Station AF-2358 · recording
GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's
Online AF 102.39.154.248:28015 checked 11m ago
- Players now
- 5/ 50
- 10% full
- Motion · 24 h
- M0.7▲rising
- +5 players on the day
- 7-day average
- 2
- peak 8
- Rank
- #2,358
- top 11% · #3 in AF
- Last wipe
- 13d ago
- biweekly schedule
- Next wipe
- 7d 5h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 5of 50 slots
- Motion · 24 h
- M0.7▲rising+5 players
- Sharpest hour
- +3into Thu 10:00 UTC
- Peak · 48 h
- 6most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 11% of all ranked servers, top 10% in AF. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence
- usual gap
- 28 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 8players, last three wipes
- crowd held
- 0%else halves by day 6
Coming wipes
- 7d 5hThu 5 Nov, 19:00 UTCFW
- 14d 2hThu 12 Nov, 16:49 UTC
- 35d 5hThu 3 Dec, 19:00 UTCFW
- 42d 2hThu 10 Dec, 16:49 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 27 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 15 Oct, 16:49 UTC13d ago | M1.0▲rising | 9 | – | running | 0 | |
| Thu 1 Oct, 17:55 UTC FW27d ago | – | – | – | – | 14 days | 0 |
| Thu 17 Sep, 17:03 UTC41d ago | M0.8▲rising | 7 | halved by day 6 | 14 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's?
A custom map of size 3,500 runs on GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's, with its file published for download from this page.
Which settings and rules apply on GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's?
Going by its name, GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's runs 2x gather. At the game's default, groups can have up to 8 players. pve is the game mode, no combat against other players. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Live population
What is the current population on GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's?
A reading taken now shows 5 players on GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's, which has 50 slots. Averaged across the last seven days the population was 2 players, reaching a peak of 8. The last 48 hours show their highest activity at 11:00 UTC, averaging 5 players.
How does GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's rank against other Rust servers?
For player hours across the last seven days, GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's takes #2,358 overall and #3 in Africa, inside the top 11% of all ranked servers.
Server details
How reliably does GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's stay online?
GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's is up at the moment. The uptime it reports puts its last restart about 9 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
How well does GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's perform under load?
Across the last 48 hours it averaged 109 server fps, with a floor of 59. Buildings, deployables and all the rest of the world's entities brought it to a high of 103,568. It reached a ceiling of 3,550 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's run from?
With its AF tag, GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's lists itself in Africa. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 102.39.154.248:28015.
What build of Rust does GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's use?
On Windows, GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
What does wipe day look like on GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's?
8 players, on average, was the busiest crowd at its recent wipes. 27 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 6.
On what timetable does GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's run its wipes?
At GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's the wipes follow a every 4 weeks on Thursday at 16:49 UTC rhythm. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 13 days 20 hours. In its tags it sets out a wipe schedule of every two weeks.
Server tags
What do the server tags on GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's mean?
Tags published by GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's and read by the game's server browser include gmvanilla (Game mode): You'll find vanilla survival here; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^b (Biweekly): A wipe comes every second week; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; AF (Africa): The server browser files it under Africa; rustmaps (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's appear?
You will find GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's on the following Rust Server Trends lists: 2x Rust servers, listed live, Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Region: Africa; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.
Join the server
What steps get you onto GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's?
You can connect by pressing F1 in Rust and typing client.connect 102.39.154.248:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. http://gruffzone.co.za is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
