Rust Server TrendsSeismic network · station log
Recording Stations11,756 Players64,636 Active3,440 Wipes · 3 h196 48 h

Station XX-15326 · no signal

My Server Name

Offline 94.181.245.116:28015 checked 9d ago

teams off moddedoxidehardcore
Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,326
top 69%
Last wipe
19d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-15326 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep30 Sep7 Oct13 Oct20 Oct26 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
3.5 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
33%else halves by day 2.5

The first 48 hours of its last wipes

Sat 10 OctFri 2 OctWed 30 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 10 Oct, 10:24 UTC19d ago M0.3rising 2 – running 0
Fri 2 Oct, 13:57 UTC26d ago M0.3rising 3 halved by day 2 7.9 days 1
Wed 30 Sep, 13:17 UTC28d ago M0.0steady 1 held half 2 days 1
Tue 29 Sep, 12:26 UTC29d ago M0.3rising 2 – 1 days 0
Thu 24 Sep, 14:50 UTC34d ago M0.3rising 3 halved by day 3 4.9 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
TheLastOfRust Hardcore PvE Zombie Survival no group limit · 7 on average
1/ 100
Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | R NA · no group limit · biweekly · 3 on average
0/ 50
Alone & Afraid OC · no group limit · biweekly · 2 on average
4/ 50
[BR/LATAM] Evolution PVE | Hardcore Zombie Survival SA · groups of 15+ · biweekly · 2 on average
0/ 50
2/ 100
ほしラス2 EA · no group limit · 1 on average
1/ 50
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on My Server Name?

The map on My Server Name is procedural, produced by the game.

Which settings and rules apply on My Server Name?

The name of My Server Name gives no gather rate. It gives no group limit in its listing. hardcore is the game mode, Facepunch's most demanding mode. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.

Live population

What is the current population on My Server Name?

My Server Name is not responding at this moment and is offline, last seen 9 days 14 hours ago.

How does My Server Name rank against other Rust servers?

Over the last seven days, My Server Name recorded enough player hours to reach #15,326 worldwide, placing it in the top 69% of all ranked servers.

Operator and location

How reliably does My Server Name stay online?

As recorded now, My Server Name is not reachable, the last contact having been 9 days 14 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 24 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is My Server Name hosted?

No region is published by My Server Name. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 94.181.245.116:28015.

Which Rust version is My Server Name running?

Rust network protocol 2634 and build 166586 on Windows is what My Server Name runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on My Server Name?

The recent wipes averaged a busiest count of 2 players. 1 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 33% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 2.5.

How often does My Server Name wipe, and on which days?

No next wipe can be predicted for My Server Name, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 19 days 1 hours.

Tags

What do the server tags on My Server Name mean?

The game's server browser reads the tags My Server Name publishes: gmhardcore (Game mode): A harsher ruleset, hardcore; mp100 (Max players): The server has 100 slots; ts0 (Group limit): Teams are disabled; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does My Server Name appear?

These Rust Server Trends lists include My Server Name: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.

How to join

What steps get you onto My Server Name?

To join, enter client.connect 94.181.245.116:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmhardcore,cs166586,ts0,^o^z

Game

gmhardcore
Game mode A harsher ruleset, hardcore.
mp100
Max players The server has 100 slots.
ts0
Group limit Teams are disabled.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs166586
Build The game build is 166586.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.