Rust Server TrendsSeismic network · station log
Recording Stations11,672 Players34,284 Active2,842 Wipes · 3 h85 48 h

Station NA-2114 · recording

"SHADOW KIDS" [2X PVE] |NO BP WIPES|KITS|ZOMBIES|MINI SPAWNS|

Online NA 66.51.99.23:28060 checked 8m ago

2x monthly wipes vanillamoddedoxidepve
Connect
Players now
4/ 100
4% full
Motion · 24 h
M0.3falling
−2 players on the day
7-day average
2
peak 10
Rank
#2,114
top 9% · #333 in NA
Last wipe
27d ago
monthly schedule
Next wipe
7d 15h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-2114 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
4of 100 slots
Motion · 24 h
M0.3falling−2 players
Sharpest hour
−4into Wed 10:00 UTC
Peak · 48 h
7most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0246804:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

01020304004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 9% of all ranked servers, top 18% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

wipe-day peak
13players, last three wipes

Coming wipes

  1. 7d 15hThu 5 Nov, 19:00 UTCFW
  2. 35d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 13, 47 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 18:12 UTC FW27d ago M1.1rising 13 – running 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] The Clinic | PVE | Monthly | 2x | Raidable Bases | Convoy NA · groups of 24+ · 2x · monthly · 6 on average
4/ 65
The Green Card | Cozy 2x PvE - Events|Perks|RaidBases|Zombies NA · groups of 8+ · 2x · monthly · 5 on average
5/ 25
ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E NA · groups of 8+ · 2x · monthly · 4 on average
7/ 50
Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x NA · groups of 16+ · 2x · monthly · 4 on average
6/ 100
Dusk till Dawn PVE | 2X | Raidable Bases | Kits | No BP Wipe NA · groups of 8+ · 2x · monthly · 2 on average
0/ 100
US LushPvE Monthly 2x | Skills | Events | Npc Raids | Quests NA · groups of 32+ · 2x · monthly · 2 on average
2/ 50
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on "SHADOW KIDS" [2X PVE] |NO BP WIPES|KITS|ZOMBIES|MINI SPAWNS|?

Generated by the game, the map on "SHADOW KIDS" [2X PVE] |NO BP WIPES|KITS|ZOMBIES|MINI SPAWNS| is procedural, size 5,000 with seed 1949233526. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on "SHADOW KIDS" [2X PVE] |NO BP WIPES|KITS|ZOMBIES|MINI SPAWNS|?

Going by its name, "SHADOW KIDS" [2X PVE] |NO BP WIPES|KITS|ZOMBIES|MINI SPAWNS| runs 2x gather. 10 players is the most a group can hold. In pve mode, no combat against other players. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. Vanilla is the label it uses for itself: unchanged from Facepunch's release: no altered rates, kits or rules. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on "SHADOW KIDS" [2X PVE] |NO BP WIPES|KITS|ZOMBIES|MINI SPAWNS|?

4 of the 100 slots on "SHADOW KIDS" [2X PVE] |NO BP WIPES|KITS|ZOMBIES|MINI SPAWNS| are filled right now. The seven-day average is 2 players, with a peak of 10. The last 48 hours show their highest activity at 01:00 UTC, averaging 7 players.

How does "SHADOW KIDS" [2X PVE] |NO BP WIPES|KITS|ZOMBIES|MINI SPAWNS| rank against other Rust servers?

For player hours across the last seven days, "SHADOW KIDS" [2X PVE] |NO BP WIPES|KITS|ZOMBIES|MINI SPAWNS| takes #2,114 overall and #333 in North America, inside the top 9% of all ranked servers.

Server details

How reliably does "SHADOW KIDS" [2X PVE] |NO BP WIPES|KITS|ZOMBIES|MINI SPAWNS| stay online?

As recorded now, "SHADOW KIDS" [2X PVE] |NO BP WIPES|KITS|ZOMBIES|MINI SPAWNS| is running. Its reported uptime points to a restart about 15 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Does "SHADOW KIDS" [2X PVE] |NO BP WIPES|KITS|ZOMBIES|MINI SPAWNS| hold a steady tick rate?

Across the last 48 hours it averaged 23 server fps, with a floor of 5. The world held up to 218,901 entities at its peak, buildings and deployables included. Its highest memory use was 5,851 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is "SHADOW KIDS" [2X PVE] |NO BP WIPES|KITS|ZOMBIES|MINI SPAWNS| hosted?

The NA tag is how "SHADOW KIDS" [2X PVE] |NO BP WIPES|KITS|ZOMBIES|MINI SPAWNS| lists itself in North America. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 66.51.99.23:28060 is the address it uses.

Which Rust version is "SHADOW KIDS" [2X PVE] |NO BP WIPES|KITS|ZOMBIES|MINI SPAWNS| running?

"SHADOW KIDS" [2X PVE] |NO BP WIPES|KITS|ZOMBIES|MINI SPAWNS| is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on "SHADOW KIDS" [2X PVE] |NO BP WIPES|KITS|ZOMBIES|MINI SPAWNS|?

The recent wipes averaged a busiest count of 13 players. 47 hours after the latest wipe, the crowd peaked.

On what timetable does "SHADOW KIDS" [2X PVE] |NO BP WIPES|KITS|ZOMBIES|MINI SPAWNS| run its wipes?

Once a month "SHADOW KIDS" [2X PVE] |NO BP WIPES|KITS|ZOMBIES|MINI SPAWNS| wipes, at the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has run its current world for 27 days 9 hours. Its tags state a monthly wipe schedule.

Tags

What do the server tags on "SHADOW KIDS" [2X PVE] |NO BP WIPES|KITS|ZOMBIES|MINI SPAWNS| mean?

Tags published by "SHADOW KIDS" [2X PVE] |NO BP WIPES|KITS|ZOMBIES|MINI SPAWNS| and read by the game's server browser include gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): The server has 100 slots; ts10 (Group limit): Teams are capped at 10 players; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): North America is the region it's listed under in the browser. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does "SHADOW KIDS" [2X PVE] |NO BP WIPES|KITS|ZOMBIES|MINI SPAWNS| appear?

You will find "SHADOW KIDS" [2X PVE] |NO BP WIPES|KITS|ZOMBIES|MINI SPAWNS| on the following Rust Server Trends lists: 2x Rust servers, listed live, Modded Rust servers, tracked live, Rust PvE servers, Rust zombie servers, by recorded population and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Connecting

How do you connect to "SHADOW KIDS" [2X PVE] |NO BP WIPES|KITS|ZOMBIES|MINI SPAWNS|?

To join, enter client.connect 66.51.99.23:28060 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://shadowkidsrust.tebex.io is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,NA,^p,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players The server has 100 slots.
ts10
Group limit Teams are capped at 10 players.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

NA
North America North America is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.