Rust Server TrendsSeismic network · station log
Recording Stations11,620 Players35,915 Active2,914 Wipes · 3 h77 48 h

Station OC-11233 · recording

RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01

Online OC 103.192.80.201:7075 checked 12m ago

monthly wipes vanillamoddedoxide
Connect
Players now
0/ 40
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#11,233
top 50% · #165 in OC
Last wipe
26d ago
monthly schedule
Next wipe
8d 12h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station OC-11233 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 40 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123407:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

01020304007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 50% of all ranked servers, top 80% in OC. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 12h. The force wipe · high confidence

wipe-day peak
1players, last three wipes

Coming wipes

  1. 8d 12hThu 5 Nov, 19:00 UTCFW
  2. 36d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 41 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 18:03 UTC FW26d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
vanilla + OC · groups of 16+ · monthly · 1 on average
2/ 75
Rustafied.com - AU Long OC · groups of 16+ · monthly · 35 on average
35/ 100
[AU] Facepunch Premium 1 OC · groups of 8+ · monthly · 8 on average
10/ 250
[AU] Facepunch 1 OC · groups of 8+ · monthly · 7 on average
9/ 250
AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEP OC · groups of 8+ · monthly · 4 on average
4/ 500
ClearRust - Monthly/PVE[AUS] For NOOBS OC · groups of 8+ · monthly · 4 on average
4/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01?

The procedural map on RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01 is size 3,750 with seed 1337, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. The name of its map is RustWorld AUS1.

Which settings and rules apply on RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01?

No gather rate appears in the name of RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01. Groups hold up to 8 players, which is the default for the game. In survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. It describes itself as vanilla, which means rates, kits and rules are as Facepunch ships them. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01?

At this moment, RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01 records 0 players across 40 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 1.

How does RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01 rank against other Rust servers?

RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01 is #165 in Oceania and #11,233 worldwide on the past week's player hours, within the top 50% of ranked servers.

Server details

How reliably does RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01 stay online?

RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01 is up at the moment. Its reported uptime points to a restart about 5 days 2 hours ago. 137 of 168 hours in the last 7 full days were up time, 82% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01 perform under load?

Its average server fps over the last 48 hours was 32, and it never dropped below 32. At its highest, it carried 79,231 entities: buildings, deployables and the world's other contents. Its highest memory use was 4,204 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01 hosted?

The OC tag is how RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01 lists itself in Oceania. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 103.192.80.201:7075.

What build of Rust does RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01 use?

On Linux, RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01 runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01?

1 players, on average, was the busiest crowd at its recent wipes. 41 hours into the latest wipe, the crowd reached its peak.

How often does RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01 wipe, and on which days?

The force wipe is the only wipe RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01 takes, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 26 days 12 hours. A monthly wipe schedule is published in its tags.

Server tags

What do the server tags on RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01 mean?

The game's server browser reads the tags RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01 publishes: gmrust (Game mode): You'll find standard Rust survival here; mp40 (Max players): 40 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; OC (Oceania): The server browser files it under Oceania. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01 appear?

The Rust Server Trends lists that take in RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01 are: Oceania Rust servers, live and Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Oceania; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Join the server

How do you connect to RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01?

You can connect by pressing F1 in Rust and typing client.connect 103.192.80.201:7075 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. For the website, go to http://www.rustworld.cc/.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^m,^v,OC,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp40
Max players 40 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

OC
Oceania The server browser files it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.