Station US-9256 · no signal
Celestial Dev
Offline NA · us5 91.229.114.222:28015 checked 1d ago
- Players now
- 0/ 8
- 0% full
- Motion · 24 h
- M0.0▼falling
- −1 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #9,256
- top 42% · #1240 in NA
- Last wipe
- 8d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 8 slots
- Motion · 24 h
- M0.0▼falling−1 players
- Sharpest hour
- −1into Tue 15:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 42% of all ranked servers, top 67% in NA. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 12.1 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Tue 20 Oct, 22:10 UTC8d ago | M0.0▲rising | 1 | – | running | 0 | |
| Sat 3 Oct, 17:26 UTC25d ago | M0.0▲rising | 1 | – | 17.2 days | 0 | |
| Sat 26 Sep, 19:42 UTC32d ago | M0.0▲rising | 1 | halved by day 1 | 6.9 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Celestial Dev?
Celestial Dev runs a procedural map of size 3,584 with seed 1337, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page. Its map carries the name COLONY.
Which settings and rules apply on Celestial Dev?
No gather rate appears in the name of Celestial Dev. At the game's default, groups can have up to 8 players. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Carbon is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Population
What is the current population on Celestial Dev?
No players are recorded on Celestial Dev at this moment; it is offline, and the last sighting was 36 hours ago. The seven-day average is 0 players, with a peak of 1. Averaged over the last 48 hours, the busiest hour was 12:00 UTC at 1 players.
How does Celestial Dev rank against other Rust servers?
The last seven days of player hours place Celestial Dev at #9,256, in the top 42% of all ranked servers and #1,240 in North America.
Operator and location
How reliably does Celestial Dev stay online?
As recorded now, Celestial Dev is not reachable, the last contact having been 36 hours ago. The uptime it reports puts its last restart about 3 hours ago. 13 of 168 hours in the last 7 full days were up time, 8% of the total. On 25 September 2026 it was recorded for the first time by Rust Server Trends.
How well does Celestial Dev perform under load?
Across the last 48 hours it averaged 43 server fps, with a floor of 13. At its highest, it carried 13,884 entities: buildings, deployables and the world's other contents. Memory use peaked at 1,605 MB. What you feel as lag is the combination of low fps and a rising entity count.
Which region does Celestial Dev run from?
Its region code is us5, and Celestial Dev lists itself in North America with the NA tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 91.229.114.222:28015.
Which Rust version is Celestial Dev running?
On Linux, Celestial Dev runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on Celestial Dev?
The recent wipes averaged a busiest count of 1 players. The peak on the most recent wipe came 0 hours after the wipe. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. It fell under half by day 1 in the wipes where it didn't hold.
How often does Celestial Dev wipe, and on which days?
No next wipe can be predicted for Celestial Dev, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 8 days 10 hours.
Server tags
What do the server tags on Celestial Dev mean?
These are the tags Celestial Dev publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp8 (Max players): The server has 8 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $rus5 (Region code): You'll see it listed with the region code us5; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here; NA (North America): The server browser files it under North America. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Celestial Dev appear?
You will find Celestial Dev on the following Rust Server Trends lists: Modded Rust servers, tracked live and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which person or group runs Celestial Dev?
One operator most likely runs these: Celestial Dev and 18 other servers we track, all publishing a joinmyga.me hostname.
Join the server
What steps get you onto Celestial Dev?
You can connect by pressing F1 in Rust and typing client.connect 91.229.114.222:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
