Rust Server TrendsSeismic network · station log
Recording Stations11,842 Players74,292 Active3,699 Wipes · 3 h224 48 h

Station AF-2358 · recording

GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's

Online AF 102.39.154.248:28015 checked 11m ago

2x biweekly wipes moddedoxidepve
Connect
Players now
5/ 50
10% full
Motion · 24 h
M0.7rising
+5 players on the day
7-day average
2
peak 8
Rank
#2,358
top 11% · #3 in AF
Last wipe
13d ago
biweekly schedule
Next wipe
7d 5h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station AF-2358 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
5of 50 slots
Motion · 24 h
M0.7rising+5 players
Sharpest hour
+3into Thu 10:00 UTC
Peak · 48 h
6most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0246814:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct14 Oct21 Oct29 Oct

Top 11% of all ranked servers, top 10% in AF. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

usual gap
28 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
8players, last three wipes
crowd held
0%else halves by day 6

Coming wipes

  1. 7d 5hThu 5 Nov, 19:00 UTCFW
  2. 14d 2hThu 12 Nov, 16:49 UTC
  3. 35d 5hThu 3 Dec, 19:00 UTCFW
  4. 42d 2hThu 10 Dec, 16:49 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 27 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 15 Oct, 16:49 UTC13d ago M1.0rising 9 – running 0
Thu 1 Oct, 17:55 UTC FW27d ago – – – – 14 days 0
Thu 17 Sep, 17:03 UTC41d ago M0.8rising 7 halved by day 6 14 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
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14/ 100
LOS EXILIADOS | PVE - X2 [LATAM] SA · groups of 8+ · 2x · biweekly · 6 on average
1/ 60
INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] EU · groups of 8+ · 2x · biweekly · 6 on average
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#1 RUSTMAX PVE EASY x2/KIT/TP/BASE/EVENTS EU · groups of 8+ · 2x · biweekly · 5 on average
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RustAria#5 [Мирный / PVE / X2] EU · groups of 8+ · 2x · biweekly · 4 on average
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MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport groups of 8+ · 2x · biweekly · 4 on average
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Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's?

A custom map of size 3,500 runs on GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's, with its file published for download from this page.

Which settings and rules apply on GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's?

Going by its name, GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's runs 2x gather. At the game's default, groups can have up to 8 players. pve is the game mode, no combat against other players. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's?

A reading taken now shows 5 players on GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's, which has 50 slots. Averaged across the last seven days the population was 2 players, reaching a peak of 8. The last 48 hours show their highest activity at 11:00 UTC, averaging 5 players.

How does GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's rank against other Rust servers?

For player hours across the last seven days, GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's takes #2,358 overall and #3 in Africa, inside the top 11% of all ranked servers.

Server details

How reliably does GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's stay online?

GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's is up at the moment. The uptime it reports puts its last restart about 9 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

How well does GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's perform under load?

Across the last 48 hours it averaged 109 server fps, with a floor of 59. Buildings, deployables and all the rest of the world's entities brought it to a high of 103,568. It reached a ceiling of 3,550 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's run from?

With its AF tag, GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's lists itself in Africa. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 102.39.154.248:28015.

What build of Rust does GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's use?

On Windows, GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's?

8 players, on average, was the busiest crowd at its recent wipes. 27 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 6.

On what timetable does GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's run its wipes?

At GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's the wipes follow a every 4 weeks on Thursday at 16:49 UTC rhythm. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 13 days 20 hours. In its tags it sets out a wipe schedule of every two weeks.

Server tags

What do the server tags on GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's mean?

Tags published by GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's and read by the game's server browser include gmvanilla (Game mode): You'll find vanilla survival here; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^b (Biweekly): A wipe comes every second week; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; AF (Africa): The server browser files it under Africa; rustmaps (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's appear?

You will find GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's on the following Rust Server Trends lists: 2x Rust servers, listed live, Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Region: Africa; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

Join the server

What steps get you onto GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's?

You can connect by pressing F1 in Rust and typing client.connect 102.39.154.248:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. http://gruffzone.co.za is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,AF,^p,gmvanilla,cs168909,ts8,^o^z,rustmaps

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp50
Max players The server has 50 slots.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Wipe schedule

^b
Biweekly A wipe comes every second week.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

AF
Africa The server browser files it under Africa.

Other

rustmaps
Custom tag The owner or a plugin set this tag, and it's not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.