Rust Server TrendsSeismic network · station log
Recording Stations11,802 Players70,703 Active3,677 Wipes · 3 h121 48 h

Station EU-14098 · no signal

DUGA: LAB

Offline EU 124.122.31.129:28015 checked 41d ago

monthly wipes moddedoxidepve
Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,098
#2418 in EU
Last wipe
43d ago
monthly schedule
Next wipe
7d 21h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EU-14098 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep
Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 35 on average
34/ 200
[PvE] Relic Europe | No Killing | No Raiding | No Decay EU · groups of 30+ · monthly · 31 on average
34/ 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events EU · groups of 15+ · monthly · 30 on average
32/ 140
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 26 on average
36/ 150
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet EU · no group limit · 1x · monthly · 24 on average
47/ 100
Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ] EU · groups of 8+ · monthly · 17 on average
23/ 75
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on DUGA: LAB?

A procedural map runs on DUGA: LAB, generated by the game.

Which settings and rules apply on DUGA: LAB?

The name of DUGA: LAB gives no gather rate. At the game's default, groups can have up to 8 players. In pve mode, no combat against other players. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on DUGA: LAB right now?

DUGA: LAB is not responding at this moment and is offline, last seen 41 days 1 hours ago.

How does DUGA: LAB rank against other Rust servers?

DUGA: LAB is #2,418 in Europe and #14,098 worldwide on the past week's player hours, within the top – of ranked servers.

Operator and location

How reliably does DUGA: LAB stay online?

No contact with DUGA: LAB right now, and the last recorded contact was 41 days 1 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 15 September 2026.

Where in the world is DUGA: LAB hosted?

With its EU tag, DUGA: LAB lists itself in Europe. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 124.122.31.129:28015 is the address it uses.

Which Rust version is DUGA: LAB running?

DUGA: LAB is running Rust network protocol 2633 and build 163794 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

How often does DUGA: LAB wipe, and on which days?

From the force wipe the next wipe of DUGA: LAB is estimated. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 43 days 4 hours is how long the current world has been running. The tags it publishes carry a monthly wipe schedule.

Server tags

What do the server tags on DUGA: LAB mean?

Tags published by DUGA: LAB and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs163794 (Build): It runs game build 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^t (Tutorial on): Facepunch's tutorial is available here for new players; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): The server browser files it under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does DUGA: LAB appear?

These Rust Server Trends lists include DUGA: LAB: Rust servers with the tutorial, EU Rust servers, Modded Rust servers, tracked live and Rust PvE servers. You will find it under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How to join

How do you connect to DUGA: LAB?

To join, enter client.connect 124.122.31.129:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^m,EU,^t,^p,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server has 50 slots.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs163794
Build It runs game build 163794.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Gameplay

^t
Tutorial on Facepunch's tutorial is available here for new players.
^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.