Rust Server TrendsSeismic network · station log
Recording Stations11,873 Players91,534 Active3,854 Wipes · 3 h380 48 h

Station NA-1465 · recording

ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E

Online NA 168.100.163.3:28018 checked 9m ago

2x monthly wipes moddedoxidepve
Connect
Players now
4/ 50
8% full
Motion · 24 h
M0.0rising
+1 players on the day
7-day average
4
peak 13
Rank
#1,465
top 7% · #219 in NA
Last wipe
27d ago
monthly schedule
Next wipe
7d 3h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-1465 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
4of 50 slots
Motion · 24 h
M0.0rising+1 players
Sharpest hour
−4into Thu 05:00 UTC
Peak · 48 h
11most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0510152016:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers, top 12% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

wipe-day peak
19players, last three wipes

Coming wipes

  1. 7d 3hThu 5 Nov, 19:00 UTCFW
  2. 35d 3hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 19, 5 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 19:47 UTC FW27d ago M1.3rising 19 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] The Clinic | PVE | Monthly | 2x | Raidable Bases | Convoy NA · groups of 24+ · 2x · monthly · 5 on average
3/ 65
The Green Card | Cozy 2x PvE - Events|Perks|RaidBases|Zombies NA · groups of 8+ · 2x · monthly · 5 on average
5/ 25
Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x NA · groups of 16+ · 2x · monthly · 4 on average
1/ 100
Dusk till Dawn PVE | 2X | Raidable Bases | Kits | No BP Wipe NA · groups of 8+ · 2x · monthly · 2 on average
2/ 100
"SHADOW KIDS" [2X PVE] |NO BP WIPES|KITS|ZOMBIES|MINI SPAWNS| NA · groups of 10+ · 2x · monthly · 2 on average
4/ 100
US LushPvE Monthly 2x | Skills | Events | Npc Raids | Quests NA · groups of 32+ · 2x · monthly · 2 on average
1/ 50
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E?

Generated by the game, the map on ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E is procedural, size 5,000 with seed 1337. Size and seed produce the same map, so RustMaps can show it from this page. The name of its map is DISCORD.GG/ZOMBZ.

Which settings and rules apply on ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E?

2x gather is what ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E runs, judging by its name. At the game's default, groups can have up to 8 players. pve is the game mode, no player-versus-player fighting. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.

Live population

What is the current population on ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E?

4 of the 50 slots on ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E are filled right now. Across seven days this server recorded an average of 4 players and a peak of 13. The busiest point in the last 48 hours came at 03:00 UTC, averaging 9 players.

How does ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E rank against other Rust servers?

ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E is #219 in North America and #1,465 worldwide on the past week's player hours, within the top 7% of ranked servers.

Operator and location

How reliably does ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E stay online?

Right now, you can reach ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E. Going by the uptime figure it reports, it restarted about 22 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

How well does ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E perform under load?

The 48-hour average is 59 server fps; 30 is the lowest observed. The world held up to 157,266 entities at its peak, buildings and deployables included. It reached a ceiling of 6,611 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.

Which region does ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E run from?

In North America ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E lists itself, with the tag NA. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 168.100.163.3:28018 is the address it uses.

Which Rust version is ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E running?

ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E?

On average, the busiest point of its recent wipes drew 19 players. 5 hours after the latest wipe, the crowd peaked.

How often does ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E wipe, and on which days?

At the force wipe each month ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E wipes, and at no other time. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 27 days 19 hours. The tags it publishes carry a monthly wipe schedule.

Server tags

What do the server tags on ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E mean?

The game's server browser reads the tags ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): In the server browser it appears under North America. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E appear?

These Rust Server Trends lists include ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E: 2x Rust servers, listed live, Modded Rust servers, tracked live, Rust PvE servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Which person or group runs ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E?

The same operator most likely runs ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E and the 1 other server we track that also publishes a zombz.com hostname.

How to join

How do you connect to ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E?

To join, enter client.connect 168.100.163.3:28018 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. You can find its website at https://discord.com/invite/ZOMBZ.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server has 50 slots.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.