Rust Server TrendsSeismic network · station log
Recording Stations11,876 Players94,650 Active4,085 Wipes · 3 h162 48 h

Station EU-2734 · recording

Raichu Staging | F1 Spawn | Noclip | DLC Unlocked

Online EU 185.248.134.200:28014 checked 7m ago

vanilla
Connect
Players now
4/ 25
16% full
Motion · 24 h
M0.6rising
+4 players on the day
7-day average
1
peak 9
Rank
#2,734
top 12% · #1033 in EU
Last wipe
8d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station EU-2734 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
4of 25 slots
Motion · 24 h
M0.6rising+4 players
Sharpest hour
+3into Tue 17:00 UTC
Peak · 48 h
6most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0246820:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

01020304020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 12% of all ranked servers, top 35% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
5.1 daysbetween real wipes
on rhythm
33%of its recent wipes
wipe-day peak
25players, last three wipes
crowd held
67%else halves by day 1

The first 48 hours of its last wipes

Mon 19 OctWed 14 OctThu 1 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 8 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 19 Oct, 08:58 UTC8d ago M0.6rising 7 – running 3
Wed 14 Oct, 19:21 UTC12d ago M1.0rising 11 held half 4.6 days 1
Thu 1 Oct, 17:17 UTC FW26d ago M1.2rising 57+10 queue halved by day 1 13.1 days 41
Thu 1 Oct, 09:07 UTC26d ago M1.7rising 57+10 queue – 0.3 days 8
Thu 24 Sep, 11:06 UTC33d ago M1.1rising 18 held half 6.9 days 5
Tue 22 Sep, 19:53 UTC34d ago M1.1rising 18 – 1.6 days 5
Thu 17 Sep, 06:19 UTC40d ago M0.8rising 9 held half 5.6 days 2

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
195/ 999
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30/ 100
AQRUX RUST BUILD | CREATIVE | SANDBOX EU · groups of 8+ · monthly · 23 on average
40/ 100
Intoxicated EU Sandbox - Creative | Build | Noclip EU · groups of 8+ · 20 on average
47/ 150
ShockRust | Build Обновление EU · no group limit · 8 on average
16/ 50
[EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|Fire EU · groups of 16+ · monthly · 6 on average
9/ 50
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?

Generated by the game, the map on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked is procedural, size 4,000 with seed 201026. You can view it on RustMaps from this page: the same size and seed produce the same map. Its map carries the name Custom Map.

Which settings and rules apply on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?

You will find no gather rate in the name of Raichu Staging | F1 Spawn | Noclip | DLC Unlocked. Groups hold up to 8 players, which is the default for the game. In build & creative mode, sandbox construction without gathering. It is a community server, and the browser lists it under Community. Vanilla is the label it uses for itself: unchanged from Facepunch's release: no altered rates, kits or rules. The server has VAC on, Valve's anti-cheat.

Population

How many players are recorded on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked right now?

A reading taken now shows 4 players on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked, which has 25 slots. Averaged across the last seven days the population was 1 players, reaching a peak of 9. The busiest point in the last 48 hours came at 17:00 UTC, averaging 5 players.

How does Raichu Staging | F1 Spawn | Noclip | DLC Unlocked rank against other Rust servers?

For player hours across the last seven days, Raichu Staging | F1 Spawn | Noclip | DLC Unlocked takes #2,734 overall and #1,033 in Europe, inside the top 12% of all ranked servers.

Server details

How reliably does Raichu Staging | F1 Spawn | Noclip | DLC Unlocked stay online?

Right now, you can reach Raichu Staging | F1 Spawn | Noclip | DLC Unlocked. Going by the uptime figure it reports, it restarted about 5 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

How well does Raichu Staging | F1 Spawn | Noclip | DLC Unlocked perform under load?

Its average server fps over the last 48 hours was 30, and it never dropped below 30. At its highest, it carried 96,000 entities: buildings, deployables and the world's other contents. Its highest memory use was 2,484 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does Raichu Staging | F1 Spawn | Noclip | DLC Unlocked run from?

With its EU tag, Raichu Staging | F1 Spawn | Noclip | DLC Unlocked lists itself in Europe. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 185.248.134.200:28014 is the address it uses.

Which Rust version is Raichu Staging | F1 Spawn | Noclip | DLC Unlocked running?

Raichu Staging | F1 Spawn | Noclip | DLC Unlocked is running Rust network protocol 2635 and build 169375 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?

On average, the busiest point of its recent wipes drew 25 players. The peak on the most recent wipe came 8 hours after the wipe. The crowd stayed above half that peak until the next wipe in 67% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 1.

How often does Raichu Staging | F1 Spawn | Noclip | DLC Unlocked wipe, and on which days?

There is no next wipe to predict at Raichu Staging | F1 Spawn | Noclip | DLC Unlocked, since its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 8 days 10 hours.

Lists and tags

What do the server tags on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked mean?

The game's server browser reads the tags Raichu Staging | F1 Spawn | Noclip | DLC Unlocked publishes: gmrust (Game mode): The game mode is standard Rust survival; mp25 (Max players): Slots: 25; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs169375 (Build): Game build: 169375; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^c (Creative): No gathering here: it's sandbox building, so build what you want; ^k (Build server): Design and practise your bases here; EU (Europe): Europe is the region it's listed under in the browser; sc1 (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Raichu Staging | F1 Spawn | Noclip | DLC Unlocked appear?

You will find Raichu Staging | F1 Spawn | Noclip | DLC Unlocked on the following Rust Server Trends lists: EU Rust servers, Rust build and creative servers, live, Rust creative servers and Vanilla Rust servers, recorded live. You will find it under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v, Creative ^c and Build server ^k; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which person or group runs Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?

The same operator most likely runs Raichu Staging | F1 Spawn | Noclip | DLC Unlocked and the 1 other server we track that also publishes a raichu.tv hostname.

Join the server

What steps get you onto Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?

Enter client.connect 185.248.134.200:28014 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/rustality.

Instrument codes

Server tags

what each one means

Published as mp25,ptrak,$r?,v2635,^v,^c,^k,EU,gmrust,cs169375,sc1,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp25
Max players Slots: 25.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs169375
Build Game build: 169375.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Gameplay

^c
Creative No gathering here: it's sandbox building, so build what you want.
^k
Build server Design and practise your bases here.

Region

EU
Europe Europe is the region it's listed under in the browser.

Other

sc1
Custom tag The owner or a plugin set this tag, and it's not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.