP & No Raids) runs Rust network protocol 2635 and build 167781. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

On what timetable does Rust Training Grounds (No PvP & No Raids) run its wipes?

From the force wipe the next wipe of Rust Training Grounds (No PvP & No Raids) is estimated. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 23 days 17 hours. A monthly wipe schedule is published in its tags.

Lists and tags

What do the server tags on Rust Training Grounds (No PvP & No Raids) mean?

The game's server browser reads the tags Rust Training Grounds (No PvP & No Raids) publishes: gmrust (Game mode): Survival in standard Rust; mp20 (Max players): 20 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^c (Creative): No gathering here: it's sandbox building, so build what you want; ^d (Combat training): Practise aim and PvP with loot provided; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Rust Training Grounds (No PvP & No Raids) appear?

You will find Rust Training Grounds (No PvP & No Raids) on the following Rust Server Trends lists: Modded Rust servers, tracked live, Rust aim training servers, live, Rust build and creative servers, live, Rust creative servers and Rust PvE servers. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Creative ^c, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How to join

What steps get you onto Rust Training Grounds (No PvP & No Raids)?

You can connect by pressing F1 in Rust and typing client.connect 135.148.151.8:60425 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,^m,^c,^d,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp20
Max players 20 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs167781
Build It runs game build 167781.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Gameplay

^c
Creative No gathering here: it's sandbox building, so build what you want.
^d
Combat training Practise aim and PvP with loot provided.
^p
PvE There's no player combat; the world provides the threat.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.