Station XX-6215 · recording
Sqibuq's Build
Online 104.234.252.167:28025 checked 9m ago
- Players now
- 0/ 30
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 2
- Rank
- #6,215
- top 28%
- Last wipe
- 16d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 30 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- −1into Wed 22:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 2players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Mon 12 Oct, 21:11 UTC16d ago | M0.3▲rising | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Sqibuq's Build?
Sqibuq's Build runs a procedural map of size 3,500 with seed 648252, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on Sqibuq's Build?
No gather rate appears in the name of Sqibuq's Build. At the game's default, groups can have up to 8 players. It plays in pve mode, no player-versus-player fighting. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.
Live population
What is the current population on Sqibuq's Build?
At this moment, Sqibuq's Build records 0 players across 30 slots. The seven-day average is 0 players, with a peak of 2. The busiest point in the last 48 hours came at 20:00 UTC, averaging 1 players.
How does Sqibuq's Build rank against other Rust servers?
The last seven days of player hours place Sqibuq's Build at #6,215, in the top 28% of all ranked servers.
Server details
How reliably does Sqibuq's Build stay online?
As recorded now, Sqibuq's Build is running. The uptime it reports puts its last restart about 1 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. On 24 September 2026 it was recorded for the first time by Rust Server Trends.
Does Sqibuq's Build hold a steady tick rate?
Across the last 48 hours it averaged 85 server fps, with a floor of 54. Buildings, deployables and all the rest of the world's entities brought it to a high of 77,035. Memory use peaked at 2,233 MB. Low fps together with a growing entity count is what players experience as lag.
Where in the world is Sqibuq's Build hosted?
Nothing about a region comes from Sqibuq's Build. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 104.234.252.167:28025.
What build of Rust does Sqibuq's Build use?
On Windows, Sqibuq's Build runs Rust network protocol 2635 and build 167584. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on Sqibuq's Build?
The recent wipes averaged a busiest count of 2 players. The peak on the most recent wipe came 0 hours after the wipe.
How often does Sqibuq's Build wipe, and on which days?
The rhythm of Sqibuq's Build cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 16 days 9 hours is how long the current world has been running.
Server tags
What do the server tags on Sqibuq's Build mean?
The game's server browser reads the tags Sqibuq's Build publishes: gmrust (Game mode): Survival in standard Rust; mp30 (Max players): Slots: 30; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs167584 (Build): It runs game build 167584; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Sqibuq's Build appear?
You will find Sqibuq's Build on the following Rust Server Trends lists: Modded Rust servers, tracked live, Rust build and creative servers, live and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
What steps get you onto Sqibuq's Build?
Enter client.connect 104.234.252.167:28025 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.