Rust Server TrendsSeismic network · station log
Recording Stations11,802 Players77,039 Active3,777 Wipes · 3 h111 48 h

Station XX-3564 · no signal

【北国の春】 | PVE | 仿官原倍 | 萌新养老

Offline 110.42.9.59:6044 checked 1d ago

moddedoxidepve
Connect
Players now
4/ 100
4% full
Motion · 24 h
M0.6rising
+4 players on the day
7-day average
1
peak 6
Rank
#3,564
top 16%
Last wipe
26d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-3564 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
4of 100 slots
Motion · 24 h
M0.6rising+4 players
Sharpest hour
+2into Tue 14:00 UTC
Peak · 48 h
6most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0246821:0001:0005:0008:0012:0016:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020021:0001:0005:0008:0012:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep6 Oct11 Oct17 Oct22 Oct28 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.7 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
3players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctFri 2 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 2 Oct, 14:07 UTC26d ago M0.0rising 3 – running 2
Fri 2 Oct, 05:43 UTC26d ago M0.5rising 3 – 0.4 days 0
Thu 1 Oct, 05:08 UTC27d ago M0.0steady 3 – 1 days 3

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 60 on average
17/ 200
QS『鱼山路』pve|耐玩|升级|突袭 EA · groups of 8+ · 37 on average
41/ 100
[坚果PVE]原倍养老/打怪升级/合成强化/召唤副本 EA · groups of 8+ · monthly · 35 on average
32/ 100
Japan Tokyo - Vanilla PvE|JP|Beginner EA · groups of 16+ · 34 on average
20/ 100
Japan Tokyo - Chill PvE|JP EA · groups of 16+ · 21 on average
4/ 100
爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 EA · groups of 8+ · monthly · 21 on average
18/ 88
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on 【北国の春】 | PVE | 仿官原倍 | 萌新养老?

【北国の春】 | PVE | 仿官原倍 | 萌新养老 runs a procedural map of size 4,500 with seed 879152935, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on 【北国の春】 | PVE | 仿官原倍 | 萌新养老?

The name of 【北国の春】 | PVE | 仿官原倍 | 萌新养老 gives no gather rate. Groups hold up to 8 players, which is the default for the game. It plays in pve mode, no player-versus-player fighting. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on 【北国の春】 | PVE | 仿官原倍 | 萌新养老 right now?

【北国の春】 | PVE | 仿官原倍 | 萌新养老 is not responding at this moment and is offline, last seen 28 hours ago. The seven-day average is 1 players, with a peak of 6. The last 48 hours show their highest activity at 14:00 UTC, averaging 5 players.

How does 【北国の春】 | PVE | 仿官原倍 | 萌新养老 rank against other Rust servers?

The last seven days of player hours place 【北国の春】 | PVE | 仿官原倍 | 萌新养老 at #3,564, in the top 16% of all ranked servers.

Server details

How reliably does 【北国の春】 | PVE | 仿官原倍 | 萌新养老 stay online?

【北国の春】 | PVE | 仿官原倍 | 萌新养老 is down at the moment; the last recorded contact was 28 hours ago. The uptime it reports puts its last restart about 21 hours ago. Of the 168 hours in the last 7 full days, it was up for 161, or 96% of the time. On 30 September 2026 it was recorded for the first time by Rust Server Trends.

How well does 【北国の春】 | PVE | 仿官原倍 | 萌新养老 perform under load?

Its average server fps over the last 48 hours was 105, and it never dropped below 86. At its highest, it carried 128,344 entities: buildings, deployables and the world's other contents. It reached a ceiling of 4,513 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Which region does 【北国の春】 | PVE | 仿官原倍 | 萌新养老 run from?

Its name points to Asia, but 【北国の春】 | PVE | 仿官原倍 | 萌新养老 publishes no region tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 110.42.9.59:6044.

Which Rust version is 【北国の春】 | PVE | 仿官原倍 | 萌新养老 running?

On Linux, 【北国の春】 | PVE | 仿官原倍 | 萌新养老 runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on 【北国の春】 | PVE | 仿官原倍 | 萌新养老?

3 players, on average, was the busiest crowd at its recent wipes. 1 hours into the latest wipe, the crowd reached its peak.

On what timetable does 【北国の春】 | PVE | 仿官原倍 | 萌新养老 run its wipes?

There is no next wipe to predict at 【北国の春】 | PVE | 仿官原倍 | 萌新养老, since its wipes fall at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 26 days 2 hours.

Tags

What do the server tags on 【北国の春】 | PVE | 仿官原倍 | 萌新养老 mean?

Tags published by 【北国の春】 | PVE | 仿官原倍 | 萌新养老 and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does 【北国の春】 | PVE | 仿官原倍 | 萌新养老 appear?

These Rust Server Trends lists include 【北国の春】 | PVE | 仿官原倍 | 萌新养老: Modded Rust servers, tracked live and Rust PvE servers. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Join the server

What steps get you onto 【北国の春】 | PVE | 仿官原倍 | 萌新养老?

To join, enter client.connect 110.42.9.59:6044 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. For the website, go to https://qun.qq.com/universal-share/share?ac=1&authKey=8URYXsb28wLg5pdkpRl24uMCdjuvALd%2B5lkJiQ9iii4KqeFswAwc690K%2BY0L%2BB2g&busi_data=eyJncm91cENvZGUiOiIxMDY3MDI2ODcyIiwidG9rZW4iOiJmVGdPeEFGbTgxOFY2YzlBcTlibkRtUnhzU2NPY3AyTGhNZU9BajN0RmZxSWcxajVReGdXNlVFUldpY29TRGR3IiwidWluIjoiMTAyOTczODU4NiJ9&data=Tu1wOH237eg_2wVHuBIHjBEsUhkGzwmcFq55__xBUODctFuigr2mRQId-ub8pMYyaxdA6xNCNZz-HfCQ182zKKBlFs5xT3ZOO_QgM4hfUnE&svctype=5&tempid=h5_group_info.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players Slots: 100.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.