Rust Server TrendsSeismic network · station log
Recording Stations11,630 Players46,342 Active3,160 Wipes · 3 h93 48 h

Station XX-15493 · no signal

Newman's Rust 2.0

Offline 1.20.104.79:28015 checked 41d ago

teams off moddedcarbonhardcore
Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,493
no region published
Last wipe
52d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15493 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
TheLastOfRust Hardcore PvE Zombie Survival no group limit · 8 on average
4/ 100
Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | R NA · no group limit · biweekly · 3 on average
3/ 50
Alone & Afraid OC · no group limit · biweekly · 2 on average
5/ 50
[BR/LATAM] Evolution PVE | Hardcore Zombie Survival SA · groups of 15+ · biweekly · 2 on average
0/ 50
1/ 100
ShockRust | Blue | NoLimit no group limit · 156 on average
143/ 500
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Newman's Rust 2.0?

A procedural map runs on Newman's Rust 2.0, generated by the game.

Which settings and rules apply on Newman's Rust 2.0?

The name of Newman's Rust 2.0 gives no gather rate. The group limit is not published. It plays in hardcore mode, The toughest ruleset Facepunch offers. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Carbon. The server has VAC on, Valve's anti-cheat.

Population

How many players are recorded on Newman's Rust 2.0 right now?

A reading taken now finds Newman's Rust 2.0 offline; the most recent activity was 41 days 23 hours ago.

How does Newman's Rust 2.0 rank against other Rust servers?

On player hours for the past week, Newman's Rust 2.0 sits at #15,493, which puts it inside the top – of every ranked server.

Operator and location

How reliably does Newman's Rust 2.0 stay online?

Newman's Rust 2.0 is down at the moment; the last recorded contact was 41 days 23 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 16 September 2026.

Which region does Newman's Rust 2.0 run from?

A region is not published by Newman's Rust 2.0. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 1.20.104.79:28015.

Which Rust version is Newman's Rust 2.0 running?

Rust network protocol 2633 and build 163207 on Windows is what Newman's Rust 2.0 runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

On what timetable does Newman's Rust 2.0 run its wipes?

The rhythm of Newman's Rust 2.0 cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 52 days 22 hours.

Server tags

What do the server tags on Newman's Rust 2.0 mean?

These are the tags Newman's Rust 2.0 publishes for the browser to read: gmhardcore (Game mode): The game mode is hardcore, a harsher ruleset; mp10 (Max players): 10 slots are available; ts0 (Group limit): Teams are disabled; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs163207 (Build): It runs game build 163207; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Newman's Rust 2.0 appear?

You will find Newman's Rust 2.0 on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Carbon ^y.

How to join

How do you connect to Newman's Rust 2.0?

Enter client.connect 1.20.104.79:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmhardcore,cs163207,ts0,^z,^y

Game

gmhardcore
Game mode The game mode is hardcore, a harsher ruleset.
mp10
Max players 10 slots are available.
ts0
Group limit Teams are disabled.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs163207
Build It runs game build 163207.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.