Rust Server TrendsSeismic network · station log
Recording Stations11,747 Players54,200 Active3,368 Wipes · 3 h130 48 h

Station EU-1933 · recording

[RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial

Online EU 91.77.169.203:28015 checked 12m ago

0.5x biweekly wipes moddedoxidepve
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.1falling
−1 players on the day
7-day average
3
peak 12
Rank
#1,933
top 9% · #755 in EU
Last wipe
12d ago
biweekly schedule
Next wipe
1d 0h
Fri 30 Oct, 00:15 UTC
Seismic record · station EU-1933 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.1falling−1 players
Sharpest hour
+1into Tue 11:00 UTC
Peak · 48 h
3most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0123400:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 9% of all ranked servers, top 26% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 00:15 UTC, in 1d 0h. Its biweekly schedule tag · low confidence

usual gap
14.2 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
15players, last three wipes
crowd held
0%else halves by day 8.5

Coming wipes

  1. 1d 0hFri 30 Oct, 00:15 UTC
  2. 7d 19hThu 5 Nov, 19:00 UTCFW
  3. 15d 0hFri 13 Nov, 00:15 UTC
  4. 29d 0hFri 27 Nov, 00:15 UTC
  5. 35d 19hThu 3 Dec, 19:00 UTCFW
  6. 43d 0hFri 11 Dec, 00:15 UTC

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 40 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 16 Oct, 00:15 UTC12d ago M1.0rising 9 – running 0
Thu 1 Oct, 18:22 UTC FW27d ago M1.3rising 21 halved by day 6 14.2 days 1
Thu 17 Sep, 16:35 UTC41d ago M1.0rising 15 halved by day 11 14.1 days 6

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 238 on average
205/ 2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 51 on average
20/ 100
RustAria#4 [Мирный / PVE / SKINDROPS] EU · groups of 100+ · biweekly · 29 on average
9/ 200
[ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME EU · groups of 8+ · biweekly · 27 on average
29/ 50
[EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid EU · groups of 10+ · biweekly · 27 on average
16/ 100
PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events EU · groups of 8+ · biweekly · 25 on average
8/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial?

[RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial runs a procedural map of size 4,250 with seed 771842122, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial?

0.5x gather is what [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial runs, judging by its name. At the game's default, groups can have up to 8 players. It plays in pve mode, no player-versus-player fighting. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial?

0 of the 100 slots on [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial are filled right now. Averaged across the last seven days the population was 3 players, reaching a peak of 12. The busiest point in the last 48 hours came at 16:00 UTC, averaging 3 players.

How does [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial rank against other Rust servers?

For player hours across the last seven days, [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial takes #1,933 overall and #755 in Europe, inside the top 9% of all ranked servers.

Server details

How reliably does [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial stay online?

[RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial is up at the moment. Going by the uptime figure it reports, it restarted about 22 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Does [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial hold a steady tick rate?

Its average server fps over the last 48 hours was 57, and it never dropped below 11. The world held up to 99,741 entities at its peak, buildings and deployables included. Memory use peaked at 3,911 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial hosted?

The EU tag is how [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial lists itself in Europe. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 91.77.169.203:28015.

What build of Rust does [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial use?

Rust network protocol 2635 and build 168909 on Linux is what [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial?

15 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 40 hours after the wipe. Half that peak was held until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 8.5.

On what timetable does [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial run its wipes?

The prediction is taken from its tag, since [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial has too few wipes on record to confirm the schedule. Friday 30 October at 00:15 UTC is when its next wipe is due. It has run its current world for 12 days 23 hours. Every two weeks it wipes, according to the schedule in its tags.

Lists and tags

What do the server tags on [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial mean?

These are the tags [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): In the server browser it appears under Europe. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial appear?

You will find [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial on the following Rust Server Trends lists: EU Rust servers, Modded Rust servers, tracked live and Rust PvE servers. You will find it under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Join the server

What steps get you onto [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial?

Enter client.connect 91.77.169.203:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. For the website, go to https://discord.com/invite/dJrkgQC6YR.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.