Rust Server TrendsSeismic network · station log
Recording Stations11,826 Players82,123 Active3,756 Wipes · 3 h273 48 h

Station XX-14690 · no signal

Cross-eyed cletus's overrated serverX20

Offline 135.129.172.214:28015 checked 16d ago

weekly wipes moddedoxidepvesoftcore
Connect
Players now
1/ 100
1% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,690
top 67%
Last wipe
16d ago
weekly schedule
Next wipe
4d 11h
Tue 3 Nov, 02:21 UTC
Seismic record · station XX-14690 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct14 Oct15 Oct17 Oct18 Oct20 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Tuesday 3 November, 02:21 UTC, in 4d 11h. Its weekly schedule tag · low confidence

usual gap
1 daysbetween real wipes
wipe-day peak
1players, last three wipes

Coming wipes

  1. 4d 11hTue 3 Nov, 02:21 UTC
  2. 7d 4hThu 5 Nov, 19:00 UTCFW
  3. 11d 11hTue 10 Nov, 02:21 UTC
  4. 18d 11hTue 17 Nov, 02:21 UTC
  5. 25d 11hTue 24 Nov, 02:21 UTC
  6. 32d 11hTue 1 Dec, 02:21 UTC
  7. 35d 4hThu 3 Dec, 19:00 UTCFW
  8. 39d 11hTue 8 Dec, 02:21 UTC

The first 48 hours of its last wipes

Tue 13 OctMon 12 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 13 Oct, 02:21 UTC16d ago M0.0steady 1 – running 1
Mon 12 Oct, 02:42 UTC17d ago M0.0steady 1 – 1 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] groups of 200+ · 1x · weekly · 13 on average
8/ 100
#3 Wasilisc PvE х5 EU · groups of 8+ · weekly · 9 on average
10/ 200
[SEA]Singapore PVEx20 10/23/26 SkillTree Events EA · groups of 8+ · weekly · 6 on average
10/ 50
RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | Events NA · groups of 150+ · weekly · 4 on average
2/ 50
Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] OC · groups of 8+ · weekly · 4 on average
0/ 30
TRINUM.RU PVE NoKill NoRaid Skills Artifacts Boss Zombie EU · groups of 8+ · weekly · 4 on average
3/ 250
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Cross-eyed cletus's overrated serverX20?

Cross-eyed cletus's overrated serverX20 runs a procedural map of size 3,500 with seed 3486489, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on Cross-eyed cletus's overrated serverX20?

You will find no gather rate in the name of Cross-eyed cletus's overrated serverX20. Groups hold up to 8 players, which is the default for the game. softcore is the game mode, A gentler Facepunch mode: part of your loot stays with you. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.

Population

How many players are recorded on Cross-eyed cletus's overrated serverX20 right now?

A reading taken now finds Cross-eyed cletus's overrated serverX20 offline; the most recent activity was 16 days 11 hours ago.

How does Cross-eyed cletus's overrated serverX20 rank against other Rust servers?

The last seven days of player hours place Cross-eyed cletus's overrated serverX20 at #14,690, in the top 67% of all ranked servers.

Server facts

How reliably does Cross-eyed cletus's overrated serverX20 stay online?

Cross-eyed cletus's overrated serverX20 is down at the moment; the last recorded contact was 16 days 11 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 13 September 2026 is when Rust Server Trends first recorded it.

Which region does Cross-eyed cletus's overrated serverX20 run from?

No region is published by Cross-eyed cletus's overrated serverX20. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 135.129.172.214:28015.

Which Rust version is Cross-eyed cletus's overrated serverX20 running?

Cross-eyed cletus's overrated serverX20 is running Rust network protocol 2634 and build 167584 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on Cross-eyed cletus's overrated serverX20?

The recent wipes averaged a busiest count of 1 players. 1 hours after the latest wipe, the crowd peaked.

How often does Cross-eyed cletus's overrated serverX20 wipe, and on which days?

The prediction is taken from its tag, since Cross-eyed cletus's overrated serverX20 has too few wipes on record to confirm the schedule. The date of its next wipe is Tuesday 3 November at 02:21 UTC. 16 days 12 hours is how long the current world has been running. The tags it publishes carry a weekly wipe schedule.

Server tags

What do the server tags on Cross-eyed cletus's overrated serverX20 mean?

These are the tags Cross-eyed cletus's overrated serverX20 publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^w (Weekly): A wipe comes once a week; ^s (Softcore): You keep some of your inventory on death in Facepunch's softcore mode; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Cross-eyed cletus's overrated serverX20 appear?

The Rust Server Trends lists that take in Cross-eyed cletus's overrated serverX20 are: Modded Rust servers, tracked live and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE and Softcore; Server tag: Weekly ^w, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Connecting

How do you connect to Cross-eyed cletus's overrated serverX20?

Enter client.connect 135.129.172.214:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^w,^s,^p,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players 100 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167584
Build The game build is 167584.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Wipe schedule

^w
Weekly A wipe comes once a week.

Difficulty

^s
Softcore You keep some of your inventory on death in Facepunch's softcore mode.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.