Station NA-5507 · recording
Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats.
Online NA 135.131.173.223:28015 checked 9m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0▲rising
- +1 players on the day
- 7-day average
- 0
- peak 3
- Rank
- #5,507
- top 25% · #923 in NA
- Last wipe
- 8d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0▲rising+1 players
- Sharpest hour
- −2into Thu 05:00 UTC
- Peak · 48 h
- 2most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers, top 50% in NA. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 6.4 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 67%else halves by day 7
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Tue 20 Oct, 23:51 UTC8d ago | M0.3▲rising | 2 | – | running | 0 | |
| Sun 4 Oct, 19:38 UTC24d ago | M0.0▲rising | 1 | halved by day 7 | 16.2 days | 0 | |
| Thu 1 Oct, 16:11 UTC27d ago | M0.0■steady | 0 | – | 3.1 days | 0 | |
| Tue 22 Sep, 15:59 UTC36d ago | M0.5▲rising | 3 | held half | 9 days | 0 | |
| Fri 18 Sep, 18:49 UTC40d ago | M0.5▲rising | 3 | held half | 3.9 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats.?
The procedural map on Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats. is size 4,500 with seed 1337, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page. Its map carries the name Custom Map.
Which settings and rules apply on Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats.?
You will find no gather rate in the name of Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats.. At the game's default, groups can have up to 8 players. pve is the game mode, no combat against other players. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.
Population
How many players are recorded on Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats. right now?
0 of the 50 slots on Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats. are filled right now. Averaged across the last seven days the population was 0 players, reaching a peak of 3. Averaged over the last 48 hours, the busiest hour was 04:00 UTC at 2 players.
How does Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats. rank against other Rust servers?
The last seven days of player hours place Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats. at #5,507, in the top 25% of all ranked servers and #923 in North America.
Server facts
How reliably does Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats. stay online?
As recorded now, Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats. is running. Its reported uptime points to a restart about 2 days 7 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
How well does Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats. perform under load?
The 48-hour average is 62 server fps; 53 is the lowest observed. The world held up to 136,180 entities at its peak, buildings and deployables included. It reached a ceiling of 5,039 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats. hosted?
In North America Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats. lists itself, with the tag NA. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 135.131.173.223:28015 is the address it uses.
What build of Rust does Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats. use?
Rust network protocol 2635 and build 168909 on Linux is what Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats. runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats.?
On average, the busiest point of its recent wipes drew 1 players. 1 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 67% of its recent wipes. It fell under half by day 7 in the wipes where it didn't hold.
How often does Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats. wipe, and on which days?
There is no next wipe to predict at Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats., since its wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 8 days 9 hours.
Lists and tags
What do the server tags on Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats. mean?
These are the tags Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats. publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): The server browser files it under North America. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats. appear?
The Rust Server Trends lists that take in Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats. are: Modded Rust servers, tracked live, Rust PvE servers, Rust zombie servers, by recorded population and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to join
How do you connect to Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats.?
You can connect by pressing F1 in Rust and typing client.connect 135.131.173.223:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. https://discord.com/invite/zUjJytbZAd is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.