Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players89,289 Active4,008 Wipes · 3 h50 48 h

Station XX-13564 · recording

[EU] MaximoRust Test-Dev Server

Online 134.255.255.19:28020 checked 2h ago

monthly wipes moddedoxidepve
Connect
Players now
0/ 10
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#13,564
top 61%
Last wipe
1d ago
monthly schedule
Next wipe
7d 23h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-13564 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 10 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+0into Tue 16:00 UTC
Peak · 48 h
1most players in any hour
Events picked
1wipe on this record, in red
Channel 1 · calibrated

Players

AveragePeakWipe
00.250.50.75112:0018:0000:0005:0011:0017:00Wiped Tue 27 Oct, 12:37 UTCWIPE

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

Server fpsWipe
05010015020012:0018:0000:0005:0011:0017:00Wiped Tue 27 Oct, 12:37 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct6 Oct12 Oct28 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence

usual gap
1.7 daysbetween real wipes
on rhythm
14%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 5

Coming wipes

  1. 7d 23hThu 5 Nov, 19:00 UTCFW
  2. 35d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sun 25 OctThu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 27 Oct, 12:37 UTC1d ago – – – – running 0
Sun 25 Oct, 19:09 UTC2d ago M0.0rising 1 – 1.7 days 0
Thu 1 Oct, 18:02 UTC FW27d ago M0.0steady 0 – – 24 days 0
Thu 1 Oct, 09:39 UTC27d ago M0.0rising 1 – 0.3 days 0
Wed 30 Sep, 20:55 UTC27d ago M0.0rising 1 – 0.5 days 0
Tue 22 Sep, 14:53 UTC36d ago M0.0rising 1 halved by day 5 8.3 days 0
Mon 21 Sep, 14:30 UTC37d ago M0.0rising 1 – 1 days 0
Fri 18 Sep, 16:07 UTC40d ago M0.0rising 1 halved by day 1 2.9 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
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45/ 200
[PvE] Relic Europe | No Killing | No Raiding | No Decay EU · groups of 30+ · monthly · 31 on average
34/ 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events EU · groups of 15+ · monthly · 30 on average
30/ 140
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 26 on average
32/ 150
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet EU · no group limit · 1x · monthly · 24 on average
35/ 100
Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ] EU · groups of 8+ · monthly · 17 on average
39/ 75
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on [EU] MaximoRust Test-Dev Server?

Generated by the game, the map on [EU] MaximoRust Test-Dev Server is procedural, size 4,500 with seed 1337. From this page you can look at it on RustMaps, since the same size and seed give the same map. You will find the map named NORIA ISLAND.

Which settings and rules apply on [EU] MaximoRust Test-Dev Server?

You will find no gather rate in the name of [EU] MaximoRust Test-Dev Server. At the game's default, groups can have up to 8 players. pve is the game mode, no player-versus-player fighting. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on [EU] MaximoRust Test-Dev Server right now?

At this moment, [EU] MaximoRust Test-Dev Server records 0 players across 10 slots. The seven-day average is 0 players, with a peak of 1. The busiest point in the last 48 hours came at 16:00 UTC, averaging 0 players.

How does [EU] MaximoRust Test-Dev Server rank against other Rust servers?

On player hours for the past week, [EU] MaximoRust Test-Dev Server sits at #13,564, which puts it inside the top 61% of every ranked server.

Server details

How reliably does [EU] MaximoRust Test-Dev Server stay online?

[EU] MaximoRust Test-Dev Server is up at the moment. Its reported uptime points to a restart about 15 hours ago. It was up 8% of the time across the last 7 full days: 13 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 15 September 2026.

Does [EU] MaximoRust Test-Dev Server hold a steady tick rate?

Its average server fps over the last 48 hours was 120, and it never dropped below 118. The world held up to 106,164 entities at its peak, buildings and deployables included. Its highest memory use was 4,403 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is [EU] MaximoRust Test-Dev Server hosted?

No region tag comes from [EU] MaximoRust Test-Dev Server, though the name points to Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 134.255.255.19:28020.

Which Rust version is [EU] MaximoRust Test-Dev Server running?

Rust network protocol 2635 and build 168909 on Linux is what [EU] MaximoRust Test-Dev Server runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on [EU] MaximoRust Test-Dev Server?

The recent wipes averaged a busiest count of 1 players. 0 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. By day 5 it fell below half in the wipes where it didn't hold.

On what timetable does [EU] MaximoRust Test-Dev Server run its wipes?

The force wipe is the only wipe [EU] MaximoRust Test-Dev Server takes, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has run its current world for 24 hours. A monthly wipe schedule is published in its tags.

Lists and tags

What do the server tags on [EU] MaximoRust Test-Dev Server mean?

The game's server browser reads the tags [EU] MaximoRust Test-Dev Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; modded (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does [EU] MaximoRust Test-Dev Server appear?

The Rust Server Trends lists that take in [EU] MaximoRust Test-Dev Server are: EU Rust servers, Modded Rust servers, tracked live and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

Who is behind [EU] MaximoRust Test-Dev Server?

One operator most likely runs these: [EU] MaximoRust Test-Dev Server and 1 other server we track, all publishing a maximorust.com hostname.

How to join

What steps get you onto [EU] MaximoRust Test-Dev Server?

To join, enter client.connect 134.255.255.19:28020 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://maximorust.com is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z,modded

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server has 10 slots.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.
modded
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.