Rust Server TrendsSeismic network · station log
Recording Stations11,801 Players78,222 Active3,772 Wipes · 3 h109 48 h

Station XX-13160 · no signal

Rustoria.co - EU Main Preview Server (Map #5)

Offline 91.98.158.163:28010 checked 7d ago

moddedpve
Connect
Players now
1/ ?
Motion · 24 h
M –
too few hourly readings
7-day average
1
peak 1
Rank
#13,160
top 59%
Last wipe
10d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-13160 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of ? slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.1 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 18 OctTue 13 OctMon 12 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 46 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 18 Oct, 14:07 UTC10d ago M0.0steady 1 – running 1
Tue 13 Oct, 22:44 UTC14d ago M0.3rising 2 held half 4.6 days 0
Mon 12 Oct, 09:10 UTC16d ago M0.0rising 1 – 1.6 days 0
Sun 11 Oct, 17:14 UTC17d ago M0.0rising 1 – 0.7 days 0
Sun 11 Oct, 05:20 UTC17d ago M0.3rising 2 – 0.5 days 0
Sat 10 Oct, 22:19 UTC17d ago M0.3rising 2 – 0.3 days 0
Thu 8 Oct, 09:32 UTC20d ago M0.0steady 0 – 2.5 days 0
Thu 8 Oct, 01:19 UTC20d ago M0.0steady 0 – 0.3 days 0
Sun 4 Oct, 14:08 UTC24d ago M0.0steady 0 – 3.5 days 0
Thu 1 Oct, 13:45 UTC27d ago M0.0steady 0 – 3 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 237 on average
310/ 2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 51 on average
49/ 100
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 35 on average
40/ 200
[PvE] Relic Europe | No Killing | No Raiding | No Decay EU · groups of 30+ · monthly · 31 on average
40/ 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events EU · groups of 15+ · monthly · 30 on average
40/ 140
RustAria#4 [Мирный / PVE / SKINDROPS] EU · groups of 100+ · biweekly · 29 on average
27/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Rustoria.co - EU Main Preview Server (Map #5)?

The procedural map on Rustoria.co - EU Main Preview Server (Map #5) is size 4,250 with seed 1337, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. The name of its map is Custom Map.

Which settings and rules apply on Rustoria.co - EU Main Preview Server (Map #5)?

No gather rate appears in the name of Rustoria.co - EU Main Preview Server (Map #5). The group limit is 8 players, the game's default. In pve mode, no player-versus-player fighting. The server browser lists it under Modded, where plugins or settings change the game. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on Rustoria.co - EU Main Preview Server (Map #5) right now?

No players are recorded on Rustoria.co - EU Main Preview Server (Map #5) at this moment; it is offline, and the last sighting was 7 days 5 hours ago. The seven-day average is 1 players, with a peak of 1.

How does Rustoria.co - EU Main Preview Server (Map #5) rank against other Rust servers?

The last seven days of player hours place Rustoria.co - EU Main Preview Server (Map #5) at #13,160, in the top 59% of all ranked servers.

Operator and location

How reliably does Rustoria.co - EU Main Preview Server (Map #5) stay online?

As recorded now, Rustoria.co - EU Main Preview Server (Map #5) is not reachable, the last contact having been 7 days 5 hours ago. It was up 10% of the time across the last 7 full days: 16 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 20 September 2026.

Which region does Rustoria.co - EU Main Preview Server (Map #5) run from?

The name of Rustoria.co - EU Main Preview Server (Map #5) points to Europe, even though it publishes no region tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 91.98.158.163:28010.

What build of Rust does Rustoria.co - EU Main Preview Server (Map #5) use?

On Linux, Rustoria.co - EU Main Preview Server (Map #5) runs Rust network protocol 2634 and build 167781. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on Rustoria.co - EU Main Preview Server (Map #5)?

On average, the busiest point of its recent wipes drew 1 players. 46 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

How often does Rustoria.co - EU Main Preview Server (Map #5) wipe, and on which days?

No next wipe can be predicted for Rustoria.co - EU Main Preview Server (Map #5), which wipes at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 10 days 6 hours.

Tags

What do the server tags on Rustoria.co - EU Main Preview Server (Map #5) mean?

The game's server browser reads the tags Rustoria.co - EU Main Preview Server (Map #5) publishes: gmrust (Game mode): Survival in standard Rust; mp0 (Max players): Slots: 0; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^p (PvE): There's no player combat; the world provides the threat; builds (Build server): You can design and practise bases; creative (Creative): Build freely in sandbox mode, with no gathering; training (Combat training): You get loot handed to you to practise aim and PvP; modded (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Rustoria.co - EU Main Preview Server (Map #5) appear?

You will find Rustoria.co - EU Main Preview Server (Map #5) on the following Rust Server Trends lists: EU Rust servers, Modded Rust servers, tracked live and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connecting

How do you connect to Rustoria.co - EU Main Preview Server (Map #5)?

You can connect by pressing F1 in Rust and typing client.connect 91.98.158.163:28010 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^p,gmrust,cs167781,ts8,modded,builds,creative,training

Game

gmrust
Game mode Survival in standard Rust.
mp0
Max players Slots: 0.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167781
Build It runs game build 167781.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Gameplay

^p
PvE There's no player combat; the world provides the threat.
builds
Build server You can design and practise bases.
creative
Creative Build freely in sandbox mode, with no gathering.
training
Combat training You get loot handed to you to practise aim and PvP.

Mods and access

modded
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.