Station EA-962 · recording
【南瓜】Build-Test
Online EA 45.125.45.246:28015 checked 11m ago
- Players now
- 11/ 101
- 11% full
- Motion · 24 h
- M0.4▲rising
- +2 players on the day
- 7-day average
- 10
- peak 25
- Rank
- #962
- top 4% · #85 in EA
- Last wipe
- 5d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 11of 101 slots
- Motion · 24 h
- M0.4▲rising+2 players
- Sharpest hour
- +6into Mon 13:00 UTC
- Peak · 48 h
- 23most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 4% of all ranked servers, top 15% in EA. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 3.5 daysbetween real wipes
- on rhythm
- 25%of its recent wipes
- wipe-day peak
- 24players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 24, 15 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 22 Oct, 21:55 UTC5d ago | M1.4▲rising | 24 | – | running | 1 | |
| Mon 19 Oct, 01:15 UTC9d ago | M1.3▲rising | 25 | held half | 3.9 days | 4 | |
| Tue 13 Oct, 20:03 UTC14d ago | M1.4▲rising | 23 | held half | 5.2 days | 0 | |
| Mon 12 Oct, 09:06 UTC16d ago | M1.0▲rising | 25 | – | 1.5 days | 15 | |
| Sun 11 Oct, 17:55 UTC16d ago | M1.4▲rising | 25 | – | 0.6 days | 2 | |
| Thu 8 Oct, 13:33 UTC19d ago | M1.5▲rising | 32 | held half | 3.2 days | 0 | |
| Tue 6 Oct, 10:36 UTC21d ago | M1.1▲rising | 24 | held half | 2.1 days | 12 | |
| Fri 2 Oct, 04:30 UTC26d ago | M1.4▲rising | 25 | held half | 4.3 days | 0 | |
| Sun 27 Sep, 00:04 UTC31d ago | M1.4▲rising | 31 | held half | 5.2 days | 5 | |
| Wed 23 Sep, 21:05 UTC34d ago | M1.3▲rising | 24 | held half | 3.1 days | 3 | |
| Mon 21 Sep, 22:30 UTC36d ago | M1.5▲rising | 33 | – | 1.9 days | 0 | |
| Mon 21 Sep, 12:18 UTC36d ago | M0.8▲rising | 30 | – | 0.4 days | 24 | |
| Thu 17 Sep, 23:45 UTC40d ago | M1.4▲rising | 27 | held half | 3.5 days | 3 | |
| Sun 13 Sep, 16:19 UTC44d ago | M1.2▲rising | 33 | held half | 4.3 days | 16 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on 【南瓜】Build-Test?
The procedural map on 【南瓜】Build-Test is size 4,000 with seed 1361858059, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on 【南瓜】Build-Test?
You will find no gather rate in the name of 【南瓜】Build-Test. The group limit is 8 players, the game's default. It plays in build & creative mode, sandbox construction without gathering. The server browser lists it under Community, as a community server. Oxide is the plugin framework it runs. Anti-cheat is off: VAC, from Valve.
Live population
How many players are recorded on 【南瓜】Build-Test right now?
11 of the 101 slots on 【南瓜】Build-Test are filled right now. Averaged across the last seven days the population was 10 players, reaching a peak of 25. Averaged over the last 48 hours, the busiest hour was 13:00 UTC at 20 players.
How does 【南瓜】Build-Test rank against other Rust servers?
The last seven days of player hours place 【南瓜】Build-Test at #962, in the top 4% of all ranked servers and #85 in Asia.
Server facts
How reliably does 【南瓜】Build-Test stay online?
Right now, you can reach 【南瓜】Build-Test. Its reported uptime points to a restart about 5 days 5 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Does 【南瓜】Build-Test hold a steady tick rate?
Across the last 48 hours it averaged 102 server fps, with a floor of 49. The world held up to 154,236 entities at its peak, buildings and deployables included. Its highest memory use was 6,212 MB. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is 【南瓜】Build-Test hosted?
With its EA tag, 【南瓜】Build-Test lists itself in Asia. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 45.125.45.246:28015.
What build of Rust does 【南瓜】Build-Test use?
【南瓜】Build-Test is running Rust network protocol 2635 and build 168909 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on 【南瓜】Build-Test?
24 players, on average, was the busiest crowd at its recent wipes. 15 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.
On what timetable does 【南瓜】Build-Test run its wipes?
No next wipe can be predicted for 【南瓜】Build-Test, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 5 days 8 hours.
Lists and tags
What do the server tags on 【南瓜】Build-Test mean?
These are the tags 【南瓜】Build-Test publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp101 (Max players): The server has 101 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^k (Build server): A place to design and practise bases; ^o (Oxide): Oxide (uMod) is the plugin framework running here; EA (East Asia): The server browser files it under East Asia. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does 【南瓜】Build-Test appear?
You will find 【南瓜】Build-Test on the following Rust Server Trends lists: Rust build and creative servers, live. You will find it under these filters on the server list: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Build server ^k and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Players now: At least 10.
How to join
What steps get you onto 【南瓜】Build-Test?
To join, enter client.connect 45.125.45.246:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.