Rust Server TrendsSeismic network · station log
Recording Stations11,881 Players89,789 Active4,026 Wipes · 3 h157 48 h

Station XX-15426 · no signal

Newman's Rust 2.0

Offline 1.20.174.87:28015 checked 42d ago

teams off moddedcarbonhardcore
Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,426
no region published
Last wipe
52d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15426 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep
Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
TheLastOfRust Hardcore PvE Zombie Survival no group limit · 9 on average
5/ 100
Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | R NA · no group limit · biweekly · 3 on average
2/ 50
[BR/LATAM] Evolution PVE | Hardcore Zombie Survival SA · groups of 15+ · biweekly · 2 on average
1/ 50
Alone & Afraid OC · no group limit · biweekly · 2 on average
2/ 50
0/ 100
ShockRust | Blue | NoLimit no group limit · 163 on average
187/ 500
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Newman's Rust 2.0?

The map on Newman's Rust 2.0 is procedural, produced by the game.

Which settings and rules apply on Newman's Rust 2.0?

You will find no gather rate in the name of Newman's Rust 2.0. The group limit is not published. In hardcore mode, Facepunch's most punishing mode. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Carbon. The server has VAC on, Valve's anti-cheat.

Population

How many players are recorded on Newman's Rust 2.0 right now?

No players are recorded on Newman's Rust 2.0 at this moment; it is offline, and the last sighting was 42 days 7 hours ago.

How does Newman's Rust 2.0 rank against other Rust servers?

Over the last seven days, Newman's Rust 2.0 recorded enough player hours to reach #15,426 worldwide, placing it in the top – of all ranked servers.

Operator and location

How reliably does Newman's Rust 2.0 stay online?

No contact with Newman's Rust 2.0 right now, and the last recorded contact was 42 days 7 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 15 September 2026.

Which region does Newman's Rust 2.0 run from?

Nothing about a region comes from Newman's Rust 2.0. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 1.20.174.87:28015.

What build of Rust does Newman's Rust 2.0 use?

Newman's Rust 2.0 is running Rust network protocol 2633 and build 163207 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

On what timetable does Newman's Rust 2.0 run its wipes?

Too few wipes of Newman's Rust 2.0 are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 52 days 9 hours.

Tags

What do the server tags on Newman's Rust 2.0 mean?

Tags published by Newman's Rust 2.0 and read by the game's server browser include gmhardcore (Game mode): The game mode is hardcore, a harsher ruleset; mp10 (Max players): The server has 10 slots; ts0 (Group limit): You can't form teams here; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs163207 (Build): The game build is 163207; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Newman's Rust 2.0 appear?

You will find Newman's Rust 2.0 on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Carbon ^y.

Join the server

How do you connect to Newman's Rust 2.0?

You can connect by pressing F1 in Rust and typing client.connect 1.20.174.87:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmhardcore,cs163207,ts0,^z,^y

Game

gmhardcore
Game mode The game mode is hardcore, a harsher ruleset.
mp10
Max players The server has 10 slots.
ts0
Group limit You can't form teams here.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs163207
Build The game build is 163207.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.