Station XX-13951 · no signal
Michael's PVE Build Server
Offline 109.242.231.177:28015 checked 45d ago
- Players now
- 1/ 5
- 20% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,951
- no region published
- Last wipe
- 45d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 5 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Michael's PVE Build Server?
A procedural map runs on Michael's PVE Build Server, generated by the game.
Which settings and rules apply on Michael's PVE Build Server?
No gather rate appears in the name of Michael's PVE Build Server. The group limit is 8 players, the game's default. pve is the game mode, no combat against other players. It is a community server, and the browser lists it under Community. Anti-cheat is on: VAC, from Valve.
Player counts
What is the current population on Michael's PVE Build Server?
Michael's PVE Build Server is not responding at this moment and is offline, last seen 45 days 8 hours ago.
How does Michael's PVE Build Server rank against other Rust servers?
Over the last seven days, Michael's PVE Build Server recorded enough player hours to reach #13,951 worldwide, placing it in the top – of all ranked servers.
Server facts
How reliably does Michael's PVE Build Server stay online?
Michael's PVE Build Server is down at the moment; the last recorded contact was 45 days 8 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 14 September 2026.
Where in the world is Michael's PVE Build Server hosted?
Nothing about a region comes from Michael's PVE Build Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 109.242.231.177:28015.
Which Rust version is Michael's PVE Build Server running?
Rust network protocol 2633 and build 163794 on Windows is what Michael's PVE Build Server runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
How often does Michael's PVE Build Server wipe, and on which days?
Too few wipes of Michael's PVE Build Server are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 45 days 11 hours.
Lists and tags
What do the server tags on Michael's PVE Build Server mean?
These are the tags Michael's PVE Build Server publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp5 (Max players): 5 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^p (PvE): The danger comes from the world, not from other players. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Michael's PVE Build Server appear?
These Rust Server Trends lists include Michael's PVE Build Server: Rust build and creative servers, live, Rust community servers without the side modes and Rust PvE servers. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Connecting
How do you connect to Michael's PVE Build Server?
To join, enter client.connect 109.242.231.177:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.