Rust Server TrendsSeismic network · station log
Recording Stations11,600 Players34,753 Active2,904 Wipes · 3 h68 48 h

Station XX-15419 · no signal

[TEST] SERIOUS RUST [TEST]

Offline 109.195.37.2:28015 checked 3d ago

weekly wipes moddedoxidepve
Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,419
top 69%
Last wipe
3d ago
weekly schedule
Next wipe
3d 4h
Sat 31 Oct, 10:56 UTC
Seismic record · station XX-15419 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep12 Oct18 Oct23 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Saturday 31 October, 10:56 UTC, in 3d 4h. Its weekly schedule tag · low confidence

usual gap
2 daysbetween real wipes
on rhythm
25%of its recent wipes
wipe-day peak
1players, last three wipes

Coming wipes

  1. 3d 4hSat 31 Oct, 10:56 UTC
  2. 8d 12hThu 5 Nov, 19:00 UTCFW
  3. 10d 4hSat 7 Nov, 10:56 UTC
  4. 17d 4hSat 14 Nov, 10:56 UTC
  5. 24d 4hSat 21 Nov, 10:56 UTC
  6. 31d 4hSat 28 Nov, 10:56 UTC
  7. 36d 12hThu 3 Dec, 19:00 UTCFW
  8. 38d 4hSat 5 Dec, 10:56 UTC

The first 48 hours of its last wipes

Sat 24 OctTue 20 OctTue 20 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 24 Oct, 10:56 UTC3d ago M0.0falling 0 – running 1
Tue 20 Oct, 14:13 UTC7d ago M0.0steady 1 – 3.9 days 1
Tue 20 Oct, 05:37 UTC8d ago M0.0steady 1 – 0.4 days 1
Mon 19 Oct, 11:30 UTC8d ago M0.0rising 1 – 0.8 days 0
Sat 17 Oct, 06:08 UTC11d ago M0.0steady 0 – 2.2 days 0
Thu 15 Oct, 11:05 UTC12d ago M0.0rising 1 – 1.8 days 0
Mon 12 Oct, 16:09 UTC15d ago M0.0steady 0 – 2.8 days 0
Tue 22 Sep, 10:23 UTC35d ago M0.0steady 0 – – 20.2 days 0
Mon 21 Sep, 11:47 UTC36d ago M0.0steady 0 – 0.9 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] groups of 200+ · 1x · weekly · 14 on average
3/ 100
#3 Wasilisc PvE х5 EU · groups of 8+ · weekly · 9 on average
5/ 200
[SEA]Singapore PVEx20 10/23/26 SkillTree Events EA · groups of 8+ · weekly · 6 on average
2/ 50
RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | Events NA · groups of 150+ · weekly · 4 on average
1/ 50
TRINUM.RU PVE NoKill NoRaid Skills Artifacts Boss Zombie EU · groups of 8+ · weekly · 4 on average
0/ 250
Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] OC · groups of 8+ · weekly · 4 on average
2/ 30
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on [TEST] SERIOUS RUST [TEST]?

[TEST] SERIOUS RUST [TEST] runs a procedural map of size 4,500 with seed 327, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on [TEST] SERIOUS RUST [TEST]?

You will find no gather rate in the name of [TEST] SERIOUS RUST [TEST]. Groups hold up to 8 players, which is the default for the game. In pve mode, no player-versus-player fighting. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on [TEST] SERIOUS RUST [TEST]?

[TEST] SERIOUS RUST [TEST] is not responding at this moment and is offline, last seen 3 days 17 hours ago. The population averaged 0 players over the past week.

How does [TEST] SERIOUS RUST [TEST] rank against other Rust servers?

The last seven days of player hours place [TEST] SERIOUS RUST [TEST] at #15,419, in the top 69% of all ranked servers.

Operator and location

How reliably does [TEST] SERIOUS RUST [TEST] stay online?

[TEST] SERIOUS RUST [TEST] is down at the moment; the last recorded contact was 3 days 17 hours ago. Of the 168 hours in the last 7 full days, it was up for 4, or 2% of the time. On 18 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does [TEST] SERIOUS RUST [TEST] run from?

Nothing about a region comes from [TEST] SERIOUS RUST [TEST]. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 109.195.37.2:28015.

Which Rust version is [TEST] SERIOUS RUST [TEST] running?

[TEST] SERIOUS RUST [TEST] is running Rust network protocol 2635 and build 168909 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on [TEST] SERIOUS RUST [TEST]?

1 players, on average, was the busiest crowd at its recent wipes. 1 hours into the latest wipe, the crowd reached its peak.

How often does [TEST] SERIOUS RUST [TEST] wipe, and on which days?

Its schedule cannot be confirmed, as too few of [TEST] SERIOUS RUST [TEST]'s wipes are on record; the prediction follows its tag instead. The date of its next wipe is Saturday 31 October at 10:56 UTC. 3 days 19 hours is how long the current world has been running. The tags it publishes carry a weekly wipe schedule.

Lists and tags

What do the server tags on [TEST] SERIOUS RUST [TEST] mean?

These are the tags [TEST] SERIOUS RUST [TEST] publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^w (Weekly): A wipe comes once a week; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does [TEST] SERIOUS RUST [TEST] appear?

The Rust Server Trends lists that take in [TEST] SERIOUS RUST [TEST] are: Modded Rust servers, tracked live and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Connecting

What steps get you onto [TEST] SERIOUS RUST [TEST]?

To join, enter client.connect 109.195.37.2:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^w,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slots: 50.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Wipe schedule

^w
Weekly A wipe comes once a week.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.