Station EA-15975 · no signal
『初晴PVE』萌新学习 | 技能树 | 死亡不掉
Offline EA 125.38.165.30:20015 checked 24d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,975
- top 71% · #482 in EA
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- 7d 2h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 93% in EA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence
- wipe-day peak
- 4players, last three wipes
Coming wipes
- 7d 2hThu 5 Nov, 19:00 UTCFW
- 35d 2hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 40 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 18:35 UTC FW27d ago | M0.6▲rising | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on 『初晴PVE』萌新学习 | 技能树 | 死亡不掉?
Generated by the game, the map on 『初晴PVE』萌新学习 | 技能树 | 死亡不掉 is procedural, size 4,500 with seed 1337. You can view it on RustMaps from this page: the same size and seed produce the same map. You will find the map named Custom Map.
Which settings and rules apply on 『初晴PVE』萌新学习 | 技能树 | 死亡不掉?
The name of 『初晴PVE』萌新学习 | 技能树 | 死亡不掉 gives no gather rate. The group limit is 8 players, the game's default. It plays in pve mode, no player-versus-player fighting. It is a community server, and the browser lists it under Community. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.
Player counts
How many players are recorded on 『初晴PVE』萌新学习 | 技能树 | 死亡不掉 right now?
『初晴PVE』萌新学习 | 技能树 | 死亡不掉 is not responding at this moment and is offline, last seen 24 days 17 hours ago.
How does 『初晴PVE』萌新学习 | 技能树 | 死亡不掉 rank against other Rust servers?
For player hours across the last seven days, 『初晴PVE』萌新学习 | 技能树 | 死亡不掉 takes #15,975 overall and #482 in Asia, inside the top 71% of all ranked servers.
Server facts
How reliably does 『初晴PVE』萌新学习 | 技能树 | 死亡不掉 stay online?
As recorded now, 『初晴PVE』萌新学习 | 技能树 | 死亡不掉 is not reachable, the last contact having been 24 days 17 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 27 September 2026 it was recorded for the first time by Rust Server Trends.
Which region does 『初晴PVE』萌新学习 | 技能树 | 死亡不掉 run from?
The EA tag is how 『初晴PVE』萌新学习 | 技能树 | 死亡不掉 lists itself in Asia. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 125.38.165.30:20015 is the address it uses.
What build of Rust does 『初晴PVE』萌新学习 | 技能树 | 死亡不掉 use?
Rust network protocol 2634 and build 166494 on Windows is what 『初晴PVE』萌新学习 | 技能树 | 死亡不掉 runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on 『初晴PVE』萌新学习 | 技能树 | 死亡不掉?
The recent wipes averaged a busiest count of 4 players. The peak on the most recent wipe came 40 hours after the wipe.
How often does 『初晴PVE』萌新学习 | 技能树 | 死亡不掉 wipe, and on which days?
The force wipe is the only wipe 『初晴PVE』萌新学习 | 技能树 | 死亡不掉 takes, once a month. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 27 days 22 hours.
Lists and tags
What do the server tags on 『初晴PVE』萌新学习 | 技能树 | 死亡不掉 mean?
These are the tags 『初晴PVE』萌新学习 | 技能树 | 死亡不掉 publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166494 (Build): Game build: 166494; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; EA (East Asia): The server browser files it under East Asia. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does 『初晴PVE』萌新学习 | 技能树 | 死亡不掉 appear?
The Rust Server Trends lists that take in 『初晴PVE』萌新学习 | 技能树 | 死亡不掉 are: Rust community servers without the side modes and Rust PvE servers. On the server list, the filters it matches are: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: PvE ^p and Oxide ^o; Group limit: 5 or more.
Who is behind 『初晴PVE』萌新学习 | 技能树 | 死亡不掉?
Both 『初晴PVE』萌新学习 | 技能树 | 死亡不掉 and 20 other servers we track publish a nmpve.top hostname, so the same operator most likely runs them.
Join the server
What steps get you onto 『初晴PVE』萌新学习 | 技能树 | 死亡不掉?
To join, enter client.connect 125.38.165.30:20015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://qm.qq.com/cgi-bin/qm/qr?_wv=1027&k=EQCYvb_QadxSBnFamEMshelkVUXwW8jE&authKey=WIwitH9qp6Hv83UbXvy6aoNbDIXwb4dAOnwzkNoeQbUlu7qfMemwzLfVBA3mHj2i&noverify=0&group_code=157806350 is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.