Rust Server TrendsSeismic network · station log
Recording Stations11,784 Players66,602 Active3,516 Wipes · 3 h198 48 h

Station OC-15318 · recording

[AU] Rusty Rivets | Monthly

Online OC 108.61.227.160:28016 checked 10m ago

monthly wipes vanillamoddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,318
top 69% · #178 in OC
Last wipe
27d ago
monthly schedule
Next wipe
7d 6h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station OC-15318 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123413:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

025507510013:0022:0007:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 83% in OC. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

wipe-day peak
3players, last three wipes

Coming wipes

  1. 7d 6hThu 5 Nov, 19:00 UTCFW
  2. 35d 6hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 11 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 18:48 UTC FW27d ago M0.5rising 3 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
vanilla + OC · groups of 16+ · monthly · 1 on average
0/ 75
Rustafied.com - AU Long OC · groups of 16+ · monthly · 28 on average
15/ 100
[AU] Facepunch Premium 1 OC · groups of 8+ · monthly · 8 on average
10/ 250
[AU] Facepunch 1 OC · groups of 8+ · monthly · 7 on average
5/ 250
[NZ] Vanilla Rust 1 OC · groups of 8+ · monthly · 4 on average
1/ 75
AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEP OC · groups of 8+ · monthly · 4 on average
2/ 500
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [AU] Rusty Rivets | Monthly?

[AU] Rusty Rivets | Monthly runs a procedural map of size 3,500 with seed 1464986420, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on [AU] Rusty Rivets | Monthly?

The name of [AU] Rusty Rivets | Monthly gives no gather rate. Groups hold up to 8 players, which is the default for the game. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. It describes itself as vanilla, which means no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat is on: VAC, from Valve.

Population

How many players are recorded on [AU] Rusty Rivets | Monthly right now?

A reading taken now shows 0 players on [AU] Rusty Rivets | Monthly, which has 50 slots. The seven-day average for this server is 0 players.

How does [AU] Rusty Rivets | Monthly rank against other Rust servers?

[AU] Rusty Rivets | Monthly is #178 in Oceania and #15,318 worldwide on the past week's player hours, within the top 69% of ranked servers.

Server facts

How reliably does [AU] Rusty Rivets | Monthly stay online?

[AU] Rusty Rivets | Monthly is up at the moment. The uptime it reports puts its last restart about 17 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Does [AU] Rusty Rivets | Monthly hold a steady tick rate?

Across the last 48 hours it averaged 96 server fps, with a floor of 89. At its highest, it carried 69,671 entities: buildings, deployables and the world's other contents. Memory use peaked at 2,089 MB. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is [AU] Rusty Rivets | Monthly hosted?

With its OC tag, [AU] Rusty Rivets | Monthly lists itself in Oceania. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 108.61.227.160:28016.

What build of Rust does [AU] Rusty Rivets | Monthly use?

On Windows, [AU] Rusty Rivets | Monthly runs Rust network protocol 2634 and build 167781. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on [AU] Rusty Rivets | Monthly?

On average, the busiest point of its recent wipes drew 3 players. The peak on the most recent wipe came 11 hours after the wipe.

How often does [AU] Rusty Rivets | Monthly wipe, and on which days?

The force wipe is the only wipe [AU] Rusty Rivets | Monthly takes, once a month. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 27 days 17 hours. The tags it publishes carry a monthly wipe schedule.

Server tags

What do the server tags on [AU] Rusty Rivets | Monthly mean?

These are the tags [AU] Rusty Rivets | Monthly publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; OC (Oceania): In the server browser it appears under Oceania. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does [AU] Rusty Rivets | Monthly appear?

These Rust Server Trends lists include [AU] Rusty Rivets | Monthly: Oceania Rust servers, live and Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Oceania; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Connecting

How do you connect to [AU] Rusty Rivets | Monthly?

To join, enter client.connect 108.61.227.160:28016 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. You can find its website at https://discord.com/invite/jFjmJ6HMJ8.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,^v,OC,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players The server has 50 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

OC
Oceania In the server browser it appears under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.