Rust Server TrendsSeismic network · station log
Recording Stations11,743 Players57,957 Active3,448 Wipes · 3 h134 48 h

Station OC-15466 · no signal

[AU] All-Star Rust

Offline OC 1.145.7.246:28015 checked 36d ago

monthly wipes vanilla
Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,466
top 68% · #193 in OC
Last wipe
54d ago
monthly schedule
Next wipe
8d 19h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station OC-15466 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Top 68% of all ranked servers, top 89% in OC. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 19h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustafied.com - AU Long OC · groups of 16+ · monthly · 36 on average
15/ 100
[AU] Facepunch Premium 1 OC · groups of 8+ · monthly · 8 on average
8/ 250
[AU] Facepunch 1 OC · groups of 8+ · monthly · 7 on average
7/ 250
ClearRust - Monthly/PVE[AUS] For NOOBS OC · groups of 8+ · monthly · 4 on average
0/ 100
AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEP OC · groups of 8+ · monthly · 4 on average
3/ 500
[NZ] Vanilla Rust 1 OC · groups of 8+ · monthly · 3 on average
2/ 75
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on [AU] All-Star Rust?

A procedural map runs on [AU] All-Star Rust, generated by the game.

Which settings and rules apply on [AU] All-Star Rust?

You will find no gather rate in the name of [AU] All-Star Rust. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. Vanilla is the label it uses for itself: unchanged from Facepunch's release: no altered rates, kits or rules. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on [AU] All-Star Rust right now?

[AU] All-Star Rust is not responding at this moment and is offline, last seen 36 days 20 hours ago.

How does [AU] All-Star Rust rank against other Rust servers?

The last seven days of player hours place [AU] All-Star Rust at #15,466, in the top 68% of all ranked servers and #193 in Oceania.

Operator and location

How reliably does [AU] All-Star Rust stay online?

No contact with [AU] All-Star Rust right now, and the last recorded contact was 36 days 20 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 21 September 2026 is when Rust Server Trends first recorded it.

Where in the world is [AU] All-Star Rust hosted?

With its OC tag, [AU] All-Star Rust lists itself in Oceania. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 1.145.7.246:28015 is the address it uses.

What build of Rust does [AU] All-Star Rust use?

Rust network protocol 2633 and build 164530 on Linux is what [AU] All-Star Rust runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

On what timetable does [AU] All-Star Rust run its wipes?

An estimate from the force wipe gives [AU] All-Star Rust's next wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 54 days 4 hours. A monthly wipe schedule is published in its tags.

Tags

What do the server tags on [AU] All-Star Rust mean?

The game's server browser reads the tags [AU] All-Star Rust publishes: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; OC (Oceania): The server browser files it under Oceania. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does [AU] All-Star Rust appear?

The Rust Server Trends lists that take in [AU] All-Star Rust are: Oceania Rust servers, live, Rust community servers without the side modes and Vanilla Rust servers, recorded live. These filters bring it up on the server list: Region: Oceania; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

Connecting

How do you connect to [AU] All-Star Rust?

To join, enter client.connect 1.145.7.246:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^m,^v,OC,gmrust,cs164530,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs164530
Build The game build is 164530.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Region

OC
Oceania The server browser files it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.