Rust Server TrendsSeismic network · station log
Recording Stations11,624 Players50,076 Active3,103 Wipes · 3 h107 48 h

Station XX-15261 · recording

[JP]kuma2com Rust Server PvE

Online 122.250.21.107:28015 checked 10m ago

moddedoxidepve
Connect
Players now
0/ 5
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,261
top 69%
Last wipe
77d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15261 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 5 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123409:0019:0004:0012:0021:0006:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020009:0019:0004:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 59 on average
64/ 200
QS『鱼山路』pve|耐玩|升级|突袭 EA · groups of 8+ · 37 on average
36/ 100
[坚果PVE]宗门师徒/死亡不掉/技能强化/养殖钓鱼 EA · groups of 8+ · monthly · 34 on average
35/ 100
Japan Tokyo - Vanilla PvE|JP|Beginner EA · groups of 16+ · 33 on average
26/ 100
Japan Tokyo - Chill PvE|JP EA · groups of 16+ · 21 on average
18/ 100
爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 EA · groups of 8+ · monthly · 20 on average
14/ 88
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on [JP]kuma2com Rust Server PvE?

Generated by the game, the map on [JP]kuma2com Rust Server PvE is procedural, size 4,000 with seed 12345. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on [JP]kuma2com Rust Server PvE?

You will find no gather rate in the name of [JP]kuma2com Rust Server PvE. The group limit is 8 players, the game's default. pve is the game mode, no player-versus-player fighting. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on [JP]kuma2com Rust Server PvE?

0 of the 5 slots on [JP]kuma2com Rust Server PvE are filled right now. Averaged across the last seven days, the population was 0 players.

How does [JP]kuma2com Rust Server PvE rank against other Rust servers?

Over the last seven days, [JP]kuma2com Rust Server PvE recorded enough player hours to reach #15,261 worldwide, placing it in the top 69% of all ranked servers.

Server facts

How reliably does [JP]kuma2com Rust Server PvE stay online?

As recorded now, [JP]kuma2com Rust Server PvE is running. Its reported uptime points to a restart about 13 days 6 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. 13 September 2026 is when Rust Server Trends first recorded it.

How well does [JP]kuma2com Rust Server PvE perform under load?

The 48-hour average is 97 server fps; 42 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 91,286. Its highest memory use was 5,005 MB. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is [JP]kuma2com Rust Server PvE hosted?

Its name points to Asia, but [JP]kuma2com Rust Server PvE publishes no region tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 122.250.21.107:28015 is the address it uses.

What build of Rust does [JP]kuma2com Rust Server PvE use?

On Windows, [JP]kuma2com Rust Server PvE runs Rust network protocol 2632 and build 160556. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

On what timetable does [JP]kuma2com Rust Server PvE run its wipes?

Too few wipes of [JP]kuma2com Rust Server PvE are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 77 days 7 hours is how long the current world has been running.

Server tags

What do the server tags on [JP]kuma2com Rust Server PvE mean?

These are the tags [JP]kuma2com Rust Server PvE publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp5 (Max players): The server has 5 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2632 (Protocol): To connect, your game must be on the same protocol, 2632; cs160556 (Build): It runs game build 160556; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [JP]kuma2com Rust Server PvE appear?

These Rust Server Trends lists include [JP]kuma2com Rust Server PvE: Modded Rust servers, tracked live and Rust PvE servers. You will find it under these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

How to join

How do you connect to [JP]kuma2com Rust Server PvE?

Enter client.connect 122.250.21.107:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp5,ptrak,$r?,v2632,^p,gmrust,cs160556,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp5
Max players The server has 5 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2632
Protocol To connect, your game must be on the same protocol, 2632.
cs160556
Build It runs game build 160556.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.