Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players89,289 Active4,008 Wipes · 3 h4 48 h

Station XX-10015 · no signal

[EU] Chaos Gaming PvE Vanilla + (HUD Dev)

Offline 92.20.249.76:28505 checked 1d ago

moddedcarbonpve
Connect
Players now
1/ 10
10% full
Motion · 24 h
M0.0rising
+1 players on the day
7-day average
1
peak 1
Rank
#10,015
top 45%
Last wipe
20d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-10015 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 10 slots
Motion · 24 h
M0.0rising+1 players
Sharpest hour
+1into Tue 16:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75115:0016:0017:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 237 on average
296/ 2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 51 on average
82/ 100
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 35 on average
45/ 200
[PvE] Relic Europe | No Killing | No Raiding | No Decay EU · groups of 30+ · monthly · 31 on average
34/ 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events EU · groups of 15+ · monthly · 30 on average
30/ 140
RustAria#4 [Мирный / PVE / SKINDROPS] EU · groups of 100+ · biweekly · 29 on average
37/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on [EU] Chaos Gaming PvE Vanilla + (HUD Dev)?

The map on [EU] Chaos Gaming PvE Vanilla + (HUD Dev) is procedural, produced by the game.

Which settings and rules apply on [EU] Chaos Gaming PvE Vanilla + (HUD Dev)?

You will find no gather rate in the name of [EU] Chaos Gaming PvE Vanilla + (HUD Dev). Groups hold up to 8 players, which is the default for the game. It plays in pve mode, no combat against other players. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Carbon. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on [EU] Chaos Gaming PvE Vanilla + (HUD Dev) right now?

[EU] Chaos Gaming PvE Vanilla + (HUD Dev) is not responding at this moment and is offline, last seen 26 hours ago. Across seven days this server recorded an average of 1 players and a peak of 1. The busiest point in the last 48 hours came at 17:00 UTC, averaging 1 players.

How does [EU] Chaos Gaming PvE Vanilla + (HUD Dev) rank against other Rust servers?

On player hours for the past week, [EU] Chaos Gaming PvE Vanilla + (HUD Dev) sits at #10,015, which puts it inside the top 45% of every ranked server.

Server facts

How reliably does [EU] Chaos Gaming PvE Vanilla + (HUD Dev) stay online?

[EU] Chaos Gaming PvE Vanilla + (HUD Dev) is down at the moment; the last recorded contact was 26 hours ago. 3 of 120 hours in the last 5 full days were up time, 2% of the total. Its earliest appearance in the records of Rust Server Trends dates to 22 October 2026.

Where in the world is [EU] Chaos Gaming PvE Vanilla + (HUD Dev) hosted?

Its name points to Europe, but [EU] Chaos Gaming PvE Vanilla + (HUD Dev) publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 92.20.249.76:28505.

Which Rust version is [EU] Chaos Gaming PvE Vanilla + (HUD Dev) running?

On Windows, [EU] Chaos Gaming PvE Vanilla + (HUD Dev) runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

How often does [EU] Chaos Gaming PvE Vanilla + (HUD Dev) wipe, and on which days?

The rhythm of [EU] Chaos Gaming PvE Vanilla + (HUD Dev) cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 20 days 8 hours.

Tags

What do the server tags on [EU] Chaos Gaming PvE Vanilla + (HUD Dev) mean?

The game's server browser reads the tags [EU] Chaos Gaming PvE Vanilla + (HUD Dev) publishes: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^p (PvE): There's no player combat; the world provides the threat; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [EU] Chaos Gaming PvE Vanilla + (HUD Dev) appear?

You will find [EU] Chaos Gaming PvE Vanilla + (HUD Dev) on the following Rust Server Trends lists: EU Rust servers, Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

Join the server

How do you connect to [EU] Chaos Gaming PvE Vanilla + (HUD Dev)?

Enter client.connect 92.20.249.76:28505 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^z,^y,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players Slots: 10.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.