Station XX-1095 · recording
[EU] Facepunch 16
Online 109.200.194.197:28015 checked 10m ago
- Players now
- 11/ 300
- 4% full
- Motion · 24 h
- M0.0▲rising
- +1 players on the day
- 7-day average
- 8
- peak 22
- Rank
- #1,095
- top 5%
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 8h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 11of 300 slots
- Motion · 24 h
- M0.0▲rising+1 players
- Sharpest hour
- +5into Wed 09:00 UTC
- Peak · 48 h
- 22most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence
- wipe-day peak
- 299players, last three wipes
Coming wipes
- 7d 8hThu 5 Nov, 19:00 UTCFW
- 35d 8hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 299, 47 hours in, with 234 in the queue.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 17:49 UTC FW27d ago | M2.3▲rising | 299+234 queue | – | running | 103 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on [EU] Facepunch 16?
Generated by the game, the map on [EU] Facepunch 16 is procedural, size 4,500 with seed 253948282. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on [EU] Facepunch 16?
You will find no gather rate in the name of [EU] Facepunch 16. The group limit is 8 players, the game's default. It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. It appears in the Official tab in the game. Vanilla is the label it uses for itself: unchanged from Facepunch's release: no altered rates, kits or rules. VAC, Valve's anti-cheat, is switched on.
Player counts
How many players are recorded on [EU] Facepunch 16 right now?
11 of the 300 slots on [EU] Facepunch 16 are filled right now. The seven-day average is 8 players, with a peak of 22. Averaged over the last 48 hours, the busiest hour was 16:00 UTC at 20 players.
How does [EU] Facepunch 16 rank against other Rust servers?
On player hours for the past week, [EU] Facepunch 16 sits at #1,095, which puts it inside the top 5% of every ranked server.
Operator and location
How reliably does [EU] Facepunch 16 stay online?
As recorded now, [EU] Facepunch 16 is running. The uptime it reports puts its last restart about 4 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. 13 September 2026 is when Rust Server Trends first recorded it.
How well does [EU] Facepunch 16 perform under load?
Its average server fps over the last 48 hours was 121, and it never dropped below 100. The world held up to 134,738 entities at its peak, buildings and deployables included. Its highest memory use was 5,704 MB. Low fps together with a growing entity count is what players experience as lag.
Which region does [EU] Facepunch 16 run from?
Its name points to Europe, but [EU] Facepunch 16 publishes no region tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 109.200.194.197:28015.
What build of Rust does [EU] Facepunch 16 use?
Rust network protocol 2635 and build 168909 on Windows is what [EU] Facepunch 16 runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on [EU] Facepunch 16?
The recent wipes averaged a busiest count of 299 players. With 234 more in the queue, the crowd on the latest wipe peaked 47 hours after the wipe.
How often does [EU] Facepunch 16 wipe, and on which days?
The force wipe is the only wipe [EU] Facepunch 16 takes, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has run its current world for 27 days 16 hours. The tags it publishes carry a monthly wipe schedule.
Tags
What do the server tags on [EU] Facepunch 16 mean?
These are the tags [EU] Facepunch 16 publishes for the browser to read: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): You'll find standard Rust survival here; mp300 (Max players): The server has 300 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^t (Tutorial on): This server offers Facepunch's tutorial to new players; sc3 (Custom tag): A custom tag, not standard Rust: set by the owner or a plugin. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does [EU] Facepunch 16 appear?
These Rust Server Trends lists include [EU] Facepunch 16: Rust servers with the tutorial, EU Rust servers, Official Rust servers and Vanilla Rust servers, recorded live. On the server list, the filters it matches are: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Boxes: Official only.
Which person or group runs [EU] Facepunch 16?
One operator most likely runs these: [EU] Facepunch 16 and 124 other servers we track, all publishing a playrust.com hostname.
How to join
How do you connect to [EU] Facepunch 16?
You can connect by pressing F1 in Rust and typing client.connect 109.200.194.197:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
