Rust Server TrendsSeismic network · station log
Recording Stations11,909 Players102,314 Active3,972 Wipes · 3 h409 48 h

Station XX-16009 · no signal

ClaudeBot Local Lab build

Offline 95.58.250.204:28055 checked 25d ago

Connect
Players now
0/ 4
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,009
top 71%
Last wipe
25d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-16009 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 4 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
【南瓜】Build-Test EA · groups of 8+ · 10 on average
5/ 101
Raichu Staging | F1 Spawn | Noclip | DLC Unlocked EU · groups of 8+ · 2 on average
9/ 25
185/ 999
126/ 999
32/ 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 37 on average
2/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on ClaudeBot Local Lab build?

A procedural map runs on ClaudeBot Local Lab build, generated by the game.

Which settings and rules apply on ClaudeBot Local Lab build?

The name of ClaudeBot Local Lab build gives no gather rate. The group limit is 8 players, the game's default. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched off.

Population

What is the current population on ClaudeBot Local Lab build?

ClaudeBot Local Lab build is not responding at this moment and is offline, last seen 25 days 4 hours ago.

How does ClaudeBot Local Lab build rank against other Rust servers?

On player hours for the past week, ClaudeBot Local Lab build sits at #16,009, which puts it inside the top 71% of every ranked server.

Server details

How reliably does ClaudeBot Local Lab build stay online?

ClaudeBot Local Lab build is down at the moment; the last recorded contact was 25 days 4 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 4 October 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is ClaudeBot Local Lab build hosted?

A region is not published by ClaudeBot Local Lab build. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 95.58.250.204:28055.

What build of Rust does ClaudeBot Local Lab build use?

Rust network protocol 2633 and build 163207 on Windows is what ClaudeBot Local Lab build runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

How often does ClaudeBot Local Lab build wipe, and on which days?

On record so far are too few of ClaudeBot Local Lab build's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 25 days 4 hours.

Server tags

What do the server tags on ClaudeBot Local Lab build mean?

The game's server browser reads the tags ClaudeBot Local Lab build publishes: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): Slots: 4; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs163207 (Build): Game build: 163207; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does ClaudeBot Local Lab build appear?

The Rust Server Trends lists that take in ClaudeBot Local Lab build are: Rust build and creative servers, live and Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

How do you connect to ClaudeBot Local Lab build?

To join, enter client.connect 95.58.250.204:28055 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp4
Max players Slots: 4.
ts8
Group limit Teams max out at 8, the default set by the game.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs163207
Build Game build: 163207.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.