Station EA-13504 · recording
『初晴PVE』萌新学习 | 技能树 | 死亡不掉
Online EA 125.38.164.200:20015 checked 10m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #13,504
- top 61% · #457 in EA
- Last wipe
- 28d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers, top 85% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on 『初晴PVE』萌新学习 | 技能树 | 死亡不掉?
『初晴PVE』萌新学习 | 技能树 | 死亡不掉 runs a procedural map of size 4,500 with seed 1337, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. The name of its map is Custom Map.
Which settings and rules apply on 『初晴PVE』萌新学习 | 技能树 | 死亡不掉?
No gather rate appears in the name of 『初晴PVE』萌新学习 | 技能树 | 死亡不掉. Groups hold up to 8 players, which is the default for the game. It plays in pve mode, no player-versus-player fighting. It is a community server, and the browser lists it under Community. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.
Population
How many players are recorded on 『初晴PVE』萌新学习 | 技能树 | 死亡不掉 right now?
A reading taken now shows 0 players on 『初晴PVE』萌新学习 | 技能树 | 死亡不掉, which has 50 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 1.
How does 『初晴PVE』萌新学习 | 技能树 | 死亡不掉 rank against other Rust servers?
The last seven days of player hours place 『初晴PVE』萌新学习 | 技能树 | 死亡不掉 at #13,504, in the top 61% of all ranked servers and #457 in Asia.
Operator and location
How reliably does 『初晴PVE』萌新学习 | 技能树 | 死亡不掉 stay online?
As recorded now, 『初晴PVE』萌新学习 | 技能树 | 死亡不掉 is running. The uptime it reports puts its last restart about 21 hours ago. 71 of 72 hours in the last 3 full days were up time, 99% of the total. On 25 October 2026 it was recorded for the first time by Rust Server Trends.
How well does 『初晴PVE』萌新学习 | 技能树 | 死亡不掉 perform under load?
Its average server fps over the last 48 hours was 40, and it never dropped below 40. Buildings, deployables and all the rest of the world's entities brought it to a high of 131,239. Memory use peaked at 4,365 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is 『初晴PVE』萌新学习 | 技能树 | 死亡不掉 hosted?
With its EA tag, 『初晴PVE』萌新学习 | 技能树 | 死亡不掉 lists itself in Asia. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 125.38.164.200:20015 is the address it uses.
What build of Rust does 『初晴PVE』萌新学习 | 技能树 | 死亡不掉 use?
Rust network protocol 2635 and build 168909 on Windows is what 『初晴PVE』萌新学习 | 技能树 | 死亡不掉 runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
How often does 『初晴PVE』萌新学习 | 技能树 | 死亡不掉 wipe, and on which days?
Too few wipes of 『初晴PVE』萌新学习 | 技能树 | 死亡不掉 are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 28 days 3 hours.
Lists and tags
What do the server tags on 『初晴PVE』萌新学习 | 技能树 | 死亡不掉 mean?
These are the tags 『初晴PVE』萌新学习 | 技能树 | 死亡不掉 publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) is the plugin framework running here; EA (East Asia): The server browser files it under East Asia. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does 『初晴PVE』萌新学习 | 技能树 | 死亡不掉 appear?
You will find 『初晴PVE』萌新学习 | 技能树 | 死亡不掉 on the following Rust Server Trends lists: Rust community servers without the side modes and Rust PvE servers. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: PvE ^p and Oxide ^o; Group limit: 5 or more.
Which person or group runs 『初晴PVE』萌新学习 | 技能树 | 死亡不掉?
The same operator most likely runs 『初晴PVE』萌新学习 | 技能树 | 死亡不掉 and the 20 other servers we track that also publish a nmpve.top hostname.
Join the server
How do you connect to 『初晴PVE』萌新学习 | 技能树 | 死亡不掉?
Enter client.connect 125.38.164.200:20015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You can find its website at https://qm.qq.com/cgi-bin/qm/qr?_wv=1027&k=EQCYvb_QadxSBnFamEMshelkVUXwW8jE&authKey=WIwitH9qp6Hv83UbXvy6aoNbDIXwb4dAOnwzkNoeQbUlu7qfMemwzLfVBA3mHj2i&noverify=0&group_code=157806350.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.