Rust Server TrendsSeismic network · station log
Recording Stations11,784 Players64,568 Active3,550 Wipes · 3 h132 48 h

Station US-3546 · recording

[US] Galaxy 2x PVE Monthly | Raidable Bases | Events

Online NA · us5 91.229.114.90:28048 checked 10m ago

2x monthly wipes moddedoxidepve
Connect
Players now
0/ 75
0% full
Motion · 24 h
M0.0falling
−1 players on the day
7-day average
1
peak 5
Rank
#3,546
top 16% · #582 in NA
Last wipe
26d ago
monthly schedule
Next wipe
8d 20h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station US-3546 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 75 slots
Motion · 24 h
M0.0falling−1 players
Sharpest hour
−3into Tue 09:00 UTC
Peak · 48 h
5most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0246823:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 16% of all ranked servers, top 31% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 20h. The force wipe · high confidence

wipe-day peak
6players, last three wipes

Coming wipes

  1. 8d 20hThu 5 Nov, 19:00 UTCFW
  2. 36d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 47 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 18:24 UTC FW26d ago M0.7rising 6 – running 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] The Clinic | PVE | Monthly | 2x | Raidable Bases | Convoy NA · groups of 24+ · 2x · monthly · 6 on average
6/ 65
The Green Card | Cozy 2x PvE - Events|Perks|RaidBases|Zombies NA · groups of 8+ · 2x · monthly · 5 on average
5/ 25
ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E NA · groups of 8+ · 2x · monthly · 4 on average
6/ 50
Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x NA · groups of 16+ · 2x · monthly · 4 on average
4/ 100
"SHADOW KIDS" [2X PVE] |NO BP WIPES|KITS|ZOMBIES|MINI SPAWNS| NA · groups of 10+ · 2x · monthly · 2 on average
2/ 100
Dusk till Dawn PVE | 2X | Raidable Bases | Kits | No BP Wipe NA · groups of 8+ · 2x · monthly · 2 on average
1/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [US] Galaxy 2x PVE Monthly | Raidable Bases | Events?

[US] Galaxy 2x PVE Monthly | Raidable Bases | Events runs a procedural map of size 4,000 with seed 1361858059, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on [US] Galaxy 2x PVE Monthly | Raidable Bases | Events?

2x gather is what [US] Galaxy 2x PVE Monthly | Raidable Bases | Events runs, judging by its name. At the game's default, groups can have up to 8 players. It plays in pve mode, no combat against other players. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on [US] Galaxy 2x PVE Monthly | Raidable Bases | Events?

A reading taken now shows 0 players on [US] Galaxy 2x PVE Monthly | Raidable Bases | Events, which has 75 slots. Across seven days this server recorded an average of 1 players and a peak of 5. Averaged over the last 48 hours, the busiest hour was 08:00 UTC at 4 players.

How does [US] Galaxy 2x PVE Monthly | Raidable Bases | Events rank against other Rust servers?

The last seven days of player hours place [US] Galaxy 2x PVE Monthly | Raidable Bases | Events at #3,546, in the top 16% of all ranked servers and #582 in North America.

Operator and location

How reliably does [US] Galaxy 2x PVE Monthly | Raidable Bases | Events stay online?

Right now, you can reach [US] Galaxy 2x PVE Monthly | Raidable Bases | Events. Going by the uptime figure it reports, it restarted about 9 hours ago. 140 of 168 hours in the last 7 full days were up time, 83% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Does [US] Galaxy 2x PVE Monthly | Raidable Bases | Events hold a steady tick rate?

Its average server fps over the last 48 hours was 54, and it never dropped below 6. At its highest, it carried 114,790 entities: buildings, deployables and the world's other contents. It reached a ceiling of 3,652 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is [US] Galaxy 2x PVE Monthly | Raidable Bases | Events hosted?

Its region code is us5, and [US] Galaxy 2x PVE Monthly | Raidable Bases | Events lists itself in North America with the NA tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 91.229.114.90:28048.

Which Rust version is [US] Galaxy 2x PVE Monthly | Raidable Bases | Events running?

On Linux, [US] Galaxy 2x PVE Monthly | Raidable Bases | Events runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on [US] Galaxy 2x PVE Monthly | Raidable Bases | Events?

The recent wipes averaged a busiest count of 6 players. The peak on the most recent wipe came 47 hours after the wipe.

How often does [US] Galaxy 2x PVE Monthly | Raidable Bases | Events wipe, and on which days?

The force wipe is the only wipe [US] Galaxy 2x PVE Monthly | Raidable Bases | Events takes, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 26 days 4 hours is how long the current world has been running. Its tags state a monthly wipe schedule.

Lists and tags

What do the server tags on [US] Galaxy 2x PVE Monthly | Raidable Bases | Events mean?

The game's server browser reads the tags [US] Galaxy 2x PVE Monthly | Raidable Bases | Events publishes: gmrust (Game mode): You'll find standard Rust survival here; mp75 (Max players): The server has 75 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $rus5 (Region code): The region code for this server is us5; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): In the server browser it appears under North America. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [US] Galaxy 2x PVE Monthly | Raidable Bases | Events appear?

These Rust Server Trends lists include [US] Galaxy 2x PVE Monthly | Raidable Bases | Events: 2x Rust servers, listed live, Modded Rust servers, tracked live, Rust PvE servers and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Join the server

How do you connect to [US] Galaxy 2x PVE Monthly | Raidable Bases | Events?

Enter client.connect 91.229.114.90:28048 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. https://discord.com/invite/VbzCrNtYEx is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp75,ptrak,$rus5,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp75
Max players The server has 75 slots.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$rus5
Region code The region code for this server is us5.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.