Station XX-15261 · recording
[JP]kuma2com Rust Server PvE
Online 122.250.21.107:28015 checked 10m ago
- Players now
- 0/ 5
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,261
- top 69%
- Last wipe
- 77d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 5 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on [JP]kuma2com Rust Server PvE?
Generated by the game, the map on [JP]kuma2com Rust Server PvE is procedural, size 4,000 with seed 12345. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on [JP]kuma2com Rust Server PvE?
You will find no gather rate in the name of [JP]kuma2com Rust Server PvE. The group limit is 8 players, the game's default. pve is the game mode, no player-versus-player fighting. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.
Player counts
What is the current population on [JP]kuma2com Rust Server PvE?
0 of the 5 slots on [JP]kuma2com Rust Server PvE are filled right now. Averaged across the last seven days, the population was 0 players.
How does [JP]kuma2com Rust Server PvE rank against other Rust servers?
Over the last seven days, [JP]kuma2com Rust Server PvE recorded enough player hours to reach #15,261 worldwide, placing it in the top 69% of all ranked servers.
Server facts
How reliably does [JP]kuma2com Rust Server PvE stay online?
As recorded now, [JP]kuma2com Rust Server PvE is running. Its reported uptime points to a restart about 13 days 6 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. 13 September 2026 is when Rust Server Trends first recorded it.
How well does [JP]kuma2com Rust Server PvE perform under load?
The 48-hour average is 97 server fps; 42 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 91,286. Its highest memory use was 5,005 MB. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is [JP]kuma2com Rust Server PvE hosted?
Its name points to Asia, but [JP]kuma2com Rust Server PvE publishes no region tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 122.250.21.107:28015 is the address it uses.
What build of Rust does [JP]kuma2com Rust Server PvE use?
On Windows, [JP]kuma2com Rust Server PvE runs Rust network protocol 2632 and build 160556. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
On what timetable does [JP]kuma2com Rust Server PvE run its wipes?
Too few wipes of [JP]kuma2com Rust Server PvE are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 77 days 7 hours is how long the current world has been running.
Server tags
What do the server tags on [JP]kuma2com Rust Server PvE mean?
These are the tags [JP]kuma2com Rust Server PvE publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp5 (Max players): The server has 5 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2632 (Protocol): To connect, your game must be on the same protocol, 2632; cs160556 (Build): It runs game build 160556; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does [JP]kuma2com Rust Server PvE appear?
These Rust Server Trends lists include [JP]kuma2com Rust Server PvE: Modded Rust servers, tracked live and Rust PvE servers. You will find it under these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
How do you connect to [JP]kuma2com Rust Server PvE?
Enter client.connect 122.250.21.107:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.