Rust Server TrendsSeismic network · station log
Recording Stations11,682 Players55,436 Active3,376 Wipes · 3 h101 48 h

Station EA-962 · recording

【南瓜】Build-Test

Online EA 45.125.45.246:28015 checked 11m ago

oxide
Connect
Players now
11/ 101
11% full
Motion · 24 h
M0.4rising
+2 players on the day
7-day average
10
peak 25
Rank
#962
top 4% · #85 in EA
Last wipe
5d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station EA-962 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
11of 101 slots
Motion · 24 h
M0.4rising+2 players
Sharpest hour
+6into Mon 13:00 UTC
Peak · 48 h
23most players in any hour
Channel 1 · calibrated

Players

AveragePeak
01020304011:0020:0005:0014:0023:0008:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020011:0020:0005:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 4% of all ranked servers, top 15% in EA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
3.5 daysbetween real wipes
on rhythm
25%of its recent wipes
wipe-day peak
24players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 22 OctMon 19 OctTue 13 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 24, 15 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 22 Oct, 21:55 UTC5d ago M1.4rising 24 – running 1
Mon 19 Oct, 01:15 UTC9d ago M1.3rising 25 held half 3.9 days 4
Tue 13 Oct, 20:03 UTC14d ago M1.4rising 23 held half 5.2 days 0
Mon 12 Oct, 09:06 UTC16d ago M1.0rising 25 – 1.5 days 15
Sun 11 Oct, 17:55 UTC16d ago M1.4rising 25 – 0.6 days 2
Thu 8 Oct, 13:33 UTC19d ago M1.5rising 32 held half 3.2 days 0
Tue 6 Oct, 10:36 UTC21d ago M1.1rising 24 held half 2.1 days 12
Fri 2 Oct, 04:30 UTC26d ago M1.4rising 25 held half 4.3 days 0
Sun 27 Sep, 00:04 UTC31d ago M1.4rising 31 held half 5.2 days 5
Wed 23 Sep, 21:05 UTC34d ago M1.3rising 24 held half 3.1 days 3

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Intoxicated SEA Sandbox - Creative | Build | Noclip EA · groups of 8+ · 9 on average
15/ 100
15/ 50
5/ 188
3/ 150
風紀委員 堤防部 EA · groups of 8+ · 2 on average
1/ 30
【开心萌橙PVE-kxmc】休闲娱乐/5倍/防抄家/任务 EA · groups of 20+ · monthly · 2 on average
5/ 150
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on 【南瓜】Build-Test?

The procedural map on 【南瓜】Build-Test is size 4,000 with seed 1361858059, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on 【南瓜】Build-Test?

You will find no gather rate in the name of 【南瓜】Build-Test. The group limit is 8 players, the game's default. It plays in build & creative mode, sandbox construction without gathering. The server browser lists it under Community, as a community server. Oxide is the plugin framework it runs. Anti-cheat is off: VAC, from Valve.

Live population

How many players are recorded on 【南瓜】Build-Test right now?

11 of the 101 slots on 【南瓜】Build-Test are filled right now. Averaged across the last seven days the population was 10 players, reaching a peak of 25. Averaged over the last 48 hours, the busiest hour was 13:00 UTC at 20 players.

How does 【南瓜】Build-Test rank against other Rust servers?

The last seven days of player hours place 【南瓜】Build-Test at #962, in the top 4% of all ranked servers and #85 in Asia.

Server facts

How reliably does 【南瓜】Build-Test stay online?

Right now, you can reach 【南瓜】Build-Test. Its reported uptime points to a restart about 5 days 5 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Does 【南瓜】Build-Test hold a steady tick rate?

Across the last 48 hours it averaged 102 server fps, with a floor of 49. The world held up to 154,236 entities at its peak, buildings and deployables included. Its highest memory use was 6,212 MB. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is 【南瓜】Build-Test hosted?

With its EA tag, 【南瓜】Build-Test lists itself in Asia. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 45.125.45.246:28015.

What build of Rust does 【南瓜】Build-Test use?

【南瓜】Build-Test is running Rust network protocol 2635 and build 168909 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on 【南瓜】Build-Test?

24 players, on average, was the busiest crowd at its recent wipes. 15 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.

On what timetable does 【南瓜】Build-Test run its wipes?

No next wipe can be predicted for 【南瓜】Build-Test, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 5 days 8 hours.

Lists and tags

What do the server tags on 【南瓜】Build-Test mean?

These are the tags 【南瓜】Build-Test publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp101 (Max players): The server has 101 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^k (Build server): A place to design and practise bases; ^o (Oxide): Oxide (uMod) is the plugin framework running here; EA (East Asia): The server browser files it under East Asia. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does 【南瓜】Build-Test appear?

You will find 【南瓜】Build-Test on the following Rust Server Trends lists: Rust build and creative servers, live. You will find it under these filters on the server list: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Build server ^k and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Players now: At least 10.

How to join

What steps get you onto 【南瓜】Build-Test?

To join, enter client.connect 45.125.45.246:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp101,ptrak,$r?,v2635,^k,EA,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Survival in standard Rust.
mp101
Max players The server has 101 slots.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Gameplay

^k
Build server A place to design and practise bases.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.

Region

EA
East Asia The server browser files it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.