Station US-3546 · recording
[US] Galaxy 2x PVE Monthly | Raidable Bases | Events
Online NA · us5 91.229.114.90:28048 checked 10m ago
- Players now
- 0/ 75
- 0% full
- Motion · 24 h
- M0.0▼falling
- −1 players on the day
- 7-day average
- 1
- peak 5
- Rank
- #3,546
- top 16% · #582 in NA
- Last wipe
- 26d ago
- monthly schedule
- Next wipe
- 8d 20h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 75 slots
- Motion · 24 h
- M0.0▼falling−1 players
- Sharpest hour
- −3into Tue 09:00 UTC
- Peak · 48 h
- 5most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 16% of all ranked servers, top 31% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 20h. The force wipe · high confidence
- wipe-day peak
- 6players, last three wipes
Coming wipes
- 8d 20hThu 5 Nov, 19:00 UTCFW
- 36d 20hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 47 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 18:24 UTC FW26d ago | M0.7▲rising | 6 | – | running | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on [US] Galaxy 2x PVE Monthly | Raidable Bases | Events?
[US] Galaxy 2x PVE Monthly | Raidable Bases | Events runs a procedural map of size 4,000 with seed 1361858059, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on [US] Galaxy 2x PVE Monthly | Raidable Bases | Events?
2x gather is what [US] Galaxy 2x PVE Monthly | Raidable Bases | Events runs, judging by its name. At the game's default, groups can have up to 8 players. It plays in pve mode, no combat against other players. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Player counts
What is the current population on [US] Galaxy 2x PVE Monthly | Raidable Bases | Events?
A reading taken now shows 0 players on [US] Galaxy 2x PVE Monthly | Raidable Bases | Events, which has 75 slots. Across seven days this server recorded an average of 1 players and a peak of 5. Averaged over the last 48 hours, the busiest hour was 08:00 UTC at 4 players.
How does [US] Galaxy 2x PVE Monthly | Raidable Bases | Events rank against other Rust servers?
The last seven days of player hours place [US] Galaxy 2x PVE Monthly | Raidable Bases | Events at #3,546, in the top 16% of all ranked servers and #582 in North America.
Operator and location
How reliably does [US] Galaxy 2x PVE Monthly | Raidable Bases | Events stay online?
Right now, you can reach [US] Galaxy 2x PVE Monthly | Raidable Bases | Events. Going by the uptime figure it reports, it restarted about 9 hours ago. 140 of 168 hours in the last 7 full days were up time, 83% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Does [US] Galaxy 2x PVE Monthly | Raidable Bases | Events hold a steady tick rate?
Its average server fps over the last 48 hours was 54, and it never dropped below 6. At its highest, it carried 114,790 entities: buildings, deployables and the world's other contents. It reached a ceiling of 3,652 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is [US] Galaxy 2x PVE Monthly | Raidable Bases | Events hosted?
Its region code is us5, and [US] Galaxy 2x PVE Monthly | Raidable Bases | Events lists itself in North America with the NA tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 91.229.114.90:28048.
Which Rust version is [US] Galaxy 2x PVE Monthly | Raidable Bases | Events running?
On Linux, [US] Galaxy 2x PVE Monthly | Raidable Bases | Events runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on [US] Galaxy 2x PVE Monthly | Raidable Bases | Events?
The recent wipes averaged a busiest count of 6 players. The peak on the most recent wipe came 47 hours after the wipe.
How often does [US] Galaxy 2x PVE Monthly | Raidable Bases | Events wipe, and on which days?
The force wipe is the only wipe [US] Galaxy 2x PVE Monthly | Raidable Bases | Events takes, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 26 days 4 hours is how long the current world has been running. Its tags state a monthly wipe schedule.
Lists and tags
What do the server tags on [US] Galaxy 2x PVE Monthly | Raidable Bases | Events mean?
The game's server browser reads the tags [US] Galaxy 2x PVE Monthly | Raidable Bases | Events publishes: gmrust (Game mode): You'll find standard Rust survival here; mp75 (Max players): The server has 75 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $rus5 (Region code): The region code for this server is us5; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): In the server browser it appears under North America. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does [US] Galaxy 2x PVE Monthly | Raidable Bases | Events appear?
These Rust Server Trends lists include [US] Galaxy 2x PVE Monthly | Raidable Bases | Events: 2x Rust servers, listed live, Modded Rust servers, tracked live, Rust PvE servers and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
Join the server
How do you connect to [US] Galaxy 2x PVE Monthly | Raidable Bases | Events?
Enter client.connect 91.229.114.90:28048 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. https://discord.com/invite/VbzCrNtYEx is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
