Rust Server TrendsSeismic network · station log
Recording Stations11,867 Players96,005 Active3,901 Wipes · 3 h390 48 h

Station XX-3085 · recording

Fields Of Rust PVE 10X (lightly modded)

Online 99.249.143.10:28018 checked 10m ago

10x biweekly wipes moddedcarbonpve
Connect
Players now
1/ 100
1% full
Motion · 24 h
M0.0falling
−1 players on the day
7-day average
1
peak 4
Rank
#3,085
top 14%
Last wipe
13d ago
biweekly schedule
Next wipe
3h
Thu 29 Oct, 19:53 UTC
Seismic record · station XX-3085 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 100 slots
Motion · 24 h
M0.0falling−1 players
Sharpest hour
+1into Wed 11:00 UTC
Peak · 48 h
4most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0123417:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

025507510017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 19:53 UTC, in 3h. Its biweekly schedule tag · low confidence

usual gap
13.9 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
6players, last three wipes
crowd held
0%else halves by day 6.5

Coming wipes

  1. 3hThu 29 Oct, 19:53 UTC
  2. 7d 2hThu 5 Nov, 19:00 UTCFW
  3. 14d 3hThu 12 Nov, 19:53 UTC
  4. 28d 3hThu 26 Nov, 19:53 UTC
  5. 35d 2hThu 3 Dec, 19:00 UTCFW
  6. 42d 3hThu 10 Dec, 19:53 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctFri 18 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 28 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 15 Oct, 19:53 UTC13d ago M0.6rising 4 – running 0
Thu 1 Oct, 19:34 UTC FW27d ago M0.8rising 8 halved by day 3 14 days 1
Fri 18 Sep, 00:40 UTC41d ago M0.7rising 6 halved by day 10 13.8 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

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Tims Place PVE 10x /Custom Heli/Bradley/Bots/snipers groups of 25+ · 10x · monthly · 7 on average
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Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Fields Of Rust PVE 10X (lightly modded)?

Generated by the game, the map on Fields Of Rust PVE 10X (lightly modded) is procedural, size 3,700 with seed 1337. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Fields Of Rust PVE 10X (lightly modded)?

10x gather is what Fields Of Rust PVE 10X (lightly modded) runs, judging by its name. The group limit is 8 players, the game's default. build & creative is the game mode, building in a sandbox, and no gathering. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Carbon. Anti-cheat is on: VAC, from Valve.

Live population

What is the current population on Fields Of Rust PVE 10X (lightly modded)?

At this moment, Fields Of Rust PVE 10X (lightly modded) records 1 players across 100 slots. The seven-day average is 1 players, with a peak of 4. The last 48 hours show their highest activity at 12:00 UTC, averaging 3 players.

How does Fields Of Rust PVE 10X (lightly modded) rank against other Rust servers?

On player hours for the past week, Fields Of Rust PVE 10X (lightly modded) sits at #3,085, which puts it inside the top 14% of every ranked server.

Server facts

How reliably does Fields Of Rust PVE 10X (lightly modded) stay online?

As recorded now, Fields Of Rust PVE 10X (lightly modded) is running. Going by the uptime figure it reports, it restarted about 5 days 21 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.

How well does Fields Of Rust PVE 10X (lightly modded) perform under load?

The 48-hour average is 83 server fps; 18 is the lowest observed. At its highest, it carried 98,804 entities: buildings, deployables and the world's other contents. It reached a ceiling of 7,169 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Which region does Fields Of Rust PVE 10X (lightly modded) run from?

A region is not published by Fields Of Rust PVE 10X (lightly modded). The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 99.249.143.10:28018.

Which Rust version is Fields Of Rust PVE 10X (lightly modded) running?

Rust network protocol 2635 and build 168909 on Windows is what Fields Of Rust PVE 10X (lightly modded) runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on Fields Of Rust PVE 10X (lightly modded)?

6 players, on average, was the busiest crowd at its recent wipes. 28 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell under half by day 6.5 in the wipes where it didn't hold.

How often does Fields Of Rust PVE 10X (lightly modded) wipe, and on which days?

The prediction follows its tag, because too few of Fields Of Rust PVE 10X (lightly modded)'s wipes are on record to confirm its schedule. Thursday 29 October at 19:53 UTC is when its next wipe is due. It has run its current world for 13 days 20 hours. Its tags state that it wipes every two weeks.

Lists and tags

What do the server tags on Fields Of Rust PVE 10X (lightly modded) mean?

Tags published by Fields Of Rust PVE 10X (lightly modded) and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^b (Biweekly): The wipe cycle is two weeks; ^k (Build server): A place to design and practise bases; ^p (PvE): There's no player combat; the world provides the threat; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Fields Of Rust PVE 10X (lightly modded) appear?

These Rust Server Trends lists include Fields Of Rust PVE 10X (lightly modded): 10x Rust servers, Modded Rust servers, tracked live, Rust build and creative servers, live and Rust PvE servers. On the server list, the filters it matches are: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.

How to join

How do you connect to Fields Of Rust PVE 10X (lightly modded)?

To join, enter client.connect 99.249.143.10:28018 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. You can find its website at https://discord.com/invite/kUeYFZ5HTa.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^b,^k,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players Slots: 100.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Gameplay

^k
Build server A place to design and practise bases.
^p
PvE There's no player combat; the world provides the threat.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.