Station XX-16170 · no signal
[PVE][PVP] DeathDealers [DE][EU]
Offline 134.255.252.68:27010 checked 34d ago
- Players now
- 0/ 25
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #16,170
- top 71%
- Last wipe
- 54d ago
- monthly schedule
- Next wipe
- 7d 9h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 25 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on [PVE][PVP] DeathDealers [DE][EU]?
[PVE][PVP] DeathDealers [DE][EU] runs a procedural map of size 3,000 with seed 1568278750, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on [PVE][PVP] DeathDealers [DE][EU]?
No gather rate appears in the name of [PVE][PVP] DeathDealers [DE][EU]. Groups hold up to 8 players, which is the default for the game. It plays in pve mode, no combat against other players. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. Vanilla is the label it uses for itself: rates, kits and rules are as Facepunch ships them. The server has VAC on, Valve's anti-cheat.
Live population
What is the current population on [PVE][PVP] DeathDealers [DE][EU]?
[PVE][PVP] DeathDealers [DE][EU] is not responding at this moment and is offline, last seen 34 days 5 hours ago.
How does [PVE][PVP] DeathDealers [DE][EU] rank against other Rust servers?
On player hours for the past week, [PVE][PVP] DeathDealers [DE][EU] sits at #16,170, which puts it inside the top 71% of every ranked server.
Server facts
How reliably does [PVE][PVP] DeathDealers [DE][EU] stay online?
No contact with [PVE][PVP] DeathDealers [DE][EU] right now, and the last recorded contact was 34 days 5 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Which region does [PVE][PVP] DeathDealers [DE][EU] run from?
Its name points to Europe, but [PVE][PVP] DeathDealers [DE][EU] publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 134.255.252.68:27010.
What build of Rust does [PVE][PVP] DeathDealers [DE][EU] use?
On Linux, [PVE][PVP] DeathDealers [DE][EU] runs Rust network protocol 2633 and build 165217. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
How often does [PVE][PVP] DeathDealers [DE][EU] wipe, and on which days?
An estimate from the force wipe gives [PVE][PVP] DeathDealers [DE][EU]'s next wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 54 days 14 hours. A monthly wipe schedule is published in its tags.
Tags
What do the server tags on [PVE][PVP] DeathDealers [DE][EU] mean?
The game's server browser reads the tags [PVE][PVP] DeathDealers [DE][EU] publishes: gmvanilla (Game mode): Survival in vanilla mode; mp25 (Max players): Slots: 25; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs165217 (Build): It runs game build 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does [PVE][PVP] DeathDealers [DE][EU] appear?
You will find [PVE][PVP] DeathDealers [DE][EU] on the following Rust Server Trends lists: EU Rust servers, Modded Rust servers, tracked live and Rust PvE servers. You will find it under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How to join
How do you connect to [PVE][PVP] DeathDealers [DE][EU]?
To join, enter client.connect 134.255.252.68:27010 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.