Rust Server TrendsSeismic network · station log
Recording Stations11,699 Players40,133 Active2,984 Wipes · 3 h90 48 h

Station NA-849 · recording

US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing

Online NA 104.143.3.99:28039 checked 11m ago

vanillamoddedoxidepve
Connect
Players now
17/ 200
8% full
Motion · 24 h
M0.7falling
−5 players on the day
7-day average
12
peak 35
Rank
#849
top 4% · #133 in NA
Last wipe
27d ago
no schedule published
Next wipe
7d 16h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-849 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
17of 200 slots
Motion · 24 h
M0.7falling−5 players
Sharpest hour
−6into Tue 04:00 UTC
Peak · 48 h
24most players in any hour
Channel 1 · calibrated

Players

AveragePeak
01020304003:0012:0021:0005:0014:0000:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608003:0012:0021:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers, top 7% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence

wipe-day peak
75players, last three wipes

Coming wipes

  1. 7d 16hThu 5 Nov, 19:00 UTCFW
  2. 35d 16hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 75, 34 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 18:13 UTC FW27d ago M1.9rising 75 – running 4

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 249 on average
316/ 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 104 on average
178/ 200
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 50 on average
66/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 39 on average
43/ 200
Orange Dream | Cozy PvE/RP | No KOS NA · groups of 8+ · biweekly · 34 on average
35/ 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average
49/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing?

US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing runs a procedural map of size 5,000 with seed 309235982, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing?

No gather rate appears in the name of US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing. Groups hold up to 8 players, which is the default for the game. pve is the game mode, no player-versus-player fighting. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. By its own description it is vanilla: rates, kits and rules are as Facepunch ships them. VAC, Valve's anti-cheat, is switched on.

Live population

How many players are recorded on US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing right now?

At this moment, US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing records 17 players across 200 slots. Averaged across the last seven days the population was 12 players, reaching a peak of 35. The busiest point in the last 48 hours came at 23:00 UTC, averaging 21 players.

How does US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing rank against other Rust servers?

For player hours across the last seven days, US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing takes #849 overall and #133 in North America, inside the top 4% of all ranked servers.

Operator and location

How reliably does US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing stay online?

US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing is up at the moment. Its reported uptime points to a restart about 12 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

How well does US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing perform under load?

The 48-hour average is 52 server fps; 2 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 267,043. Memory use peaked at 6,688 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing hosted?

In North America US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing lists itself, with the tag NA. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 104.143.3.99:28039 is the address it uses.

Which Rust version is US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing running?

On Linux, US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing?

On average, the busiest point of its recent wipes drew 75 players. The peak on the most recent wipe came 34 hours after the wipe.

On what timetable does US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing run its wipes?

At the force wipe each month US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing wipes, and at no other time. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 27 days 7 hours.

Server tags

What do the server tags on US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing mean?

Tags published by US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp200 (Max players): The server has 200 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): In the server browser it appears under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing appear?

These Rust Server Trends lists include US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing: Modded Rust servers, tracked live, Rust PvE servers and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Players now: At least 10; Average players: 10+ on average.

How to join

What steps get you onto US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing?

To join, enter client.connect 104.143.3.99:28039 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. You can find its website at https://discord.com/invite/cuzCYuhQ3X.

Instrument codes

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^v,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp200
Max players The server has 200 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.